Star Citizen followers react to server capacity, star system count news

Another day, another Star Citizen drama.

German website Gamestar published an interview with Cloud Imperium Games this week, and between the paywall, Google translate, deliberate disinfo, and a quick game of confused telephone from other sites picking up the news, the actual stated information was lost and misconveyed.

The hubbub is over a server capacity-related quote from the interview that’s subsequently been accurately translated like so:

“There can only be a maximum of 24 players on each server currently (this will most likely also be the case in Alpha 3.0). […] The revision of the CryEngine in combination of a new server architecture in form of an intercommunicating server network (also known as Server-Meshes) instead of individually isolated servers should allow larger instances with thousands of players.”

Moreover, Roberts confirmed to Gamestar that Star Citizen will launch with 5 to 10 star systems, an apparent reduction in scope from original launch plans, though that’s raised debate over which version of the game is actually the launch. (Readers have helped clarify that the 3.0 alpha will launch with an unfinished system.) It’s also helped prompt overt Star Citizen detractors to promote an infographic with an accurate (though cherrypicked) timeline of release claims and missed content deadlines on /r/Games. It probably won’t surprise you — no MMO and few video games hit their marks, transparently or otherwise — but it’s worth consideration.

Source: Gamestar, Reddit, Reddit. Thanks, DK!
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405 Comments on "Star Citizen followers react to server capacity, star system count news"

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dsnart
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dsnart

Just Some official Word:

CIG: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/could-we-please-get-an-official-cig-confirmation-a/350872

Hey guys! This is a case of things being lost in translation; Chris was asked a specific question about how many systems we expect to have online at the point that we’ve got most of the core mechanics completed and we would consider the gameplay experience suitable for a larger audience. There are no changes with regards to the planned amount of systems which are well documented on the current Star Map.

Also, it’s important to remember that the scope of the game has increased greatly since the original crowdfunding campaign. Since those early days we’ve created procedural planet tech, moved from 32 bit to 64 bit… all of it leading to billions of kilometers of space and millions of square kilometers of landmass to explore, all rendered in detail that matches the most detailed 1st person games that only have to worry about a few dozen kilometers of playable area.

This takes time to fill out, so while it will take us longer to fully deliver and populate every system at this fidelity rather than if we had only a handful of points of interest per star system, we have no intention of reducing the size of the Star Citizen universe.

That last part Right there.

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Joe Blobers

DS…some said translation may be not extremely accurate but still everybody captured already what Bree said a 8 days ago: “Star Citizen will launch with 5 to 10 star systems”

The precision of the full translation prove one thing: Quality versus quantity. CIG can populate a galaxy with current assets for stations and planets/moons surface. They have already more assets than ED… more of everything… except empty planets.

So finally you find a competence usefull to SC Community: copy/paste official forum announce :)

Note: I am an early ED backer with lifeteime free update. In no case I say ED is inferior to SC. ED like NMS, Hellion, ME, EVE are all alternatives vision of entertaining games experience in space. Most of them are receiving regular update that bring not only bug fix but contents.

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Lorgarn

The Star Citizen development seems to have been pretty backwards at times during its development. I can’t help to think of CSE’s approach with Camelot Unchained, which in a few ways seems to be the complete opposite of what CIG has done with Star Citizen. CSE for CU decided first what game they were going to build and what kind of engine they needed to run said game. “Does an engine exist that meets all of the critera for CU? No, so let’s build our own then.” (Whether or not that turns successful, time will tell, besides the point though)

However with CIG’s SC they very early on picked an engine that seemed to fit at the time. They blew the game out of proportion of its original design and concept so far out of the window that it can barely be considered the same game. Realize that the engine wasn’t up to it AT ALL, spend years trying to hack-fix it into playing game. Hire old developers of said engine to help build off of what they’ve hacked-fixed thus far and attempt to make something proper out of it.

Maybe such is the life of a continuous fund-raising where you have the ability to expand the project as time goes on.

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Kevin McCaughey

Burn baby burn! (the cash that is). This is a cert to burn out of money and crash. Every bit of evidence points toward it. The virtual (imaginary) ship sales are particularly cynical I believe.

Valen Sinclair
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Valen Sinclair

Shocking

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Anything that speaks on low server capacity really scares me. I’m not interested in another survival like game. If you are going to sell me on a sandbox game I need people in there to make it interesting. Lots of people.

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Joe Blobers

Do not be “scared” before final number are provided by CIG and reviewers (read web site with good reputation)… after game SC switch to Beta. Currently 16, soon 24 and target is 100 per instance. Expect a good year between new contents needing engine/performance tweaks and netcode/server fix/improvement.
And if 100 is reached and still not enough for you, well, may be this part of the game is not for you.

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Kevin McCaughey

Perhaps you think we should all donate again too? And maybe send them some gifts?

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Target is far more than 100. Last time I heard any talk of it, they wanted thousands per instance.

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Joe Blobers

I agree and thanks to mention it.
100 is an intermediate target that is probably more achievable in the next 1 or 2 years with game polishing and AWS know-how… but nobody will complain if CIG can have several hundred more :)

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GoJammit

I really wish this had stuck to space. I really wish planets had stayed far back in the post launch ETA. Personally, I could care less about planets in my space stuff. It just seems like so much work is being put into them. Maybe there is other news out about the multitude of space locations that I missed. I don’t follow as close as I used to.

By the way. Hi guys. Nice to see you. Miss chatting with you all.

dsnart
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dsnart

I can get behind that For sure. I don’t MIND the Planet side work. I wish Maybe they just picked a FEW meaningful Planets to flesh out first for Launch. AND then as time went on we would get more and more planet opened out to us.

There’s alot of misinformation here in the comments. and a little lead on in the article. I would HIGHLY suggest Maybe Once I week Take the time to watch their ” AROUND THE VERSE ” segment(ATV) Here:

https://www.youtube.com/user/RobertsSpaceInd/videos

That way you can make your own Informed thoughts and such and no let someone else come in and cloud what could be Fact and what Could be falsehoods.

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agemyth 😩

Asking people to watch 30min videos on the internet is a big ask. Asking people to watch a 30min video every week so that they can be “informed” on every minor detail in this game that is constantly moving goal posts most of us have not backed and don’t want to fund until we see something resembling a finished product is a huge ask.

Sorry for the over 24hr late reply on an almost 3 day old article :P

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Darkwalker75 .

If people don’t want to watch these videos that’s their choice of course, nobody is forcing them to do it either, the videos are after all for those specially interested.
However for those that dont want to watch the 30 min video, there is a transcript of every video, that contains both a full transcript and a cliff notes versions(TLDR if you want.

But if someone chooses to not watch the video or read the transcripts, but then they should not come here and pretend they know better or complain about something they don’t understand either.

I seen enough people come around here and make unsubstantiated claims to know that far too many prefer to just read the headline, make up their own story in their heads and not try to understand, but when confronted with facts that contradicts those unsubstantiated claims they stubbornly cling to those claims.
Instead of accepting that they could be or are mistaken, they dig in, refuse to listen to anything they are told that contradicts them and even proceed to call the backers for fanatics and zealots base only on their own stubborn refusal to accept they could be mistaken.

In short, if people don’t want to educate themselves that’s their choice, but then they should not try to educate those that actually do know either, as it will only backfire.

Of course people are entitled to their opinion, and they are also welcome to voice their opinion, as long as its clear its their opinion and don’t do as some people do and try to present it as fact when it clearly is not and refuse to accept that others may have a different opinion.

When it comes to backing the game, that’s up to each individual to decide, and if they prefer to wait I for one will certainly respect that choice.

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Joe Blobers

As you said Agemyth, ATV’s are only intended to those interested. If you are not or choose to wait until release… then please feel to do so :)
Fact is that for many early or not so early backers, looking a Triple-A game being developed in front of them is entertaining or at least interesting.

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GoJammit

That’s all I do watch. Occasionally I’ll watch the Hsppy Hour. I just don’t come here and engage in the back and forth like I used to. I don’t have that kind of time. Besides, it accomplished nothing.

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Schlag Sweetleaf
WHAMMIED.gif
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mysecretid

Brilliant, Schlag! Thank you! :-)

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agemyth 😩

Oh man, that’s a good one. Put it in the schlag meme of the year nominee collection if we get another one of those from MOP :)

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GoJammit

I wish I could make this for myself. LOL Funny stuff

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Utakata

Here’s the real Schlag, Mr. Smart. Putting your meme attempts to shame. No whammies indeed! <3

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Veldan

Though these comment sections are entertaining, I can’t bring myself to care for what CIG does or does not do, for the promises they keep or break, for the features they succeed or fail at. I’m happy that I never backed Star Citizen, so that I don’t have to bother with all this. I’ll check it out when it releases, with an open mind.

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mysecretid

I agree. I stay out of these discussions now, as it’s all theoretical at this point, anyway.

The game will release, or it won’t. If it releases (and I expect it will, in some form), like, you, I’ll try the launch version, and decide what I think.

Cheers,

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Alberto

As I saw how huge just 1 system was and how much time it was taking to just get 3 moons and a partial system in the Alpha, I was scratching my head as to how they could possibly get 100 of these out in time..well now I know. I figured the game would launch with the initial 30 star systems at first and grow from there. As long as the systems are as content/feature rich as they seem to be from the 3.0 stuff we have been seeing all year..having them add more systems as time goes on doesn’t seem so bad to me. Giving both less and More seems to be par for the course with CIG, the original plan for the 100 systems had planets that weren’t entire procedural worlds just small landing zones like the original privateer or Mass Effect series. they could do it the No Mans Skye Full procedural w no Artist touch ups, but we have tried that and it didn’t work out did it? As long as i eventually get my 100+ systems and they will add more later..meh.

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They are building tools to enable them to create planets and systems faster. I think some of those tools are already done and being used. Once the core mechanics are all finished and in place and working, they will have a lot more time and resources to devote to fleshing out planets and moons and creating full systems to explore. We will eventually get the full 100+ systems. I have no doubt about that. We won’t at launch…but frankly, we have gone from having 100+ systems with limited landing and exploration capability on their planets to 100+ systems with fully explorable planets. Common sense says we will get fewer systems on launch, but arguably, more content.

