second life

Official Site: Second Life
Studio: Linden Lab
Launch Date: June 23, 2003
Genre: Real-Life Sandbox
Business Model: F2P (Cash Shop)
Platform: PC, Mac, Linux

MMOs you’ve never heard of: Metin2, Orake, Crusaders of Light, Legends of Equestria, and Sansar

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We're willing to bet that some of you visit Massively OP because you are keeping an eye out for new conquests: games you have...

The MOP Up: EVE Valkyrie lowers its price point (June 11, 2017)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Second Life bunnies doomed to death

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If Second Life had a mascot, other than a pile of soiled sex toys, it might just be Ozimals. These are adorable little bunnies that...

Second Life as a modern refuge for the disabled

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I'm certain I'm not alone in having been ill and injured several times over my life, once when I couldn't walk without considerable effort...

We’re gonna have gorgeous hair in City of Titans

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A few weeks ago, the Massively OP writers were hanging in the news room on a tear about mohawks. We're not against mohawks. Mohawks...
Throw wide the gates to let us pass once more.

The Daily Grind: Have you ever participated in a protest in an MMORPG?

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Protests in the real world dominated this past weekend's news, and while I surfed around for an in-game equivalent to cover, I couldn't find...

Massively OP’s guide to MMO Halloween 2016

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"Two things I did on Hallows Night: / Made my house April-clear / Left open wide my door / to the ghosts of the...
Actually developing a title to not be a boring slog is a skill some developers have yet to master.

Perfect Ten: The worst-squandered IPs in online gaming

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There are always going to be differences in opinion about what should be done with an IP based upon a franchise. That's just natural....

Player wanders into deserted virtual world, finds abundant creepiness

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Chances are that you're unfamiliar with Active Worlds. It was a virtual world created in 1995 with the ability for players to create their...

The Game Archaeologist: 1988’s Monster

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"You're in the middle of a vast hall stretching out of sight to the east and west. Strange shadows play across the high vaulted...

One Shots: Rainbow glory

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Even the grimdark world of Diablo III has a cute, rainbow-colored side... and reader Zulika is the one to take us through the wardrobe...

The Daily Grind: How might VR reshape the MMOscape?

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Oculus Connect 2, a VR conference hosted by the folks behind Oculus, is set for just a few weeks from now. You probably didn't know...

These are the companies that are trying to build the metaverse

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Did you know that Linden Lab is hard at work on a sequel to its Second Life virtual world? Yep, it is, and Recode...

The Game Archaeologist: The Sims Online

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The Sims Online was one of the odder entrants into the MMO genre, an online iteration of an immensely popular game franchise that promised...

The Soapbox: Star Citizen is still worth the wait

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Wow, it's Star Citizen and Derek Smart in the same post! OK, now that I've stopped laughing (again), you can call me crazy because I remain optimistic about...

Working As Intended: Sex, love, and MMOs

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In the ongoing, neverending sandbox-vs.-themepark MMO debate, the folks on the side of sandboxes want one thing: more. Actually they want a lot more. They want...

Perfect Ten: How to find the right MMO for you

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A common question that I see posited around forums and Reddit is, "What MMO should I play?" If there is a more loaded question...

Meet the MMO that lives in Second Life

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Welcome to MMOception: an MMO within an MMO (or if you want to get technical, an MMO within a "virtual world"), By using scripting and the...
We deserve this.

The Daily Grind: What are the minimum criteria for an online game?

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It's pretty definite that Second Life is not a game in the strictest sense of the word, and by "the strictest" I of course...

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