Star Citizen followers react to server capacity, star system count news

Another day, another Star Citizen drama.

German website Gamestar published an interview with Cloud Imperium Games this week, and between the paywall, Google translate, deliberate disinfo, and a quick game of confused telephone from other sites picking up the news, the actual stated information was lost and misconveyed.

The hubbub is over a server capacity-related quote from the interview that’s subsequently been accurately translated like so:

“There can only be a maximum of 24 players on each server currently (this will most likely also be the case in Alpha 3.0). […] The revision of the CryEngine in combination of a new server architecture in form of an intercommunicating server network (also known as Server-Meshes) instead of individually isolated servers should allow larger instances with thousands of players.”

Moreover, Roberts confirmed to Gamestar that Star Citizen will launch with 5 to 10 star systems, an apparent reduction in scope from original launch plans, though that’s raised debate over which version of the game is actually the launch. (Readers have helped clarify that the 3.0 alpha will launch with an unfinished system.) It’s also helped prompt overt Star Citizen detractors to promote an infographic with an accurate (though cherrypicked) timeline of release claims and missed content deadlines on /r/Games. It probably won’t surprise you — no MMO and few video games hit their marks, transparently or otherwise — but it’s worth consideration.

Source: Gamestar, Reddit, Reddit. Thanks, DK!
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

405 Comments on "Star Citizen followers react to server capacity, star system count news"

  Subscribe  
newest oldest most liked
Subscribe to:
dsnart
Reader
dsnart

Just Some official Word:

CIG: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/could-we-please-get-an-official-cig-confirmation-a/350872

Hey guys! This is a case of things being lost in translation; Chris was asked a specific question about how many systems we expect to have online at the point that we’ve got most of the core mechanics completed and we would consider the gameplay experience suitable for a larger audience. There are no changes with regards to the planned amount of systems which are well documented on the current Star Map.

Also, it’s important to remember that the scope of the game has increased greatly since the original crowdfunding campaign. Since those early days we’ve created procedural planet tech, moved from 32 bit to 64 bit… all of it leading to billions of kilometers of space and millions of square kilometers of landmass to explore, all rendered in detail that matches the most detailed 1st person games that only have to worry about a few dozen kilometers of playable area.

This takes time to fill out, so while it will take us longer to fully deliver and populate every system at this fidelity rather than if we had only a handful of points of interest per star system, we have no intention of reducing the size of the Star Citizen universe.

That last part Right there.

Reader
Joe Blobers

DS…some said translation may be not extremely accurate but still everybody captured already what Bree said a 8 days ago: “Star Citizen will launch with 5 to 10 star systems”

The precision of the full translation prove one thing: Quality versus quantity. CIG can populate a galaxy with current assets for stations and planets/moons surface. They have already more assets than ED… more of everything… except empty planets.

So finally you find a competence usefull to SC Community: copy/paste official forum announce :)

Note: I am an early ED backer with lifeteime free update. In no case I say ED is inferior to SC. ED like NMS, Hellion, ME, EVE are all alternatives vision of entertaining games experience in space. Most of them are receiving regular update that bring not only bug fix but contents.

Reader
Lorgarn

The Star Citizen development seems to have been pretty backwards at times during its development. I can’t help to think of CSE’s approach with Camelot Unchained, which in a few ways seems to be the complete opposite of what CIG has done with Star Citizen. CSE for CU decided first what game they were going to build and what kind of engine they needed to run said game. “Does an engine exist that meets all of the critera for CU? No, so let’s build our own then.” (Whether or not that turns successful, time will tell, besides the point though)

However with CIG’s SC they very early on picked an engine that seemed to fit at the time. They blew the game out of proportion of its original design and concept so far out of the window that it can barely be considered the same game. Realize that the engine wasn’t up to it AT ALL, spend years trying to hack-fix it into playing game. Hire old developers of said engine to help build off of what they’ve hacked-fixed thus far and attempt to make something proper out of it.

Maybe such is the life of a continuous fund-raising where you have the ability to expand the project as time goes on.