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mike foster

Ah shit guys did I miss Derek Smart??????

Can someone page me next time?

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vertisce

Yeah, when the article was posted there was a mistake or two and after being mentioned in the comments, the author chose to correct them. Then Derek Smart showed up and started spreading his FUD again. The rest is history, despite Derek Smarts attempts to revise said history to suit his narrative.

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dsmart

Ah shit guys did I miss Derek Smart??????

Can someone page me next time?

Yeah, where were you this whole time? It was just another run-of-the-mill Star Citizen article, until our Citizen friends showed up to nitpick every single thing in it, forcing Bree to make 2-3 revisions.

Then I showed up.

We’re now at +335 posts. And Bree appears to have done a lot of clean up in various isles. We even had one Patreon complain that someone (that being me) being here expressing opinions, and answering questions, is bona fide trolling (because, you know, any dissenting opinion about this slo-mo train-wreck is trolling), and is not what “he paid to support”. I kid you not – scroll down. It’s hilarious AF.

Anyway, until next time, I’m out. This is my parting hilarity.

WHY THERE ARE NO ACTUAL PLANETS IN 3.0 DESPITE PREVIOUS PROMISES

I remember when planets were coming. Then we found out they were moons (Yela and Cellin) – of course because they are smaller, and easier to handle and build, than full blown planets.

Then, after promising the Stanton system, they are now saying that they’re going to be moving (LOL!!) Delamar from Nyx to Stanton. You know why? Because they can’t do planets, or they would be building Crusader. Instead, since Delamar (within the Glaciem ring/belt in Nyx) is just a large asteroid the size of a small planet (hence planetoid), they are moving it to Stanton.

And Delamar, which has the Levksi landing zone, may not even be in 3.0 when it first launches.

View post on imgur.com

View post on imgur.com

It’s worse than that.

Nyx is an entirely different star system which they haven’t built. So leaving Delamar where it is, would have meant building the Nyx star system, when in fact they only have Stanton (15% built, if you counted all the elements in the Star map, compared to what’s in the current game client). So they just said, fuck it, we’ll just move it.

It’s a brilliant plan if you ask me.

Meanwhile, some backers still don’t get the fact that NONE of this tech or methodologies are actually new, and that CIG has basically been playing catch-up, while being firmly behind the ball.

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Joe Blobers

Quote:”We’re now at +335 posts”
… indeed 378 by now…. and its clear for even not so aware people that your hate for this game is obvious based on your serious incompetency in developping anything playable :)

The score of 378 will keep this article to the podium for weeks… Enough for CIG to receive more pledges with new comers stunned by dedication and scope of SC… Wait for 3.0… yes we know, everything have been done before and CIG have done it absolutely wrong from A to Z… and because backers are totally dumb and have 2 neurons (your own words), they throw to CIG a few more M$ :)

But if I recall correctly you call backers Chitizen … That put things in perspective, especially when one of your very own citation is:

Quote DS: “Sometimes when I get online, and it’s quiet, and I see something that attracts my attention, I’ll post just to piss these guys off. That’s why I do it. Because I’m in a good mood that day, I go in there and I start trouble.”

Thanks man for helping us reach such visibility to random Readers:)

Reader
Kevin McCaughey

You are as delusional in your pro-CIG rants as he is with his negative ones. At least that is how you come across. A fan and a boy maybe?

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Joe Blobers

Delusional is about believing things that are not true.

I am not here to say CR is God but just facts about a few that prefer to burn
things rather that built something never done…. and calling +600.000 people Chitizens.

Sorry but if I had to choose a model, it won’t be a Clown who failed to deliver during 2 decades but a man like Kennedy who said:

“We choose to go to the Moon not because it is easy, but because it is hard; because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one we intend to win ”

To be compared to one of Kevin McCaughey recent comment:

“I think by 2022-2024 SC will have become forgotten and only the hardcore backers will remember it. The rest of us will just look at it like Duke Nukem Forever and it will probably play as good as the latter.”

May be you see the difference between the two?

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Kevin McCaughey

Thank you for being so interested in me that you even went and looked up quotes from me from weeks ago :) Maybe I am a bit too negative on SC sometimes but it is because (really) I don’t believe THEY believe they are going to finish it and they are just milking people for money with these virtual goods. I hope I am wrong, I really do, but my life’s experience is telling me this project is not for finishing. Kudos to you though for being so positive.

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Joe Blobers

A sensible answer indeed despite my own experience telling me this project his on a positive trajectory in terms of delivery :)

Let see this 3.0 patch and how it evolve to 3.1. A certain guy named Christopher Livingston, on another game web site I won’t name by respect to this present site, did described its unique experience in 3.0 current build.
Because of NDA, he will write a second article after Gamescom about evrything he was not able to talk yet. Clearly he was pretty satisfied to say the least.

Now CIG do have to finish improve Netcode, add NPC’s and jobs, all to be done from 3.1 to 4.0 by end of 2018.
All positive signs… to be proven right with every patch. Time will tell for sure.
The next 12 months are going to be very interesting. More ATV’s , more patch… and more drama to come :)

dsnart
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dsnart

Meanwhile, some backers still don’t get the fact that NONE of this tech or methodologies are actually new, and that CIG has basically been playing catch-up, while being firmly behind the ball.

THE IRONY in that statement is pretty high there D.

Your love or hate for this game doesn’t matter you have to atleast acknowledge you’ve done the same and more.

For Star Citizen, has repeatedly kept in communication with BACK and Fourth Constructive Dialog. Which is where the Demand for all these bigger pushing scopes have come from.

Where you pull GAME KEYS from legit steam buyer. claiming they were only Temp beta keys. Where Screenshots from the Steam Page shows Legit Steam buys and archives of the page never saying they were timed/temp.

This very site has even covered this Topic.

Derek Smart is pulling Line of Defense from Steam over review-bombing

Where atleast Star Citizen is in constant communication with it’s Community. instead of BLASTING them from having different opinion

” You Don’t See me going all over the net trying to convince People of my opinions and position. I don’t need to

– Derek Smart.

I’m just saying look at what you’re doing to yourself here man.

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Utakata

dsnart? Is that his version of Drumpf? o.O

dsnart
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dsnart

What do you mean Young Gnome?

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Joe Blobers

DS… keep providing your expertise on what CIG is going not to deliver in their not yet released patch :)

Meanwhile, I justt come back from Reddit. I have to scroll down 14 consecutives pages of 25 threads each, searching for those “threads of flame war” between backers about 5-10 systems….. I found 1 thread lost at the 15th page… with some guys complaining vaguely, some others (7) voicing their disapproval and a majority saying this is okay, we will see or we do not care…. a flame war :)

It told already a day ago in this very comments section that this little drama will fade out quickly… it tooks 3 days… and eveybody is know talking about the new sale of Cyclone vehicule or others topics about upcoming 3.0….

3 poor litle days and it is over… In short a flame war of a few hours between the same well known guys on Reddit… clearly the end :)

Nevertheless, I would like to give a warm thanks again for your help us reach first rank on Massivelyop comments tread .
This is going to make SC more visible for another few weeks. Nothing better than a little drama with an overreacting and outrageous incompetent “expert” a few days before a sale and major patch :)

CIG site is currently overhelmed and hardly accessible…. +700.000 backers rushing to express for sure their dissatisfaction in the pledge shop :)

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Armsman

As per usual Derek Smart projects his MAJOR FAILURES in game design on other’s successful projects (which unlike his, seem to be popular and actually innovative.) I mean heel, SC in it’s current form is more bug free and p[layable them Battlecruiser 3000AD ever was.)

https://web.stanford.edu/group/htgg/sts145papers/nfang_2001_2.pdf

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mysecretid

I bought BC 3000AD back in the day. Didn’t know anything about it — in those days, I was simply buying space games as fast as I could find them, so long as my budget could bear it.

I was more careful with my space game purchases after that … :-)

Cheers,

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zeko_rena

You mean “Desktop Commander” :)
Hopefully you have seen the video haha

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Armsman
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zeko_rena

dsnart
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dsnart

OH I forgot all about this! Is this still on sale?

or did he pull the game keys for all it’s players too?

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Utakata

You can’t seem to let this game go.

ceder
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ceder

Difficulty letting go and Paranoia(as you saw with the comment you replied to concerning his post about who was posting) and I’m sure there are a few other assessments that could be made. At least he’s building evidence for citation by any one or any agency in these regards…

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Utakata

…I thought it was more insisting on folks to stop liking what he doesn’t like. Though I can say, that only gets folks to like it the more. At some point that has to clue in for him. So it’s pointless of him to continue as he is. Allow folks who support this game to find out for themselves if it’s taking them for a ride or not. There is no real good reason to force the issue.

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Veldan

.

did_I_miss_it.gif
ceder
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ceder

I’m sure he’ll be back in a few hours and ready to covfefe all over again.

ceder
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ceder

Yep, 6 hours later.

Estranged
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Estranged

I’m the most ambitious commenter in interweb history. My future comments will continue to raise the bar and inspire millions.

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Utakata

My pigtails are the extension of my ego self. So thusly, they will dispute that. <3

Estranged
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Estranged

Mana – My superego wants to judge and my id has a need for adoration – but my ego is perfectly inflated. Work in progress.

I hope your pigtails are not singed in the afterburners of this comment section!

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Utakata

I am a Fire Mage, so they’re used to getting singed a bit. However they are tempted to lodge a well place fireball at a certain commenting “Warlord”. Though the presence of the Bree’hammer is giving them incentive to behave themselves, currently. :)

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Space Captain Zor

I think you selectively confuse trolling with actual dissent. They aren’t the same thing and people know that, despite your need to believe otherwise.

If all you did was voice dissenting opinions, labeled as such and not asserted as fact, without all the prophecy and conjecture then you wouldn’t stir the pot as much as you do.

But clearly you like it. Hence your blog, your tweets, your “investigations,” etc. Who exactly do you think you’re convincing by acting as if you’ve been innocently summoned into the middle of all this? This is your stew, sir.

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dsmart

I think you selectively confuse trolling with actual dissent. They aren’t the same thing and people know that, despite your need to believe otherwise.

