Here’s how far indie MMORPG Project Gorgon has come in two years
Indie MMORPG Project Gorgon has a new Kickstarter post up detailing how far it’s come since its successful Kickstarter two years ago.
“Since the Project: Gorgon Kickstarter Campaign ended, we have implemented: New Website and Forums; Multiple new zones; A completely new tutorial experience; Dozens of new skills; Increased skill levels; Complete overhaul of the power system; Complete overhaul of equipment bonuses; New Animal Forms; New Animal items; Created and implemented an Animal Town; Created new quest systems; Created New NPCS; Added Guilds; Added Guild Missions; Added Player Vendors; Added dispensers; Added Work Orders; Added the ability to drown; Updated many game systems and functions; Implemented and Updated the in-game day/night cycle.
It bears repeating that Elder Game is a tiny studio consisting of two people: Asheron’s Call studio vets Eric Heimburg and Sandra Powers.
“We are currently in the process of overhauling the game graphics systems, effects, textures, lighting, and camera functionality. We have implemented such changes in the zone known as ‘Serbule’,” they write. “We are also in the process of internally testing a completely redesigned and coded User Interface.””
The studio has further reminded players that it has a game store where it’s selling founder packs. “Currently, we are listing four crowdfunding packages from our prior Indiegogo Campaign in order to continue to raise funds until we launch on Steam Early Access,” Elder Game says. “This will give those who found out about us as our Indiegogo Campaign was closing to donate and get the awesome benefits that come with doing so.”
The packages begin at $75 and run up to $1000 for the Grand Duke package, which comes with an absurd amount of stuff, including a decade of VIP membership, housing, and all the game races. There’s no lowbie contributor package, the studio explains, because folks who want that option will be better off just picking it up on Steam when it’s live there.