Reader
Kevin McCaughey

Burn baby burn! (the cash that is). This is a cert to burn out of money and crash. Every bit of evidence points toward it. The virtual (imaginary) ship sales are particularly cynical I believe.

Valen Sinclair
Reader
Valen Sinclair

Shocking

Reader

Anything that speaks on low server capacity really scares me. I’m not interested in another survival like game. If you are going to sell me on a sandbox game I need people in there to make it interesting. Lots of people.

Reader
Joe Blobers

Do not be “scared” before final number are provided by CIG and reviewers (read web site with good reputation)… after game SC switch to Beta. Currently 16, soon 24 and target is 100 per instance. Expect a good year between new contents needing engine/performance tweaks and netcode/server fix/improvement.
And if 100 is reached and still not enough for you, well, may be this part of the game is not for you.

Reader
Kevin McCaughey

Perhaps you think we should all donate again too? And maybe send them some gifts?

vertisce
Reader
vertisce

Target is far more than 100. Last time I heard any talk of it, they wanted thousands per instance.

Reader
Joe Blobers

I agree and thanks to mention it.
100 is an intermediate target that is probably more achievable in the next 1 or 2 years with game polishing and AWS know-how… but nobody will complain if CIG can have several hundred more :)

Reader
GoJammit

I really wish this had stuck to space. I really wish planets had stayed far back in the post launch ETA. Personally, I could care less about planets in my space stuff. It just seems like so much work is being put into them. Maybe there is other news out about the multitude of space locations that I missed. I don’t follow as close as I used to.

By the way. Hi guys. Nice to see you. Miss chatting with you all.

dsnart
Reader
dsnart

I can get behind that For sure. I don’t MIND the Planet side work. I wish Maybe they just picked a FEW meaningful Planets to flesh out first for Launch. AND then as time went on we would get more and more planet opened out to us.

There’s alot of misinformation here in the comments. and a little lead on in the article. I would HIGHLY suggest Maybe Once I week Take the time to watch their ” AROUND THE VERSE ” segment(ATV) Here:

https://www.youtube.com/user/RobertsSpaceInd/videos

That way you can make your own Informed thoughts and such and no let someone else come in and cloud what could be Fact and what Could be falsehoods.

Reader
Patreon Donor
Kickstarter Donor
agemyth 😩

Asking people to watch 30min videos on the internet is a big ask. Asking people to watch a 30min video every week so that they can be “informed” on every minor detail in this game that is constantly moving goal posts most of us have not backed and don’t want to fund until we see something resembling a finished product is a huge ask.

Sorry for the over 24hr late reply on an almost 3 day old article :P

Reader
Darkwalker75 .

If people don’t want to watch these videos that’s their choice of course, nobody is forcing them to do it either, the videos are after all for those specially interested.
However for those that dont want to watch the 30 min video, there is a transcript of every video, that contains both a full transcript and a cliff notes versions(TLDR if you want.

But if someone chooses to not watch the video or read the transcripts, but then they should not come here and pretend they know better or complain about something they don’t understand either.

I seen enough people come around here and make unsubstantiated claims to know that far too many prefer to just read the headline, make up their own story in their heads and not try to understand, but when confronted with facts that contradicts those unsubstantiated claims they stubbornly cling to those claims.
Instead of accepting that they could be or are mistaken, they dig in, refuse to listen to anything they are told that contradicts them and even proceed to call the backers for fanatics and zealots base only on their own stubborn refusal to accept they could be mistaken.

In short, if people don’t want to educate themselves that’s their choice, but then they should not try to educate those that actually do know either, as it will only backfire.

Of course people are entitled to their opinion, and they are also welcome to voice their opinion, as long as its clear its their opinion and don’t do as some people do and try to present it as fact when it clearly is not and refuse to accept that others may have a different opinion.

When it comes to backing the game, that’s up to each individual to decide, and if they prefer to wait I for one will certainly respect that choice.

Reader
Joe Blobers

As you said Agemyth, ATV’s are only intended to those interested. If you are not or choose to wait until release… then please feel to do so :)
Fact is that for many early or not so early backers, looking a Triple-A game being developed in front of them is entertaining or at least interesting.