If all you did was voice dissenting opinions, labeled as such and not asserted as fact, without all the prophecy and conjecture then you wouldn’t stir the pot as much as you do.

But clearly you like it. Hence your blog, your tweets, your “investigations,” etc. Who exactly do you think you’re convincing by acting as if you’ve been innocently summoned into the middle of all this? This is your stew, sir.

They’re called opinions. Look it up. And it doesn’t matter if they contain hyperbole, conjecture, prophecy, hearsay, or flat out nonsense; they are still opinions.

Again, when faced with dissenting opinions for which there is no defense, it’s always easy to just engage in ad hominem attacks, while calling dissenters trolls.

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Space Captain Zor

I beg your pardon? I was talking about dissenting or trolling, which is your current crusade du jour. Nowhere did I make a remark about what an opinion is. But I did remark about how you use your opinions to troll.

Why the hell should anyone feel the need to defend an opinion. Opinions aren’t evidence.

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dsmart

Well, now we know how this thread jumped so much today, complete with new throw away accounts. They put out a call to arms. :)

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Utakata

Actually, a lot of them are regulars here. I suspect the “thread jumped so much today”, is because you showed up to troll a SC article as usual. So one should not be really surprised about this in the least. /shrug

Bluxy
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Bluxy

wont be surprised if they cut more…. not even one planet in it now and only one planet and 3 moons for 3.0
with a small amount of players in a big area…. and there will be phasing… not many people run double float point cards so they are limited to single precision

the demo videos are using double float point cards,

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Hebel

What are you talking about? XD

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dsmart

There are no planets in 3.0

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vertisce

Just like there was no Star Marine in 2.6?

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dsmart

Just like there was no Star Marine in 2.6?

The original and first release of 2.6 never had Star Marine enabled in it. This has already been proven beyond a reasonable doubt, though you guys keep obfuscating it. They pushed it out later. Technicality? Maybe. Fact? Yes.

And no, there are no planets in 3.0.

I remember when planets were coming. Then we found out they were moons (Yela and Cellin) – of course because they are smaller, and easier to handle and build, than full blown planets.

Then, after promising the Stanton system, they are now saying that they’re going to be moving Delamar from Nyx to Stanton. You know why? Because they can’t do planets, or they would be building Crusader. Instead, since Delamar (within the Glaciem ring/belt in Nyx) is just a large asteroid the size of a small planet (hence planetoid), they are moving (LOL!!) it to Stanton.

And Delamar, which has the Levksi landing zone, may not even be in 3.0 when it first launches.

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The original and first release of 2.6 never had Star Marine enabled in it.

Yes it did.

This has already been proven beyond a reasonable doubt

No it hasn’t.

though you guys keep obfuscating it

No we don’t.

They pushed it out later.

No they didn’t.

Technicality? Maybe.

No.

Fact? Yes.

No.

And no, there are no planets in 3.0.

Delamar is scheduled to be in 3.0. Delamar is a planet.

I remember when planets were coming.

I remember when Line of Defense was coming, Summer 2012!

Then, after promising the Stanton system, they are now saying that they’re going to be moving Delamar from Nyx to Stanton. You know why? Because they can’t do planets, or they would be building Crusader. Instead, since Delamar (within the Glaciem ring/belt in Nyx) is just a large asteroid the size of a small planet (hence planetoid), they are moving (LOL!!) it to Stanton.

They are adding it into 3.0 for testing. It can be moved later to the proper system when it is ready to be.

And Delamar, which has the Levksi landing zone, may not even be in 3.0 when it first launches.

Of course it “may not be”. Everything “may not be” in 3.0 because that is how development works. Nice try Derek. Is one of your PhD’s in fortune telling?

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Joe Blobers

Yeah this is the end, Moons not planets. And this: “They can’t do planets”.
As usual when they will add the first planet, you will avoid the fact…. like SM which was cancelled, like bankrupcy every quarters since 2015 , like FTC lawsuit, like page in NYT, like hundreds of others lies and obfuscation :)

We do not care if one thing is moving out to 3.1 or 3.2 and another from 3.1 to 3.0. The weekly Schedule report provide the right level of transparency that backers need to follow the game they pledged for.

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bluntoze

((Deleted by mod.))

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Joe Blobers

Bluntoze, do not worry at no time we try to reason with him… he is off ground since many years already and live in his inception universe of disillusion.
Ours comments are targeted to Readers that may pass by. We reply to him just to link ours comments to his hater agenda delirium. Because this is the focal point he is looking to achieve: Hurt CR through the SC Community.

Do not worry. The fact he is here and predict the end every so often is a proof it can’t happen.
He never said something that was either already provided by CIG in ATV’s or forum or obvious like “delay” for a game in development… and everything else are attempt to deceive and obfuscate people :)

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Rquebus

Not to mention..

It takes about four and half hours to circumnavigate the Cellin in a Dragonfly at full afterburn or twelve and half days of walking!

I remember the first time I played Skyrim and realized it was friggin’ huge. Takes a little over two hours to walk across Skyrim.

So the circumference of just one of those three moons is around 27 times the width of Skyrim. Almost certainly not as densely packed with quests (at least yet), but damn, is that a big area to explore!

I’m not feeling at all ripped off by the size of the planet(oid)s.

I am a little concerned about having enough graphics RAM to render all of it.

Ken Smith
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Ken Smith

not many people run double float point cards so they are limited to single precision

What are you talking about? The two have nothing to do with each other.

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zeko_rena

Did people think the first official launch of SC was ever going to launch with the full 100 systems completed in full detail?

Elite has like a bazillion systems and I have no reason to visit 99.999999999% of them because they are all bland boring and empty

Will be quite happy to have less but much more detailed systems personally, and am more than happy with a number less than 100 to begin with so long as the rest are added over time for free in patches

Reader
Hebel

“Moreover, Roberts confirmed to Gamestar that Star Citizen will launch with 5 to 10 star systems, an apparent reduction in scope from original launch plans, though that’s raised debate over which version of the game is actually the launch. ”

That’s correct but you left out an important part which CR says as well.
in the Gamestar article:
“The original entry of over 100 systems already to the release was related to systems without accessible planets and moons

german(Gamestar article):
“Zum Release geht Chris Roberts zwar davon aus, dass »nur« etwa fünf bis zehn Sternensysteme Teil des Spiels sein werden (die ursprüngliche Angabe von über 100 Systemen bereits zum Release bezog sich noch auf Systeme ohne begehbare Planeten und Monde). “

Reader
dsmart

“Moreover, Roberts confirmed to Gamestar that Star Citizen will launch with 5 to 10 star systems, an apparent reduction in scope from original launch plans, though that’s raised debate over which version of the game is actually the launch. ”

That’s correct but you left out an important part which CR says as well.
in the Gamestar article:

The original entry of over 100 systems already to the release was related to systems without accessible planets and moons

That’s patently FALSE.

The $20M stretch goal said this:

View post on imgur.com

The $41M stretch goal said this:

View post on imgur.com

And then there’s this:

View post on imgur.com

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Hebel

Oh Derek, you can’t read right?
““The original entry of over 100 systems already to the release was related to systems without accessible planets and moons” is related to the procedural planet tech, that means you can now land everywhere not just on some landing points like mentioned in the stretch goal list.
It’s a huge difference, i think its not really hard too understand, right?

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Darkwalker75 .

Its not that he cant read, its that he is deliberately twisting words and facts to suit his agenda.

Anything that is even remotely possible to misinterpret, he will interpret to mean whatever suits his agenda no matter what anyone else says.

He will twist and bend anything that’s being said completely outs of shape and then shape it into whatever he wants it to be and claim its as fact, no matter how many times you disprove him.

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dsmart

Oh Derek, you can’t read right?
““The original entry of over 100 systems already to the release was related to systems without accessible planets and moons” is related to the procedural planet tech, that means you can now land everywhere not just on some landing points like metioned in the stretch goal list.
It’s a huge difference, i think its not really hard too understand, right?

No, you’re the one who can’t read because you are distorting what CIG has promised.

The 100 star systems (regardless of HOW they are done) contain planets, moons, landing areas. They promised fps on those planets and moons. Where’s the confusion exactly?

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Hebel

Oh my little Derek, i can’t read? XD
Your quote:
“They promised fps on those planets and moons.”

Stretch Goal:
“First person combat on select lawless planets. Don’t just battle on space stations and platforms… take the fight to the ground!”

Where do you read on planets and moons everywhere in this sentences?
CR has clarified before the proc planet tech was in development that the fps is in special areas in the landing locations, not everywhere like in the alpha 3.0.

No, its not (regardless of how they are done), because the proc planet tech was a strech goal which should change the complete gameplay regarding to the landing on planets and so on AFTER RELEASE.

I thought you are an amazing game developer, you should normally know that such a feature changes drastically the development time and the system number when you want release the game not until after 15 years.

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dsmart

Seriously, you guys aren’t even trying anymore.

Oh my little Derek, i can’t read? XD
Your quote:
“They promised fps on those planets and moons.”

Stretch Goal:
“First person combat on select lawless planets. Don’t just battle on space stations and platforms… take the fight to the ground!”

Where do you read on planets and moons everywhere in this sentences?

You can’t be serious. I never said he promised fps on ALL planets and moons. How would I even think that when there are also gas giants in the game world?

CR has clarified before the proc planet tech was in development that the fps is in special areas in the landing locations, not everywhere like in the alpha 3.0.

Yeah, and?

No, its not (regardless of how they are done), because the proc planet tech was a strech goal which should change the complete gameplay regarding to the landing on planets and so on AFTER RELEASE.

No, that’s nonsense. HOW terrain is done has NO impact on gameplay features.

Earlier today I even wrote an article about the tools I use for such things, and compared them to what CIG was doing for Star Citizen. My tools and tech go back almost 30 years. So no, it’s not new, and I’ve done it all before back when you had to build everything from scratch.

I thought you are an amazing game developer, you should normally know that such a feature changes drastically the development time and the system number when you want release the game not until after 15 years.

That’s all irrelevant. Nobody asked him to increase the scope of the game, which makes it impossible for them to keep promises made.

Any yeah, I am an amazing developer. What are you amazing at?

