shards

See: Shards Online

Global Chat: How Marvel Heroes made a dad a hero

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I love a good customer service story, because it reminds me that a lot goes right behind-the-scenes at MMOs that's hardly ever reported. Braxwolf...

Shards’ pre-alpha server admins are now up and running

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Shards Online has officially kicked off its second pre-alpha phase. Project lead Derek Brinkmann posted an update on the game's website today, saying that...

Trove is adding servers to keep up with demand

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Trion seems pretty happy with the response to Trove thus far, calling it "unbelievable" in a post on the game's forum over the weekend. The...

The Game Archaeologist: The 4th Coming

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Over the years that I've been writing The Game Archaeologist, I've received more than a few requests to cover a game that was completely...

Massively Overthinking: On the doom of server-wide MMO communities

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This week's Massively Overthinking question comes from KS donor Morreion, who asks, Do you think that MMO server-wide communities will ever make a comeback? I suppose...

Shards Online’s June newsletter talks player-run servers, taming, and more

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Citadel has published the latest issue of its Shards Online newsletter. Project lead Derek Brinkmann pens an intro that touches on everything from worldbuilding...

HEX prepares for July’s Armies of Myth card set

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HEX is about to get a whole lot bigger. The MMO/card game hybrid is getting ready to release its third set to players on...

Marvel Heroics: How to get the most for free in Marvel Heroes

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One of the questions that I received after my debut Marvel Heroes column was, "Can you explain how to play this game for free?"...

Guild Wars 2 restores Lion’s Arch and personal storyline

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It's a day of grand restoration in Guild Wars 2, starting with the re-opening of Lion's Arch. Today's patch debuts what ArenaNet is calling...

EverQuest 2 will merge servers ‘within the next few months’

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EverQuest 2 producer Holly Longdale says that Daybreak will merge US servers on the long-running fantasy MMO "within the next few months." She says that merges...

Guild Wars 2 is changing how conditions and player wallets work

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Guild Wars 2's next content update already is shaping up to be a groundbreaking one for the fantasy title, bringing a new look to...

Black Desert launching in Korea on July 14

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The gorgeous fantasy sandbox Black Desert will be launching in about a month -- in Korea, that is. The game posted a notice on...

The Daily Grind: Is truly dynamic content still possible in MMOs?

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This morning's Daily Grind comes to us from a Kickstarter donor at fivefingerdiscount.org (who by the way is still linking to Old Massively! Gasp!). The donor...

Not So Massively: Heroes of the Storm’s launch; Need for Speed’s online DRM

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Nintendo's quriky new online paint-battle game Splatoon officially launched this week to very positive reviews. Monster-battling game Moonrise entered early access and promises Pokémon-like...

Shards Online gets pledge upgrades, a new playtest, and more

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Citadel Studios has released the latest Shards Online newsletter. It's got a new letter from project lead Derek Brinkmann, good news for backers looking...

Shards’ project lead talks development, pay-for-mods, and more

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What's up with Shards Online this week? Well, quite a bit according to project lead and Ultima Online veteran Derek Brinkmann. MassivelyOP recently caught up with...

Why Eternal Crusade can’t do a global megaserver

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The dream to create a PvP-centric game on a single global megaserver might be just that -- a dream. Warhammer 40,000: Eternal Crusade Senior Producer...
Shards Online

The Daily Grind: Which indie MMO are you looking forward to the most?

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When it comes to indie MMOs, there's no shortage of them in development. Shards Online is topping my most anticipated list at the moment,...

Shards Online prepares for pre-alpha test on May 9th

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Shards Online is preparing to give players a brief taste of its future potential, as Citadel Studios is planning on a pre-alpha test to...

MMO Mechanics: How strong communities are barriers-to-exit

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MMOs occupy a unique position in our game libraries because they include a wide range of clever mechanics that keep us logging in day...

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