sci-fantasy

Battle Bards Episode 173: Down on the farm

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Seeking a simpler and more quaint life? Then come on down to the farm with the Battle Bards, as the video game music crew...

The Daily Grind: How grown-up do you like your MMO graphics?

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I may be settling comfortably into middle age, but I'll freely admit that I'm very partial to bright colors and highly stylized designs for...
It just keeps happening.

WoW Factor: Dissecting the drips and drabs from the Shadowlands reveal stream

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All right. World of Warcraft: Shadowlands kicks off its beta next week. I would kind of like to be involved in that!...

Not So Massively: Gatewalkers has huge potential but isn’t there yet

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After years of hilariously wrong recommendations, something seems to have clicked with Facebook's algorithms lately to make it finally start showing me relevant ads....
I half-see.

Vague Patch Notes: Trying to salvage MMOs from bad launches

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So I'm glad that Crucible got a "pull back to beta" instead of a complete shutdown. I'm surprised but still happy because that's...
Masterful.

NCsoft MOBA Master x Master should’ve turned three years old in the west this month

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Way back in 2014 on Old Massively, our team began covering Master x Master, a new MOBA by NCsoft, then in beta...

The Daily Grind: What are the coolest MMO alien races?

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OK, for today's topic, we're going to be limiting ourselves strictly to scifi MMORPGs (sorry fantasy, you'll have to settle for pretty much 95%...

Check out the player-designed battle mounts coming to Skyforge (eventually)

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Seeing something you've created arrive in the game you're playing has got to feel all kinds of special, so we feel pleased for the...

One Shots: Reading rainbow

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Last week we asked readers to share their favorite color in the form of a screenshot. But why pick one color when WildStar...
So here's the deal.

The Daily Grind: Which MMO are you most nostalgic for?

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I'll admit it, I'm an absolute fool for nostalgia. Things that I loved in the past can still bring a warm glow to my...

Perfect Ten: The most fun pre-launch MMO runs

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You know what's really fun? The build-up to an MMO's release, especially when you're really invested in that particular game. Some of my fondest...
Take care.

A happy posthumous birthday to the dearly departed WildStar

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Today marks the six-year anniversary of WildStar's release. There are no in-game events planned for the game, however, due to the fact that the...

Perfect Ten: Unconventional MMORPG magic classes

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Earth. Fire. Air. Water. These elements are all well and good if you want to summon Captain Planet for some reason, but they...

Battle Bards Episode 169: Wild Things

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Do you ever walk on the wild side in MMOs? Do you have a penchant for beastly races that aren’t merely reskinned humans? Then...
GLory can't afford an actual shirt, I guess.

Skyforge strikes up the Days of Glory event for mechanoid battles through May 27

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The Days of Glory event has started in Skyforge, and like so many other events for Skyforge, it starts with an invasion....

Working as Intended: Sparking joy in MMOs

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On this week's podcast, I mentioned that I'd just finished off Marie Kondo's The Life-Changing Magic of Tidying Up, something that superficially...
Bye.

Vague Patch Notes: What causes the preponderance of disconnected MMO endgames?

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Yesterday, I wrote a whole column about how WildStar had some really great stuff in it. I did not mention its endgame at...
Effing OOPS

Perfect Ten: The top 10 things we loved about WildStar

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WildStar was a really neat game that was run by people who had no idea what was good about it. I'd apologize for...
There was something beautiful and wonderful and it destroyed itself.

The Daily Grind: Is there a specific point in an MMO’s development when you know it’s doomed?

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I was tabbing back through one of my favorite Old Massively columns when I bumped into this quote and had to go look...

The Soapbox: The sunsetted MMORPGs I miss the most

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I'm pining for the fjords. Not in the way that would assume I'm becoming some jaded and angry MMO fan; I'm never going to stop...

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