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Hebel

That’s all irrelevant. Nobody asked him to increase the scope of the game, which makes it impossible for them to keep promises made.

Any yeah, I am an amazing developer. What are you amazing at?

Oh really, nobody asked him?
Do you can see the long long stretch goal list which based on a backer voting?

And no Derek you are not an amazing developer, you are an envious old man which still has not recognized that he has never had or will ever have a meaning in the game development industry.

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dsmart

Oh really, nobody asked him?
Do you can see the long long stretch goal list which based on a backer voting?

Stretch goals were not created by, nor asked for, by backers. That’s not how that actually works. Chris created them. Backers decided, yeah, OK we’re going to give you money to do that.

And the poll you guys use as an excuse to say that backers “asked” for the game’s scope to be increased, has already been proven to be sham.

Keep on with the personal attacks, and I will just keep on reporting them.

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Joe Blobers

DS, Keep pretend backers do not want what CIG is currently developping since the change of scope years ago.
Backers for sure throw 90 more M$ in CR’s face just to express their deep disapproval :) A proven sham…

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vertisce

Your blogs and forum posts aren’t proof of anything. What you have in what you linked is a lot of speculation, conjecture and falsehoods that you have fabricated to suit your own narrative. If you actually had proof, that would be something, wouldn’t it?

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dsmart

Yeah, keep telling yourself that. We will be having this discussion in a few months. Guaranteed. I can’t wait.

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vertisce

With all the times you have been wrong, I am sure what will happen is everything you say today will be forgotten and you will pretend you never said it.

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Hebel

You can’t be serious. I never said he promised fps on ALL planets and moons. How would I even think that when there are also gas giants in the game world.

Yeah, i can’t be serious when you write something like that.
I have never said all planets, where you read this?
You miss purposely my point in this case right?
You have claimed they have promised in the stretch goal list fps on planets and moons.
Where you read planets and moons?
Quote “First person combat on select lawless planets.”
Everywhere on planets like in the alpha 3.0? nope
On moons like in the alpha 3.0? nope

No, that’s nonsense. HOW they are done has NO impact on gameplay.

Yeah and?
Thats not the point, it has an affect to the development time and the proc planet tech gives CIG a lot more gamplay possiblilties which has an affect on the development time again.

Earlier today I even wrong an article about the tools I use for such things, and compared them to what CIG was doing for Star Citizen. My tools and tech go back almost 30 years. So no, it’s not new, and I’ve done it all before back when you had to build everything from scratch.

Oh really?
Proc planet tech is not a new concept?
Surprise…

Your compare really your stone age tools with the current proc planet tech for AAA games, really?

Estranged
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Kickstarter Donor
Estranged
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Joe Blobers

Estranged nobody say CIG invented PG. This tech was there 20 years ago with the first Elite… Many others company used it. I can’t remember one being successful enough to be compared to what CIG is developing.

It’s just that CIG bring it to another level, like everything CR do. CIG did not invented 4K as well. It is all about merging all tech in one single project (mocap included) with quality as goal versus quantity.

Easy to say, hard to master.

And they are doing it right in front of backers. Hence the support CIG receive through pledges.
This is coming man and we are talking about a year for SQ42 Chapter 1 and two for SC in Beta…

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Viktoras Butkus

Fanatics man, fanatics.

deekay_plus
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deekay_plus

that added context doesn’t discount that the planets and moons were supposed to be interesting and detailed and handcrafted even without being landable.

and the fact CR/CIG have been playing up the improved speedy content pipeline process the past year and how fast they can now churn out locations and planets. like this was literally the focus of their citcon end of year presentation after the sandworm demo.

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dsmart

that added context doesn’t discount that the planets and moons were supposed to be interesting and detailed and handcrafted even without being landable.

and the fact CR/CIG have been playing up the improved speedy content pipeline process the past year and how fast they can now churn out locations and planets. like this was literally the focus of their citcon end of year presentation after the sandworm demo.

You mean like what they told other German media back in 2016 that procgen planets was definitely coming in 2.7?

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Hebel

Derek, i thought you are a hardcore follower of the SC development process, you should know that 2.7 is the previous designation of 3.0.

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dsmart

Derek, i thought you are a hardcore follower of the SC development process, you should know that 2.7 is the previous designation of 3.0.

You’re kidding, right? I wrote an entire blog about it back when sources told me there was NO 2.7. And sure enough, instead of 2.7, they released 2.6, then 2.6.3 in April. Now we’re waiting for 3.0.

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Hebel
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dsmart
deekay_plus
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deekay_plus

2.7 is 3.0.

it’s like do you even follow this game dawg?

oldandgrumpy
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Kickstarter Donor
oldandgrumpy

Star Trek Online has very similar restrictions and it is not uncommon to be in instance number 60 or more when a popular event is on. Some social areas allow more players and they make the chat appear as if it is a single instance. Hopefully SC will have mechanism in place to allow you to swap instances painlessly.

deekay_plus
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deekay_plus

i’m hoping for something as transparent to the player as gtao has. makes matchmaking with your friends alot less of a pain than alot of mmo’s where the matchmaking is obfuscated.

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dsmart

Gorf created an updated version of his infographic

View post on imgur.com

He also issued a statement to backers:

I have to admit, lurking friends, some of your reactions were a little frustrating, given that I’d tried to avoid editorializing. The focus of the piece was timelines, quotes, and scopes for Star Systems in Alpha 3.0.

The accusations that the infographic was a part of some organized FUD campaign were especially ironic, given that some of you tried to preemptively trying to counter an anticipated Derek Smart tweet and in so doing ended up creating a non-paywalled source for the /Games OP to reference.

“They put so much work into this. We record it we make some comments and that’s it. Smarties have absolutely no reach beyond their own echo chamber.”

I didn’t make the chart hoping for a /GAMES thread to blow up, or a MassivelyOP mention, or a psychodrama to unfold on /DS. I made it for my friends here on the forum, most of whom I haven’t interacted with in a year, because organizing historical facts is something I like to do. It’s clear to us by now that Chris Roberts doesn’t learn from history because he keeps repeating it, so we keep discussing it, yet what I don’t understand is why you keep defending it?

Surely I have my own biases, as do we all, but why rage about what strangers think on some random forum? Your recurring tendency to discount the observable past while exaggerating the imagined future produces the present tensions that discomfit you so. The relief you seek yet can’t find won’t come from excoriating random nobodies for discussing their opinions about troubling development issues or deceptive sales tactics. You are the publisher. The ones to whom pledges have been made for accountability and openness. You’re intellectually and emotionally malnourished from the parody of it served up by a guy who believes himself accountable to no one and above all reproach. A man who hasn’t once in the entire history of this project ever apologized for anything despite having either intentionally or inadvertently mislead you about matters of genuine consequence for years.

You deserve better than to be full-time apologists for that. I sincerely believe that — why don’t you?

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Joe Blobers

Yeah DS thanks for the link… at least that change a bit from scam, vaporware and Jpges you or yours ten followers at shooting every day. this time we got some colors :)

That said, CIG do release very detailed patch schedule, updated every single weeks, with even thread with comparison between two weeks…

So in summary, we got less planets or moons and a couple months of “delays” but very few features reduction compared to plan… and what is not released in 3.0 will be in 3.1 or 3.2… A true disaster :)

You realize DS that backers do not pledge based on the numbers of tons of rocks that make moons?
This link proves one thing. CIG is focusing on quality rather than quantity and have balls to change their plan 6 months after if this is required to improve player experience (mainly test because Alpha).

Did you heard about Elite Dangerous? CIG could litteraly spread SC universe with millions of planets and moon in 3.0….
CIG do have the procedural generation tech to populate a galaxy… but they decided to release less because purpose of an Alpha is to test not play a game that is not yet released (so obvious but…)…
We Backers do not want half crap released by Publishers but a unique experience.

This is not the end quite the opposite.

Edit: by the way, a guy named Christopher Livingston left today an article on another web site dedicated to PC gamers. An article about his own private experience (not commenting a video)… playing 3.0…. Seamless from space to moon… and more.
I thought it was not possible as per a well known troll… and without surprise you are already in site comments section shooting between lines that he is lying… unless you did not even read is dithyrambic article about how much he enjoyed the experience…

deekay_plus
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deekay_plus

too bad you are the one posting this. coming from you all it does is poison the quoted message. especially with your behaviour below.

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Utakata

Comment clean up Isle 6, Ms. Bree. Mr. Smart thinks he’s the new Mr. Schlag now….and he’s not doing a very good job at it. In fact, it’s pretty awful, IMO. So please burn them all with fire if you can. :(

imjackinitbby
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imjackinitbby

Let’s Keep you honest here D”smart”

Yet, you guys can’t seem to be able to resist the urge to keep bringing me up

Here’s a bit of your Tweet History on it
https://www.tweetails.com/result.php?taskid=2636456

&
Here Archived On your own reddit /r/DerekSmart/
https://www.reddit.com/r/DerekSmart/

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dsmart

Let’s Keep you honest here D”smart”

I don’t think that word means what you think it means.

I said YOU guys keep bring me up. What has that got to do with my posts about Star Citizen? Heck, you just proved my point for me, complete with links to a Reddit dedicated to dissecting everything I write about Star Citizen. Because you know, that’s something that normal people do.

deekay_plus
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deekay_plus

you know a link to a sub made by the sc fandom to stalk and obsess over him plays directly into his narrative right?

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dsmart

you know a link to a sub made by the sc fandom to stalk and obsess over him plays directly into his narrative right?

No. They haven’t figured out that part yet. Personally, I hope they don’t.

imjackinitbby
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imjackinitbby

Every cause has an effect and every effect becomes the cause of something else.

This was an effect of his actions. Need to be an easy to access place to keep him honest with all the claims he makes.

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dsmart

Every cause has an effect and every effect becomes the cause of something else.

This was an effect of his actions. Need to be an easy to access place to keep him honest with all the claims he makes.

Yeah, don’t listen to him. Do what you do.

deekay_plus
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deekay_plus

you’re not keeping anyone honest. you’re giving a internet forum warrior the attention he desperately seeks by engaging in the unhealthy behaviour of stalking and harassing someone who doesn’t like your video game.

it’s as unhealthy and gross as his obsession with the game, and all you guys do is enable each other to continue to be gross, not just to each other but anyone else who disagree with either of your narratives.