Reader
GoJammit

That’s all I do watch. Occasionally I’ll watch the Hsppy Hour. I just don’t come here and engage in the back and forth like I used to. I don’t have that kind of time. Besides, it accomplished nothing.

Reader
Patreon Donor
Schlag Sweetleaf
WHAMMIED.gif
Reader
Kickstarter Donor
mysecretid

Brilliant, Schlag! Thank you! :-)

Reader
Patreon Donor
Kickstarter Donor
agemyth 😩

Oh man, that’s a good one. Put it in the schlag meme of the year nominee collection if we get another one of those from MOP :)

Reader
GoJammit

I wish I could make this for myself. LOL Funny stuff

Reader
Utakata

Here’s the real Schlag, Mr. Smart. Putting your meme attempts to shame. No whammies indeed! <3

Reader
Patreon Donor
Veldan

Though these comment sections are entertaining, I can’t bring myself to care for what CIG does or does not do, for the promises they keep or break, for the features they succeed or fail at. I’m happy that I never backed Star Citizen, so that I don’t have to bother with all this. I’ll check it out when it releases, with an open mind.

Reader
Kickstarter Donor
mysecretid

I agree. I stay out of these discussions now, as it’s all theoretical at this point, anyway.

The game will release, or it won’t. If it releases (and I expect it will, in some form), like, you, I’ll try the launch version, and decide what I think.

Cheers,

Reader
Loyal Patron
Patreon Donor
Alberto

As I saw how huge just 1 system was and how much time it was taking to just get 3 moons and a partial system in the Alpha, I was scratching my head as to how they could possibly get 100 of these out in time..well now I know. I figured the game would launch with the initial 30 star systems at first and grow from there. As long as the systems are as content/feature rich as they seem to be from the 3.0 stuff we have been seeing all year..having them add more systems as time goes on doesn’t seem so bad to me. Giving both less and More seems to be par for the course with CIG, the original plan for the 100 systems had planets that weren’t entire procedural worlds just small landing zones like the original privateer or Mass Effect series. they could do it the No Mans Skye Full procedural w no Artist touch ups, but we have tried that and it didn’t work out did it? As long as i eventually get my 100+ systems and they will add more later..meh.

vertisce
Reader
vertisce

They are building tools to enable them to create planets and systems faster. I think some of those tools are already done and being used. Once the core mechanics are all finished and in place and working, they will have a lot more time and resources to devote to fleshing out planets and moons and creating full systems to explore. We will eventually get the full 100+ systems. I have no doubt about that. We won’t at launch…but frankly, we have gone from having 100+ systems with limited landing and exploration capability on their planets to 100+ systems with fully explorable planets. Common sense says we will get fewer systems on launch, but arguably, more content.

Reader
Loyal Patron
Patreon Donor
mike foster

Ah shit guys did I miss Derek Smart??????

Can someone page me next time?

vertisce
Reader
vertisce

Yeah, when the article was posted there was a mistake or two and after being mentioned in the comments, the author chose to correct them. Then Derek Smart showed up and started spreading his FUD again. The rest is history, despite Derek Smarts attempts to revise said history to suit his narrative.

Reader
dsmart

Ah shit guys did I miss Derek Smart??????

Can someone page me next time?

Yeah, where were you this whole time? It was just another run-of-the-mill Star Citizen article, until our Citizen friends showed up to nitpick every single thing in it, forcing Bree to make 2-3 revisions.

Then I showed up.

We’re now at +335 posts. And Bree appears to have done a lot of clean up in various isles. We even had one Patreon complain that someone (that being me) being here expressing opinions, and answering questions, is bona fide trolling (because, you know, any dissenting opinion about this slo-mo train-wreck is trolling), and is not what “he paid to support”. I kid you not – scroll down. It’s hilarious AF.

Anyway, until next time, I’m out. This is my parting hilarity.

