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See: Star Citizen

Star Citizen alpha 4.0 releases as a ‘preview’ version that runs parallel to the ongoing alpha 3.24.3

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CIG promised over and over that Star Citizen would get its alpha 4.0 release before the end of this year, and technically speaking, it...

The Daily Grind: Which MMORPG launched the best event of 2024?

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I'm well aware that this is going to be a hard Daily Grind to answer because it used to be an award, and it...

The Daily Grind: Which MMORPG offers the best character customization as of 2024?

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Star Citizen has an unfortunately bad reputation... well, kind of everywhere, including among its own dearest fans, but today I want to call out...

Star Citizen rounds up the features for alpha 4.0, which is still on track for release by year’s end

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There are only a few more weeks left in December, let alone 2024, but Star Citizen is still claiming in its final video digest...

Star Citizen highlights the music that will accompany alpha 4.0’s Pyro system

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If you're a fan of the music that thrums along as you play Star Citizen, then you're going to be getting some new audio...

MMO Hype Train: My growing obsession with Stars Reach

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As much as I respect Raph Koster for all of his passion and pioneering of MMORPGs, I've rarely crossed paths with his games, notably...

Star Citizen reportedly let go of more staff shortly after CitizenCon wrapped up

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It would seem as if the shaky Squadron 42 prologue shared during this year's CitizenCon has caused some firings to occur. Or at least...

Star Citizen discusses larger adjustments coming to its divisive master modes system

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The master modes system that was introduced last May in Star Citizen has, by CIG's own admission, generated mixed reception: Some players like what...

Star Citizen teases the Polaris capital ship release and plans for capital ship combat

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In internet spaceship naval warfare, sometimes bigger is better, and it doesn't get too much bigger than the Polaris, the upcoming corvette-class capital ship...

Star Citizen aims to shift spaceship combat focus from time to kill to ‘time to disable’

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As of right now, fighting against other ships in Star Citizen generally ends when a ship on either side of the conflict explodes in...

Star Citizen confirms a full wipe is coming with alpha 4.0 as it readies for tomorrow’s IAE free-fly event

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It's been a little while since players of Star Citizen's alpha have seen a full reset to their earnings, items, and progress. That's going...

Star Citizen brings more new ships in latest PTU build and discusses alpha 4.0 server meshing progress

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Are you ready to try out some of the latest internet spaceships in Star Citizen regardless of whether they're fully ready to go to...

Star Citizen launches a new multi-stage Save Stanton event to pad the time until alpha 4.0

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There's going to be some time between now and when alpha 4.0 arrives to Star Citizen. So what are players supposed to do in...

Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October report

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This week is when Star Citizen looks back at the work of last October and condenses it into a developer progress report. Regular followers...

Star Citizen sees sales dip by a significant margin for the month of October

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It's long been suggested, both by simple observation and direct developer reports that Star Citizen needs to keep the backer cash flowing in order...

Star Citizen pushes alpha 4.0’s engineering gameplay features back over game stability concerns

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Star Citizen has long promised players the chance to become an engineer aboard a starship along the "road to 4.0" that CIG has been...

Star Citizen player reports CIG is making him sign an NDA before getting a refund

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We've chronicled the weird steps players have needed to take to get refunds from Star Citizen numerous times before, but now it looks like...

Star Citizen players raise the alarm over internet spaceship nerfs that conveniently favor newer options

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Generally, official forums for games are unhappy places in the best of times, but backers of Star Citizen are getting vocally resistant to ship...

Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 release

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Sure, we've had one day of CitizenCon, but what about second day? The weekend event for the 12 year-old sci-fi sandbox Star Citizen has...

Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day one

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It's that time of year again for fans and followers of Star Citizen to come together in-person and digitally to see what's next in...

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