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Totakeke

Basically Dynamic instancing. Something Test Drive Unlimited started mainstream in 2006. Seems like people are just a bit confused with the wording.

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Darkwalker75 .

Unfortunately for a small but very vocal group its not about being confused with the wording, but rather about misrepresentation and obfuscation of the technical aspects in a deliberate attempt at trying to confuse people into thinking its not possible.

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Targeter

didn’t read article, just came down to the comments, thoroughly satisfied. 10/10 would Star Citizen again.

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Melissa McDonald

Somebody probably already mentioned this but I didn’t see it below, 24 to a server for a game with this anticipated appeal and draw means, like, thousands of servers, wouldn’t it? Am I missing something here? Honest question.

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dsmart

Somebody probably already mentioned this but I didn’t see it below, 24 to a server for a game with this anticipated appeal and draw means, like, thousands of servers, wouldn’t it? Am I missing something here? Honest question.

24 is a theoretical limit.

It’s instanced and currently only supports 8 clients per instance for any meaningful gameplay.

And with the upcoming update which adds more assets to the world, will probably be even worse with 8 clients.

The AWS instances are started/dropped on the fly; so even if it’s thousands, it’s not like the servers are just sitting there un-used.

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Jon 1812

I’ve personally flown with 22 org members and done combat exercises in the current game. We didn’t have excessive amounts of lag, just normal fluctuations like you would expect. You can definitely have more than 10 ships in the game right now. Lol.

That said, I will admit I am disappointed in this delay, though I will continue to ignore any DS/BS predictions, as I have the ones that kept saying we would never get to this point in the first place. (Not every game’s development is as bad as LOD)

The CIG team needs to shape up and learn from prior mistakes, but nobody can argue that they aren’t making progress. They have already done quite a good job.

We all pledged knowing that ALL dates were subject to change and that the scope of the game was as well. CIG has not broken very many official deadlines, compared to industry standards. Primarily, the dates not being met are Chris Roberts’ predictions, which, let’s be honest – every developer likes to hold an optimistic view of their game’s development.

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vertisce

24 is a theoretical limit.

Why do you say stuff like this when it’s obviously false? Anybody with an account can log in right now and see that this is a boldfaced lie.

deekay_plus
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deekay_plus

you know this is literally instantly disprovable right now?

deekay_plus
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deekay_plus

7-9 ships IN ONE INSTANCE. OMG WOW

here we go, 7-9 unique ships at port ollisar alone, let alone in teh rest of the map. running a smooth 22fps XD

idk where he gets these fictions from. he’s as bad as the rabid fanboys with their fantasies.

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dsmart

Are you serious? I say the server has problems with >8 clients, and you post a video proving me right, while arguing that I’m wrong? How much mental gymnastics did that take?

deekay_plus
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deekay_plus

there was no issues with this many people in the same POI let alone the whole server instance.

and it’s not a video bro. how much mental gymnastics does it take? lmao.

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dsmart

you know this is literally instantly disprovable right now?

If it was, you would have proven it, instead of claiming that it could be disproved.

deekay_plus
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deekay_plus

check again.

i mean it’s like typically there are that many ships in port ollisar dicking about before they go do stuff any given instance any given time of day alone and i just logged in and took screenshots of a bunch of them doing that.

but if you’d ever played PU in 2.x at all you’d know this. and you wouldn’t make such a fool of yourself with such an absurd fiction.

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McGuffn

That’s why i wanted to know the crew limit on the largest ships. Are you going to have, what, two ships per server? If that?

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Viktoras Butkus

I’d be very surprised to see crew size over 5 or 6, and one ship won’t count as one person, so if there are 10 people on one ship that leaves only 90 more people for the instance. It’s not SC fault or anything though it’s just I don’t think were there yet technically speaking.

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Viktoras Butkus

One server but instancing. Same as Elite is doing.

deekay_plus
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deekay_plus

the 24 players tops is the current state of things. seems there was some misreading as they are going for at least 100 players for instance, but that they said they will need much more than that for the systems to feel populated.

which is if anything at all a departure from teh NPC populated universe narrative from years gone by that still gets sold to people by the fandom today.

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Viktoras Butkus

100 people in a game like that will be seriously laggy if they are all in one place, but yeah I wouldn’t be surprised if that was their goal, sounds reasonable.

deekay_plus
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deekay_plus

well this was said to be spread across an entire system instance, and NPC traffic giving a feeling of population in leiu of players.

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Viktoras Butkus

Oh I get that but the seriously “cool” space battles with over a 100 highly detailed ships with a fairly impressive damage system and all the other jazz is way out of the question. That’s all I am saying.

deekay_plus
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deekay_plus

yeah the internet in north america doesn’t really support that sort of thing for more actiony games.

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Viktoras Butkus

Five to ten systems? For 1.5 million people? Place will be seriously crowded :D

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Joe Blobers

…. with several planets, moons, asterods, stations in each. You could fly hours whitout meeting anyone…. Imagine Hearth with 700.000 backers (or 1.5M if you like), spread on it…. now spread on 60 planets/moons. There is place for everyone :)

deekay_plus
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deekay_plus

there is at best generous estimates no more than 700k paid accounts right now, which they’ve only disclosed number of paid accounts once seemingly accidentally and that estimate is based on that number and timing.

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Darkwalker75 .

With a map size of up to 6.6 AU(900.000.000 km) its not going to anywhere near as crowded as you think.

Even if all 1.5 million people were to be in the same area they would only cover a tiny fraction of a map that size.

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dsmart

With a map size of up to 6.6 AU(900.000.000 km) its not going to anywhere near as crowded as you think.

Even if all 1.5 million people were to be in the same area they would only cover a tiny fraction of a map that size.

Sorry no, that’s not how the math of expanse works. The map is large, yes. But the POIs are in specific places and there is a chance that every one on the server will be there at the same time depending on what’s going on.

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Darkwalker75 .

I wasn’t talking about the chance of where all the people would be at any given time.
I was talking about how large an area 1.5 million people would cover of the total available area if they were all in the same place.
What the chances are of them all being in one place is completely irrelevant.

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Joe Blobers

DS you are wrong probably because you never had a game with more than 5 guys at the same location even during an early access and free download:)….. Does the word Instance mean something to you or do you believe 700.000 backers will logging in all in Stanton Crusader station? :)

Have you seen WOW instance with 3 millions players in one place? :)

Do you realize your hate about anything related to SC does seep to every single of yours remarks?

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Viktoras Butkus

Are you comparing WoW with SC? They are very different games. You are very naive if you think there will be 1000s of people in one place.

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Darkwalker75 .

It would only be naïve to think so if it was not actually possible, its only naïve to think one knows better when one don’t.
Just because something has not been done before does not mean its not possible.

deekay_plus
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deekay_plus

aside from the fact such a scenario has literally been repeatedly ruled out by CIG multiple times and warned many times over the years not to expect that at all from the game, i’m not sure what the point of this argument is at all.

Estranged
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Kickstarter Donor
Estranged

DK – I just discovered that CR doesn’t have to oversell at all, the fans will take care of it.

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Viktoras Butkus

True.

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Viktoras Butkus

It’s not possible with current tech, not with decent performance, it will/would be unplayable. Not a computer out there that could handle it.

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Darkwalker75 .

I keep seeing people say that, but I have yet to see it proven as a fact.

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Viktoras Butkus

It’s just obvious…

Zander
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Zander

Five to ten systems? For 1.5 million people? Place will be seriously crowded :D

10 Systems at launch with a new system introduced at regular intervals, with the goal of 100 systems. The scale (we’re being told) is so large though that you could fit 100,000 players into one crater of one moon. We’ll just have to wait until alpha 3.0 is released to see for ourselves.

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dsmart

10 Systems at launch with a new system introduced at regular intervals, with the goal of 100 systems. The scale (we’re being told) is so large though that you could fit 100,000 players into one crater of one moon. We’ll just have to wait until alpha 3.0 is released to see for ourselves.

It’s nonsense. They don’t have the height map resolution to support that fidelity.

deekay_plus
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deekay_plus

there is no plans for 3.0 to increase population cap.

also again *5-10 systems. >implied to be more after launch as of this time.

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dsmart

Five to ten systems? For 1.5 million people? Place will be seriously crowded :D

Nah. Game is instanced, and they can’t get more than 8 clients in an instance without the server coughing up moth balls. So I think they’re OK with the numbers.

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Joe Blobers

Lies….. working fine with 16 already…. and will improve with 3.0

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Viktoras Butkus

Yeah, I know it is, it was a joke :D, but with this many people backing the game, there will be nothing for explorers to do on day two.

deekay_plus
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deekay_plus

never in the history of PU alpha has this been the case. there’s a few encounter where having more than 4 players in the same spot crashes the server. but that’s a different story.

deekay_plus
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deekay_plus

ahh here comes dsmart to poison the well with his own personal crusade against the game. gee willickers.

ftr i don’t see any arguments about mistranslations here: https://www.reddit.com/r/starcitizen/comments/6nc6j6/gamestar_the_technique_behind_star_citizen/ just rationalizing the 5-10 with ever new fictions and such to justify such a drastic cut.

remembering ofc that before PCG planet side content the systems were said to be handcrafted and detailed and interesting, and even plenty of extensive lore articles written about many of them over the years and posted to RSI.com’s blog roll front page.

idk about anyone else but i didn’t back a walking simular and not impressed that it looks like ladn vehicles will only be obtainable with irl cash money for the foreseeable future.

i backed a space sim, not no mans sky with bigger deserts.

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dsmart

ahh here comes dsmart to poison the well with his own personal crusade against the game. gee willickers.

Yet, you guys can’t seem to be able to resist the urge to keep bringing me up. You’ve all inexplicably tied my name to Star Citizen. So yeah, we’re all in this for the long haul straight into the fire.

comment image

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Kickstarter Donor
zeko_rena

Derek you accidentally put a photo of Line of Defense at the bottom, is that what it looked like after all the Steam reviews?

