Who will you be when you adventure in Warhammer Odyssey's mobile world? The stocky and surly Dwarf Slayer would like to make a bid...
So... this was honestly not the story that I had expected to have wound up coming out of Eternal Magic. I'd been expecting that "beauty...
Why would you want to stroll through a world where a Chaos Moon is causing misery, strife, and death? Why, to show off your...
By 2009, the MMORPG genre had firmly established a norm for its business model. For over a decade, a monthly subscription -- usually $15...
Time was, your only way to get some online Warhammer MMORPG gaming was to go rogue (server). That appears to be changing in the...
One of my favorite idioms is "dead as a doornail." It always reminds me of the time I got sent out of my 10th...
I want to wax poetic about Warhammer Online for a moment here. While it never maintained the initial level of success that it saw...
Our own Justin Olivetti jokingly referred to our site as "Massively Emulated" in private chat for what should now be patently obvious reasons, so...
This week MOP's Eliot and I were chatting about the wild summer the MMO industry is about to have, what with a whole bunch...
All aboard and welcome everyone to a brand-new series here on Massively Overpowered: Fight or Kite, our new column focusing on PvP across the...
Out of the boisterous class of Warhammer Online bloggers that emerged on the scene in 2008, Steve "Slurms" Lichtsinn became well-known for his affable...
If you've been reading Massively OP for a while, you're not going to be surprised whatsoever to once again hear the news that Jagex...
While The Game Archaeologist columns take up the most time of any project I do here at Massively OP, I absolutely love doing them...
Hey, old school Dark Age of Camelot and Warhammer fans, you might want to take a peek at the latest Camelot Unchained studio report....
If Hobbits are seen as being generally lazy creatures that gobble up their weight in food every day, then how come they have such...
During BlizzCon this weekend, Eliot and I were chatting about an article series he's working on different periods in MMORPG history. I mentioned 2009...
Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy...
I blame my colleagues in the writers room for this topic: We happened to be discussing the tragic comedy of Warhammer Online's awful crafting...
"It’s about time." Those are not my words referring to the current development status of Camelot Unchained. No, those came directly from the mouth...
Part three covers expansion story: narrative design, the text, the intended emotional reaction, good vs. evil, comparisons to Wrathgate, and how the game's cinematic presentation is let down by its plot.
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