WHY THERE ARE NO ACTUAL PLANETS IN 3.0 DESPITE PREVIOUS PROMISES

I remember when planets were coming. Then we found out they were moons (Yela and Cellin) – of course because they are smaller, and easier to handle and build, than full blown planets.

Then, after promising the Stanton system, they are now saying that they’re going to be moving (LOL!!) Delamar from Nyx to Stanton. You know why? Because they can’t do planets, or they would be building Crusader. Instead, since Delamar (within the Glaciem ring/belt in Nyx) is just a large asteroid the size of a small planet (hence planetoid), they are moving it to Stanton.

And Delamar, which has the Levksi landing zone, may not even be in 3.0 when it first launches.

View post on imgur.com

View post on imgur.com

It’s worse than that.

Nyx is an entirely different star system which they haven’t built. So leaving Delamar where it is, would have meant building the Nyx star system, when in fact they only have Stanton (15% built, if you counted all the elements in the Star map, compared to what’s in the current game client). So they just said, fuck it, we’ll just move it.

It’s a brilliant plan if you ask me.

Meanwhile, some backers still don’t get the fact that NONE of this tech or methodologies are actually new, and that CIG has basically been playing catch-up, while being firmly behind the ball.

Reader
Joe Blobers

Quote:”We’re now at +335 posts”
… indeed 378 by now…. and its clear for even not so aware people that your hate for this game is obvious based on your serious incompetency in developping anything playable :)

The score of 378 will keep this article to the podium for weeks… Enough for CIG to receive more pledges with new comers stunned by dedication and scope of SC… Wait for 3.0… yes we know, everything have been done before and CIG have done it absolutely wrong from A to Z… and because backers are totally dumb and have 2 neurons (your own words), they throw to CIG a few more M$ :)

But if I recall correctly you call backers Chitizen … That put things in perspective, especially when one of your very own citation is:

Quote DS: “Sometimes when I get online, and it’s quiet, and I see something that attracts my attention, I’ll post just to piss these guys off. That’s why I do it. Because I’m in a good mood that day, I go in there and I start trouble.”

Thanks man for helping us reach such visibility to random Readers:)

Reader
Kevin McCaughey

You are as delusional in your pro-CIG rants as he is with his negative ones. At least that is how you come across. A fan and a boy maybe?

Reader
Joe Blobers

Delusional is about believing things that are not true.

I am not here to say CR is God but just facts about a few that prefer to burn
things rather that built something never done…. and calling +600.000 people Chitizens.

Sorry but if I had to choose a model, it won’t be a Clown who failed to deliver during 2 decades but a man like Kennedy who said:

“We choose to go to the Moon not because it is easy, but because it is hard; because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one we intend to win ”

To be compared to one of Kevin McCaughey recent comment:

“I think by 2022-2024 SC will have become forgotten and only the hardcore backers will remember it. The rest of us will just look at it like Duke Nukem Forever and it will probably play as good as the latter.”

May be you see the difference between the two?

Reader
Kevin McCaughey

Thank you for being so interested in me that you even went and looked up quotes from me from weeks ago :) Maybe I am a bit too negative on SC sometimes but it is because (really) I don’t believe THEY believe they are going to finish it and they are just milking people for money with these virtual goods. I hope I am wrong, I really do, but my life’s experience is telling me this project is not for finishing. Kudos to you though for being so positive.

Reader
Joe Blobers

A sensible answer indeed despite my own experience telling me this project his on a positive trajectory in terms of delivery :)

Let see this 3.0 patch and how it evolve to 3.1. A certain guy named Christopher Livingston, on another game web site I won’t name by respect to this present site, did described its unique experience in 3.0 current build.
Because of NDA, he will write a second article after Gamescom about evrything he was not able to talk yet. Clearly he was pretty satisfied to say the least.

Now CIG do have to finish improve Netcode, add NPC’s and jobs, all to be done from 3.1 to 4.0 by end of 2018.
All positive signs… to be proven right with every patch. Time will tell for sure.
The next 12 months are going to be very interesting. More ATV’s , more patch… and more drama to come :)

dsnart
Reader
dsnart

Meanwhile, some backers still don’t get the fact that NONE of this tech or methodologies are actually new, and that CIG has basically been playing catch-up, while being firmly behind the ball.