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mcsleaz

Lulz

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Joe Blobers

DS…. in all this mini-drama soon forgotten like others, the only one releasing jpges is you :) look at you man and your situation as indie developer with zero respect from gamers (and for good and proven reasons). The 3rd picture summarize pretty well how you feel about CR and your resume :)

ceder
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ceder

You’ve all inexplicably tied my name to Star Citizen.

Inexplicably? You have got to be joking…

I’d call this cognitive dissonance on some level but really it isn’t. Your actions are purposeful, even if you fail to recognize how inane it is.

All one has to do is look at your posting history in this thread to understand how it is very explicable as to why you’re associated with being the most infamous axe-grinding naysayer in relation to SC.

Then we can go to the scores of other articles in which you’ve done the same, or the articles you’ve been responsible for being written by yourself or by other groups writing about your infamy in these regards. The list just goes on…

You choose to engage in if not be the instigator of some of these controversies, each and every step of the way in a friction inducing manner, -on purpose-, because of your personal disdain for the Roberts and the project.

Derek, its not inaccurate to say you’re acting worse than another rather infamous person who goes on twitter and with covfefe tantrums.

Thus the only thing people take you seriously for is just seriously being an annoyance. The way you engage others completely erodes any credibility in what you say and anyone from taking you respectfully or seriously otherwise.

deekay_plus
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deekay_plus

you have me confused with the fanboys that obsess over you.

my opinion is all you do, your entire role in this is to poison legitimate criticisms and concerns that are voiced about this project.

i suspect you didn’t even read my post before you grabbed one of your go to memes from your meme folder. sounds about right from what i’ve seen of you in the past. worthless and uncontributory.

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Chris Clark

LOL, I remember seeing you stalking DS in posts a long time ago.

deekay_plus
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deekay_plus

i think you have me confused with someone else. i’ve literally never stalked ds and always found the fandom and press’s obsession with him gross.

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McGuffn

“The r/games post is typical people have been claiming that the delays are unacceptable since the first delays the game ever received.”

And yet you’re complaining that “another day another drama” is inaccurate? You say that it is typical and imply that it is common!

April-Rain
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April-Rain

I watched wing commander the movie recently and for one the worst movies ever made it has a lot in common with Star Citizen……

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GoJammit

hOW SO?

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Melissa McDonald

Wing Commander III: Heart of the Tiger was actually pretty decent. For its time, it was breathtaking and unprecedented.

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Space Captain Zor

I read the translation from the Reddit post couple days ago and figured that it wasn’t going to be a terribly accurate translation, but the bit about the number of systems did take me by surprise at first. Until I thought about what 10-15 systems really represents given what they’re currently doing. A system is (potentially) multiple planets + moons + stations + various stellar points of interest. Given the huge playable size of just the unfinished system coming with 3.0 I am definitely unconcerned over the sheer weight of content 10-15 systems really could deliver. That, and knowing more systems will come, just like in every online game in the last… forever? Anyway, much ado about nothing once again.

If the planets/moons themselves come out the way they want them to and are filled with interesting stuff and you combine that with professions and NPC subsumption and the economic simulation, even just one mere solar system at full size will give us an absurdly massive playground.

edangerous
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edangerous

5 to 10, not 10 to 15 :)

Will probably be more like 2 to 3 by the time all is said and done though.

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Space Captain Zor

ah my bad, brain transposing numbers on me

deekay_plus
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deekay_plus

which 5-10 is a big downgrade from their most recent rhetoric (as of last fall/late summer) you gotta admit.

unfortunately the fan narrative with this is that the systems will very detailed “unlike ED” and that they’ll have hundreds of planets and moons each (:S). as if the plan all along wasnt’; to have detailed systems with alot of character to each of them and each planet in them.

idk if the number reduction wasn’t so drastic i wouldn’t even care. i don’t think i’d care much if it was 10-15 systems at launch and confirmation of new systems added on a regular basis. which the latter part of that seems to have been absent but assumed on r/starcitizen at least.

and maybe the suddeness and context of 3.0 being so heavily cut back and behind schedule.

but then with a 5-10 systems for launch goal we could very well see a 2019-20 “launch” on the horizon finally >>

Estranged
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Estranged

DK – I think ED makes some highly uncomfortable. They took far less money and made a polished space game. ED keeps adding features and content on a budget.

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Space Captain Zor

Well, finally more realistic goals are being made public for the short term. Problem there being “finally being made public” when they likely knew for quite awhile without telling us. While it’s a nice pipe dream to think they could actually deliver so many systems at the ambition they’re now shooting for and do so at a quick pace while so much R&D is still going on, it just isn’t realistic any longer. In a perfect world where they had their shit together 5 years ago, maybe 20-30 systems fleshed out with this wacky level of detail and full planetary exploration would have been doable. If they had a dedicated team of content designers and the mature tools they have now (SolEd, etc) they could probably crank out quite a bit in a year. R&D and the explosion of possibilities wrought by the planetary tech just threw a wrench in all those early promises. For the better, in the long run, IMO.

But like D said below what exactly does “launch” even mean these days. It’s just another day in the life of the always-in-development industry we’re in now. I think we are pointlessly putting unwarranted emphasis on the notion of “at launch” since in reality it means so little, content-wise. The important thing to launch with is as few bugs as possible, lots of optimization and polish, and enough content in game to last a development cycle to release more.

deekay_plus
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deekay_plus

agreed.

Ken Smith
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Ken Smith

that they’ll have hundreds of planets and moons each

I haven’t seen anyone say that. The number has always been 3-5 planets on average per system.

deekay_plus
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deekay_plus

that number is with 3-4 handcrafted landing locations each.

in addition to unlandable planets and moons.

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steve

I accept that the planetary landing tech changed the scope of the game in ways that make the 100+ planets goal impossible to implement prior to launch. Such things are to be expected and in the balance of things I value the tech more than I would a bunch of half-baked zones at start.

I foresee many more contentious compromises on the horizon. This one is a no-brainer and a non-issue to me.

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Rquebus

Consider the 100 systems, we’ve always known that quite a few would be inaccessible (or extremely difficult and dangerous to access) at launch. Either behind the conflict line with the Vanduul, restricted to military access, deep within Xi’an or Banu territory, restricted for scientific study (fair chance act, ancient alien archeological sites, etc.), outlaw systems and separatist systems that have refused UEE status, and some systems that house little except massive hazards (from memory those include a system dominated by a giant black hole, one with a closely-monitored star on the brink of supernova, a binary system with no planets and too much radiation for you to exit a ship, a system full of asteroids and electrical storms that’s deadly even if you stay in your ship, and so on).

Accessing these places would require high level connections with the military, research institutes, foreign diplomacy, smuggler syndicates, or what-have-you, or some major plotline development with the war against the Vanduul. In some cases maybe special protective equipment and ship technologies as well. They clearly weren’t starting content.

There’s also the issue of exploration, and the huge number of players looking for new jump points at launch. Staggering the seeding of those points over time avoids the problem of people trying to brute-force scan every system right at launch, which should make exploration more interesting over time than a one-and-done free-for-all.

Also, the 3.x releases are just covering the Stanton system, and there’s going to be further beta “releases” for larger areas of the persistent universe later on in order to test travel and jump points and so on. CIG stated long ago that not every system/jump was going online in those tests, so that there would be more new stuff to do in the live game. So I’m left wondering just which “release” is being referred to. Quotes are less helpful without good context.

edangerous
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edangerous

But the 100 systems were never meant to be half-baked, everyone used to cheerlead it as gaming done right because they were doing everything by hand instead of using the PG nonsense that made all other games samey and boring…

Funny how the narrative changes.

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steve

The 100 systems at launch would have had a few hand-crafted planetary instances with automated landings. That would have been half-baked without the procedural generation and planetary landing and tile-building tech. If they did stick with that plan they’d wind up having to rework everything to bring it in line with the new tech.

The narrative changes because the landscape changes. That happens a lot when prototyping new tech and integrating white-paper concepts with established practices.

edangerous
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edangerous

And when it was originally going to be that way it was treated as the best thing since sliced bread, now that it’s different the old way was shit and the new way is the best thing since sliced bread. Which sounds more like people don’t have a clue what they like or want.

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dsmart

But the 100 systems were never meant to be half-baked, everyone used to cheerlead it as gaming done right because they were doing everything by hand instead of using the PG nonsense that made all other games samey and boring…

Funny how the narrative changes.

Yeah, as I said earlier, they’re already curtailing their expectations and just hoping that they get something, rather than nothing.

Just wait. From what I’m hearing, if they think this is bad news, nothing will prepare them for what happens in Q4/17

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Joe Blobers

Yeah DS, Please write us another article… ;) another one that prove nothing except to explain how you totally failed your pro career in regards of players expectation, during 2 decades, and still make wall of text on your blog about how others should have done,as you are so much competent…. :)

Your proven gross incompetence does not allow you to be credible, despite the fact that free speech allow you to write anything. By the way, how about a sure finance collapse… 90 days top. Where are we of this prophecy renewed every single quarters since three years?

How can a senior dev like you can be so wrong, year after year unless you have no clue about what you are talking about? :)

And now we will see what in Q4 2017…. From the same anon source? :)

Lies and Deception are defeintively tied to your name :)

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Rumm

I’ve been waiting for your big reveal for about 2 years now. Soon™ right?

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ZoneWare .

They were only suppose to be planets with a few instanced loaded up Hubs on it. NEVER fulled able to be exploreable (maybe after launch someday was used) This was back in 2014 when it changed to being able to maybe explore every planet… To now knowing we can get onto every planet.

Estranged
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Estranged

What kind of BS game is that for 150 million? ffs

I can land anywhere on a planet in other space games.

Maybe the guys at Hello Games or Frontier should have been handed more money.

deekay_plus
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deekay_plus

there’s a 100 systems planned quote as late as september 2016 from CR himself.

that’s well after all the fully explorable PCG planets tech was demoed with walking and driving around surfaces of planets.

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ZoneWare .

Never said it wasn’t quoted after. Only that the scope of the game has increased 100x fold. But if you rather have Something like Elite Dangerous. then thats on you but I think we seen what happen to that kind of thinking didn’t we?

deekay_plus
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deekay_plus

also i wanted handcrafted star systems to fly my ships through. not another walking simulator.

edangerous
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edangerous

I saw that systems are going to take between 20 and 40 minutes to cross at QD speed, walking simulator it is.

deekay_plus
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deekay_plus

i’m talking planet side content. especially with the quests chains on them seemingly being tuned to assuming you have a vehicle to travel with while doing them and the fact it’s looking more and more like all ground vehicles will only be obtainable by cash money for the foreseeable future >>

deekay_plus
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deekay_plus

if anything the scope has been cut back since then.

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David

Agreed.

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ichi sakari

Tomorrow is the next ATV, I wonder what they’ll show. Then Friday we see the next concept, the Cyclone, which looks to be a ground vehicle with some variants. 3.0 should go to the Evocati this month and be live before GamesCom, which is usually a big event for Star Citizen.

All of this drama in the comments, hopefully MoP gets more revenue for more clicks, but otherwise its just a waste. In the end someone will be able to say ‘I told you so’ but it seems like there’s a better use of the time and effort.

107365-lie-down-try-not-to-cry-cry-a-2GiD.jpeg
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dsmart

3.0 should go to the Evocati this month and be live before GamesCom, which is usually a big event for Star Citizen.

It’s been going to Evocati since June. And the Evocati window is July 17th to Aug 3rd btw. And if last week’s schedule diff is anything to go by, in which only two items were completed, this Friday’s version is sure to be a hoot.

You see, we keep track of this stuff, so guys like you don’t have to.

comment image

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Joe Blobers

Keep throwing your hate of Chris Roberts and SC Community. The only proven thing is your incompetence to make game and predic anything beside the sun is hot :)

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dsmart
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ichi sakari

You see, we keep track of this stuff, so guys like you don’t have to.

lawls, another thing you’re wrong about. You’re consistent tho.

edangerous
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edangerous

There has been quite a lot of discussion about this on the subreddit since the Gamestar article appeared. Trying to make it sound like noone was discussing it is quite disingenuous.

yonasismad
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yonasismad

A correction for your article: “German fansite Gamestar […]”. Gamestar is not a “fansite”. It is in fact a legit German game magazine. This is misrepresenting a fact and tricks the reader into thinking that “Gamestar” is a biased “fansite”.

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David

Where do you guys get your news stories..almost no one on reddit or spectrum even care about this. If you follow Star Citizen in any reasonable why, you would know about the launch planet change. CIG Claims that its due to their shift to a much larger scope, which I’m inclined to believe considering their procedural planet tech, which wasn’t even thought of at the time of that stretch goal. Do some basic fact finding, otherwise you are just creating drama, that wasn’t there to begin with, which you’ve done a great job at considering I see Derek Smart in the comments. There is currently ONE post on r/starcitizen about this with only around 59 comments most complaining about translation. Spectrum is crickets on this so called issue. I love you guys MOP but come on. I have been at times a very vocal critic of Star Citizen and have been a backer since 2013. I don’t think that everything they do is right, but this article is bull. I mean do you guys actually do your own research on these topics or what? I want to see what you guys found out about these stories through your research not thrown together quotes from other people’s posts.

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dsmart

Where do you guys get your news stories..almost no one on reddit or spectrum even care about this.

LOL!! You can’t be serious. Like, at all. Have you BEEN to Reddit?

If you follow Star Citizen in any reasonable why, you would know about the launch planet change. CIG Claims that its due to their shift to a much larger scope,

Nope. Nonsense.

It has never before been stated ANYWHERE. The only thing Chris has ever said is that the game probably won’t launch with all the 100 systems. And of course that was back when nobody thought the game would be delayed by over THREE years.

which I’m inclined to believe considering their procedural planet tech, which wasn’t even thought of at the time of that stretch goal.

Nope. Nonsense.

It’s a stretch goal. Are you saying they just threw stuff into the stretch goals without thinking about them? Also, how about the stretch goal being for R&D? And they’ve been in planetary tech R&D since they started talking about in 2015.

Do some basic fact finding, otherwise you are just creating drama, that wasn’t there to begin with, which you’ve done a great job at

It’s a new article. The only drama is you thinking you have any control over Internet drama. This is neither Reddit, nor Star Citizen Spectrum. You HAVE NO POWA HERE!

comment image

considering I see Derek Smart in the comments.

That didn’t take long at all.

I have been at times a very vocal critic of Star Citizen and have been a backer since 2013. I don’t think that everything they do is right, but this article is bull.

LOL!!! Oh man, this irony of this part is beyond belief.

Really?

Spectrum is crickets on this so called issue.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/gamestar-article-for-release-c-r-is-aiming-for-5-t

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/this-magazine-gamestar-claim-to-have-played-3-0

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/gamestar-sc-alpha-3-0-article

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/star-burger-the-gamestar-article-breakdown

edangerous
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edangerous

There was plenty of discussion on the subreddit about this topic ever since the gamestar article became available. There was plenty in the original post about the article, then plenty more in the follow up pcgames.de article and also in various other posts following on from that.

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David

From what I see that’s not the case I see one linked Reddit post which isn’t even on r/starcitizen. I don’t see multiple sources at all. Further looking at the front page of r/starcitizen there is ONE post about this topic. It’s mainly about translation. I also didn’t see any topics on spectrum about this. My opinion is that this “story” was covered improperly and that is something which is up to debate. I may be wrong in my opinion in your eyes, but that is why its called an opinion. If they are going to call this drama I want to see sources from the actual community having some sort of issue, not one from r/games made by some random person. The star citizen community as a majority has no issue here.

edangerous
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edangerous

Just a very quick cursory search shows these, the article came out a few days ago and so most of the discussion has fallen off the front page.

1) https://www.reddit.com/r/starcitizen/comments/6nc6j6/gamestar_the_technique_behind_star_citizen/

2) https://www.reddit.com/r/starcitizen/comments/6nfj9d/discussion_5_to_10_star_systems_at_launch/

3) https://www.reddit.com/r/starcitizen/comments/6nfbma/finally_got_a_firm_answer_from_chris_on_how_many/

Factually you are wrong, just trying to ignore that by saying it’s your opinion is irrelevant.

(Edited by mod to stop expansion of articles.)

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David

No I’m not wrong you’re further proving my point here. None of these articles are claiming issues. The first one which is literally a translation of the article. Not drama. The second a discussion. Not Drama. The third a statement. Again Not drama. This part of MOP’s artical “Another day, another Star Citizen drama.” Is not correct. The FACTS are that no one is actually upset about these,excluding a minority of actual backers, things because almost all of this information was already known to the VAST majority of backers.

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dsmart

No I’m not wrong you’re further proving my point here. None of these articles are claiming issues. The first one which is literally a translation of the article. Not drama. The second a discussion. Not Drama. The third a statement. Again Not drama. This part of MOP’s artical “Another day, another Star Citizen drama.” Is not correct. The FACTS are that no one is actually upset about these,excluding a minority of actual backers, things because almost all of this information was already known to the VAST majority of backers.

So, what you’re saying is that Mop created drama with their article, though there are LOTS of other similar articles elsewhere?

Are you serious right now?

Admit it, you’re just mad that it’s just another article in which the comment section is going to be an absolute damning indictment of what the Star Citizen project has become.

Project is FUBAR. Get a refund, son.

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Darkwalker75 .

The only one who is mad here is you.
You are mad at CR and CIG because they are actually able to do something you are not.

You are simply jealous, and obsessively so, that someone else is better than you at something you think you should be better than anyone else at.
Deep down you know you could never do anything like this, you know you are incapable of it and it hurts.

You also cannot tolerate that someone else is better than you so you lash out at those better than you to try and ruin their work just so you can feel better about yourself.

You can lie to everyone here and deny it all you want, but you cannot lie to yourself.

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Joe Blobers

Quote:'”Project is fubar….”
Sure. CIG site is currently unavailable because too much people try to buy the new ground vehicle: Cyclone (5 variants)

This is the end! :) You are so funny DS :)

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David

Derek do you have anything better to do with your life? Like for real? To answer your very ignorant comprehension of my current posts, No I’m not saying THEY are solely creating drama. What I am saying, which you know also, is that the drama was already there and the guy’s post are complaints that have been a constant part of star citizens development for years. So why make a story about it now? Why not the thousands of others. Also because I’m suspicious did you make that post Derek? Probably did huh? One of your alts?

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David

Thank you for taking time to respond, I wont make your job harder by going by continuing this thread. I know you guys are busy and all. Also I really appreciate your explanation of your thought process on the article and its content. Also I want to assert that I’m not saying that your article is false information. I’m just stating that I believe based on the sources provided that there is no story here. That the information contained is well known and that for them to be brought into the spotlight now doesn’t make sense to me.

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dsmart

Thank you for taking time to respond, I wont make your job harder by going by continuing this thread. I know you guys are busy and all. Also I really appreciate your explanation of your thought process on the article and its content. Also I want to assert that I’m not saying that your article is false information. I’m just stating that I believe based on the sources provided that there is no story here. That the information contained is well known and that for them to be brought into the spotlight now doesn’t make sense to me.

LOL!!! That is all.

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thirtymil

Bree, you should have a Kickstarter to fund building a nuclear bunker so you can post these SC articles in safety.

ceder
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ceder

Why? The view revenue from these articles alone must be astounding, hehe.

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John Bagnoli

I just upvoted Slaasher’s comment about how exhausting this back and forth over SC is. Then I just realized how much I love reading the comments section of these articles. I’m a bad bad person.

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Sally Bowls

My favorite SC of the last week was watching youtuber Jingles and he said (paraphrasing)

1) He had spent $1475 on SC
2) He really doubts he will like it
3) He is glad he spent it since the game needs to be made.

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steve

If I count packages I’ve purchased for family/friends I’ve spent almost half that much, and while I’m certain I’ll at least enjoy Squadron 42 I’m aware that Chris Roberts has a history of reaching beyond his grasp.

I still have no regrets over the money I’ve thrown at the project. The AAA studios are risk-averse and those who really, really love the idea of virtual worlds are eager to push their development.

Even if it fails and flops, we’ve built a studio and trained people and given them the opportunity to work outside of the restrictions of the factory studios. We’ve helped drive significant innovation that has seen the development of new tools for world-building.