THE IRONY in that statement is pretty high there D.

Your love or hate for this game doesn’t matter you have to atleast acknowledge you’ve done the same and more.

For Star Citizen, has repeatedly kept in communication with BACK and Fourth Constructive Dialog. Which is where the Demand for all these bigger pushing scopes have come from.

Where you pull GAME KEYS from legit steam buyer. claiming they were only Temp beta keys. Where Screenshots from the Steam Page shows Legit Steam buys and archives of the page never saying they were timed/temp.

This very site has even covered this Topic.

Derek Smart is pulling Line of Defense from Steam over review-bombing

Where atleast Star Citizen is in constant communication with it’s Community. instead of BLASTING them from having different opinion

” You Don’t See me going all over the net trying to convince People of my opinions and position. I don’t need to

– Derek Smart.

I’m just saying look at what you’re doing to yourself here man.

Reader
Utakata

dsnart? Is that his version of Drumpf? o.O

dsnart
Reader
dsnart

What do you mean Young Gnome?

Reader
Joe Blobers

DS… keep providing your expertise on what CIG is going not to deliver in their not yet released patch :)

Meanwhile, I justt come back from Reddit. I have to scroll down 14 consecutives pages of 25 threads each, searching for those “threads of flame war” between backers about 5-10 systems….. I found 1 thread lost at the 15th page… with some guys complaining vaguely, some others (7) voicing their disapproval and a majority saying this is okay, we will see or we do not care…. a flame war :)

It told already a day ago in this very comments section that this little drama will fade out quickly… it tooks 3 days… and eveybody is know talking about the new sale of Cyclone vehicule or others topics about upcoming 3.0….

3 poor litle days and it is over… In short a flame war of a few hours between the same well known guys on Reddit… clearly the end :)

Nevertheless, I would like to give a warm thanks again for your help us reach first rank on Massivelyop comments tread .
This is going to make SC more visible for another few weeks. Nothing better than a little drama with an overreacting and outrageous incompetent “expert” a few days before a sale and major patch :)

CIG site is currently overhelmed and hardly accessible…. +700.000 backers rushing to express for sure their dissatisfaction in the pledge shop :)

Reader
Armsman

As per usual Derek Smart projects his MAJOR FAILURES in game design on other’s successful projects (which unlike his, seem to be popular and actually innovative.) I mean heel, SC in it’s current form is more bug free and p[layable them Battlecruiser 3000AD ever was.)

https://web.stanford.edu/group/htgg/sts145papers/nfang_2001_2.pdf

Reader
Kickstarter Donor
mysecretid

I bought BC 3000AD back in the day. Didn’t know anything about it — in those days, I was simply buying space games as fast as I could find them, so long as my budget could bear it.

I was more careful with my space game purchases after that … :-)

Cheers,

Reader
Kickstarter Donor
zeko_rena

You mean “Desktop Commander” :)
Hopefully you have seen the video haha

Reader
Armsman
Reader
Kickstarter Donor
zeko_rena

dsnart
Reader
dsnart

OH I forgot all about this! Is this still on sale?

or did he pull the game keys for all it’s players too?

Reader
Utakata

You can’t seem to let this game go.

ceder
Reader
ceder

Difficulty letting go and Paranoia(as you saw with the comment you replied to concerning his post about who was posting) and I’m sure there are a few other assessments that could be made. At least he’s building evidence for citation by any one or any agency in these regards…

Reader
Utakata

…I thought it was more insisting on folks to stop liking what he doesn’t like. Though I can say, that only gets folks to like it the more. At some point that has to clue in for him. So it’s pointless of him to continue as he is. Allow folks who support this game to find out for themselves if it’s taking them for a ride or not. There is no real good reason to force the issue.

Reader
Patreon Donor
Veldan

.

did_I_miss_it.gif
ceder
Reader
ceder

I’m sure he’ll be back in a few hours and ready to covfefe all over again.

ceder
Reader
ceder

Yep, 6 hours later.