Love it or hate it, you can’t say that Star Citizen hasn’t done great things.

Estranged
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Estranged

Steve – what have they done, greatly?

edangerous
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edangerous

That’s really funny.

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dsmart

That’s really funny.

It truly is.

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BalsBigBrother

Well damn that escalated quickly sheeesh. Oh well nothing for me to add as I don’t have a horse in the race but still DAMN!

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wayshuba

At this point it is obvious Star Citizen is going to be one of two things, either which will change things for the future in this industry.

1.) It will be the greatest space/universe SIM ever created and exceed all deliverable that CR has ever promised and define the next generation of SIMs going forward.

or

2.) It will be a colossal failure of such monumental proportion that it will get tighter federal laws on crowdfunding and may even see some people end up in hot water. Either way, crowdfunding will never be the same again.

This will be interesting to see how it turns out but at this point, someone in CiG really needs to put duct tape on CRs mouth and tell him to knock it off. He also needs to speak with an attorney regarding crowdfunding regulations. Unlike self-funded project, he made commitments to raise cash and you are REQUIRED to deliver on all of those commitments. Sorry, but them is the rules.

All it will take is ONE big money backer to have enough and report this and the whole house of cards can come tumbling down.

Either way, the clock is ticking…… tick… tick… tick….

Zander
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Zander

Already have. Ortwin Freyermuth (Vice Chairman & Co-CEO – Legal & Publishing) is the legal buffer unspoken guardian of Star Citizen. If his name comes up or he publishes any material on legal matters, rest assured a team of lawyers is monitoring the issue.

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dsmart

Already have. Ortwin Freyermuth (Vice Chairman & Co-CEO – Legal & Publishing) is the legal buffer unspoken guardian of Star Citizen. If his name comes up or he publishes any material on legal matters, rest assured a team of lawyers is monitoring the issue.

Oh? A team huh? So, let’s see now…

Where was this team of lawyers when :

1) Kevin Costner sued Ascendant Pictures into oblivion?

2) The German govt. prosecuted and sent a bunch of people to jail over movie funds? Investments that Chris and Ortwin were involved in through Ascendant?

3) When Chris Roberts was writing a now removed, highly defamatory diatribe to me and The Escapist, thus creating a huge liability for him and the company?

4) When Ortwin was writing baseless legal threats to The Escapist and various outlets over their coverage of company leaks?

5) When Ortwin was writing baseless legal threats, accusing me of doxing, stalking etc. In case you missed it, my attorneys smackdown is a thing of legend. We never heard from Ortwin again.

I have more where those came from. Please let me know if you need more.

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Joe Blobers

DS people at large do not care about all that stuff…. During this new drama-my-God-this-is-the-end, CIG gather 250K…. in just a single week with no special Cie event….

Drama is good. Thanks for your contribution :)

Estranged
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Estranged

Wish you folks had the same vigor concerning a world changing endeavor. Could educate, feed and put some real Star Citizens out into the world for that kind of money.

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Joe Blobers

Damned…. climat change and wars on planet Earth are the fault of SC Community?… You should create a Crowfunded project entitled “Help Me Save The World 1.0″… I promise I’ll give something.

But of course you will have to deliver something… Challenge accepted? :)

Estranged
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Estranged

Joe, the hyperbole is strong in you.

We often cry about the lack of funding for these things, but live in excess. Yes, we all are to blame.

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Joe Blobers

Hyperbole ? The hyperbole is not on my side Estranged. Linking the pledges amount of the week (250K) and the words “if you folks” (understand backers of SC if I am not wrong) together with “world changing endeavor”…. is probably a sheer coincidence….

So well, we are all to blame. Correct, so what is the solution? Should we start to declare illegal crowfunding for entertainement project?

If I recall well, I think I have seen on various documents passing through my hands several time per month, lines called tax, social contributions, customs duties, VAT… all differents variants which have one goal: take more or less 50% of everybody income.
And a VAT apply to pledges I have done to CIG. Close to 20%. I think this is quite a reasonnable contribution, don’t you think so?

I am proud to participate to those contributions…. but the amount of tax levied have little to do with worlwide situation. It is more about selfishness of a few, who have no skills to make the world better but pretend the opposite.
Indeed those few, because we let them go their toxic life, are making what the world is today…
This is true for many statesman, but not exclusive to this profession… if you see what I mean or Who I mean :)

Crowfunded project offer the opportunity to build something with a much efficient ratio than any government on this planet… And I believe that we can be a good Citizen (tax contributors) AND a good Star Citizen :)

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Michael18

Geez, calm down people (though it is somewhat entertaining).

1 star system as implemented today is worth 23.7 systems as envisioned at time of Kickstarter. Makes at least 118.5 systems at launch = target overfulfilled.

(edit: corrected “systems” not “planets”)

Ken Smith
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Ken Smith

True. It’s like promising 100 matchbox cars, and then being disappointed that instead, you got 5 real sportscars.

While it sucks(if the translation and original article was correct), it’s not at all a deal-breaker for me.

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Melissa McDonald

I always use “should” when I mean “I don’t really know”.

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Armsbend

Lots of funny stuff here but I need to get some work done. It is just kindling towards the painfully obvious at this point.

Y’all have fun. I’ll expect more funny as they scramble to fix this one.

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ZoneWare .

I like how it’s never Mention here PLANETS have went from a Loaded instanced if a hub or 2. To BEING able to fly around the entire planet with no load screen.

1000s of planets are easy when you can’t fly into them. Now you can fly into planets every meter of the planets. No just instanced Hubs.

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Dan

Haven’t they been overhauling (spinning their wheels) on the network overhaul for many many iterations over the past couple years? Also, if the plan is to have 5-10 systems at launch, I predict two at most. Chris Roberts’ mouth has been writing checks his company can’t cash since the projects inception and announced stretch goals. How does RSI propose to deal with the backlash of not meeting crowdfunded stretch when they have been paid for, and the money used to keep RSI and all of its subdivisions afloat and not putting it towards promised systems? Break the company into small chunks located around the world to make litigation and accountability a super biotch – that’s how.

Three years ago I said that Chris is the Brad McQuaid of space sims, and the “good idea fairy” needs to be put in check by a production manager that can keep this guy in check (preferably not his brother). When the creative director is one and the same things WILL get fubar. We’ll be seeing the PU and SQ42 at some point, but its going to be the biggest mess/letdown of any game launch to date. Many of the backers are horrible at managing expectations, and CR/SC is not the second coming everyone wants it to be.

CR is a sim visionary and the worlds shadiest car salesman at the same time. Perhaps he should focus on one or the other.

Tears and popcorn for everyone!

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Space Captain Zor

Dan, I hope you see the irony in making opinionated predictions in order to make your accusations…

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Dan

What accusations?

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Space Captain Zor

claims, I should have said

Ken Smith
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Ken Smith

The netcode that’s being used now is modified Cryengine netcode. The netcode that’s coming will completely change the fundamental way that the netcode works. The switch simply hasn’t been flipped yet.

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dsmart

The netcode that’s being used now is modified Cryengine netcode. The netcode that’s coming will completely change the fundamental way that the netcode works. The switch simply hasn’t been flipped yet.

If only it were that easy. And they’ve been saying this since the beginning of 2015 btw. They must still be cranking the power to the switch.

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Joe Blobers

Another of your lies DS? CIG never talked about netcode change would be like cranking the power of a switch….

And you know a lot about network and 100’s or 1000’s of players right? With your “game” gathering less than 5 guys during 60 consecutives minutes…. :) How many of the five requested refund… and get denied? Show us the transparency you like to gargle with :) and how you can translate that in selfproclaimed “expert”? :)

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Dan

How and why will the new netcode be revolutionary? The switch to lumberyard? The ability to interface amazon servers? Or is it that there was an epiphany in a lead netengs head that makes everything work all of a sudden because RSI/CR says so? I’ve listened to everything that comes out of that dude’s mouth, and I’m skeptical to say the very least. I’m genuinely interested in why some believe that there is some revolutionary netcode hiding in the background somewhere. Is it faith? I already explained that I don’t believe that CR/SC/SQ42 is the second coming, so I’ll need more than that, especially when it comes to AAA game developers talking out of both sides of their mouth.

Ken Smith
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Ken Smith

Here’s the Dual-Universe instancing method I mentioned:

Video

Ken Smith
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Ken Smith

It’s not that it’s especially revolutionary. It’s that it’s fundamentally different from what is in there right now.

Currently, the netcode is designed for a FPS using 32-bit positioning. This means it was designed for maps that were a maximum of about 8 x 8 km. With such small maps, Crytek designed their netcode to be very verbose. It’s constantly updating the server and clients with the locations of every player and object. This works well for the engine as it is and makes sense to do.

However, CIG changed the precision of the engine to 64-bit, which has allowed them to make maps with a radius of ~6.6 AU(or around 990,000,000 km). The netcode, though, is still updating clients on the locations of coffee cups on the other side of the map. Obviously this is not needed. The new netcode will use in-game distance from player to determine which object locations need updating.

And to add to that, by going to Lumberyard and leveraging AWS, they’ve found a different way altogether of instancing the game from what they initially intended on doing. The idea came from Dual-Universe’s method of dynamically changing the size of instances to prevent each instance from having too many players, while still allowing the instances to communicate with each other. The effect is, you could get potentially thousands of players in a small area.

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dsmart

The idea came from Dual-Universe’s method of dynamically changing the size of instances to prevent each instance from having too many players, while still allowing the instances to communicate with each other. The effect is, you could get potentially thousands of players in a small area.

LOL!! Yeah, no.

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Rees Racer

Couldn’t resist…

Lumberyard convo.jpg
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Slaasher

OMG all of this is just exhausting.
At this point with all of the ranting on both sides I am starting to think: “Who gives sh#@”

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Yuri Geinish

The backers do, I guess. They spent money, they want result as promised. I’m not one, even thought I spend a lot of money on games. But looking at SC, and thanks to @dsmart, I’m not going to spend a penny on it unless I see a finished game that I also like, and I became much more cautious with crowd funding following Star Citizen development.

It’s also a very interesting story because the amount of money given by the people for a promise is mind-blowing.

malibutomi
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malibutomi