Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
You know me: I’ve been quite the supporter of EverQuest Next and Landmark for a good long while. Even before writing about EQN these past few years, I was following its development, and I got to be one of the first ever to find out about and actually get my hands on Landmark. I’ve been at the SOE Live reveals, I’ve talked with the devs on numerous occasions, and I’ve seen their great passion and dedication to the games — and I’ve been relaying all that info to you. It’s no secret that I believe in this franchise. So when I say that all these recent developments give me pause, you can understand the gravity of my feelings. I certainly don’t make this statement lightly.
Is EverQuest Next in trouble? I think it is. At the same time, cries of doom and gloom are unwarranted.
Does the world need another MOBA? We’re going to find out, as Spacetime Studios is the latest game developer to hop on the bandwagon. The mobile studio responsible for MMOlikes Arcane Legends and Pocket Legends, has announced Call of Champions, a 3-on-3 MOBA with five-minute game sessions.
Touch Arcade reports that Call of Champions is attempting to pare down MOBA mechanics into “bite-size” portions minus minions, jungles, and cash shops. Click past the cut for a teaser trailer.
Remember Wander, the unique, upcoming sandbox that eschews combat for exploration? Creator Loki Davison has posted a new video for the game today along with a new creature, character renders, and an amusing reveal on skydiving and flight.
For those of you who’ve ever gazed into the infinite depths of the sky and thought: “Man, I’d sure like to fall like, a really long way down, and maybe land on a friendly griffin while I’m at it”… well, soon you can! You’ll be able to skydive! I don’t know about you all, but I think that’s freaking rad, and a really good incentive for you to make friends with some griffins. “But, Crystal,” you say. “I just want to take a regular, non-death-defying ride on a griffin!” Well, to this I reply: why do you hate joy? And also, you can totally do that! If you’re a hira, and you have a griffin pal who is willing, you can ask them if you can “hop on” for a jaunty ride! This is an awesome way to get places faster, especially if one of you really wants to show the other one something amazing. Just don’t be too offended if your offer is refused. Maybe the griffin just thinks you’re not ready to move to that stage in your relationship yet, so just chill, bro.
We’ve got the video below, and you can check out the renders on the official site.
As the name of the brand-new Phoenix server implies, Linkrealms is rising from the ashes of oblivion to deliver a fresh experience for players.
Linkrealms, a free-to-play sandbox MMO in the vein of Ultima Online, is opening up its first new server in years. The Phoenix server is an open-PvP server that “[harkens] back to the roots of classic online roleplaying games where your choices mattered.”
The server features a brand-new world, the fruits of game balancing work, and constant support in the form of a live dev and CS team. Players can try out the Phoenix server beta starting on February 27th for a few weeks, and following that the server will be wiped and then presumably launched for good.
[Source: Linkrealms is reborn
. Thanks to Chris for the tip!]
What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to buck the safe trend of copycatting World of Warcraft? And what would you get if you further challenged them to combine the progression from MMOs with the always-fresh strategy genre? You might just end up with something like Crowfall.
As you read this, Crowfall has launched its Kickstarter funding campaign after weeks of speculation, reveals, and an always-ticking countdown timer. ArtCraft has done all it can to prime the pump for community investment, and now we’ll have to see whether it will pay off spectacularly… or be deemed too niche for primetime.
Last week, I chatted with ArtCraft’s J. Todd Coleman and Gordon Walton for a no-holds-barred discussion about Crowfall. Enough with the teases and partial revelation; I wanted the full picture. What is Crowfall, really? And how will it set itself apart from the MMO pack?
Have you ever had a whim of dropping your normal, ordinary life and taking to the stars, not to peacefully explore them, but to conquer and rule over them as a merciless dictator? Haven’t we all, really. Fortunately for both you and the real galaxy, Starriser has appeared on the scene to give us a virtual taste of this experience.
A “massive online strategy” title, Starriser promises to allow players to build up a space empire and duke it out with fellow emperors. Currently the website is skimpy on specific game features, but it is currently accepting beta sign-ups for those interested.
After October, February seems perfect to tap into the dark, terrible nightmares of gaming. Why? Because you just know some elder god ate those extra days at the end of the month.
In any case, you’ll soon be able to get your H.P. Lovecraft on with Revival, an open-world sandbox that channels the late great horror writer’s spirit. Revival is planning to do a limited release of its player housing system this month. This will allow fans to move in while the rest of the game continues to be built.
If you’ve ever grumped that MMOs don’t feel so “massively” these days, then here’s something that might put a smile on your face before it gets eaten right off: a game where players control hordes of survivors and zombies duking it out via tower defense in a cute post-apocalyptic setting.
While it may not be an MMO in the strictest of sense, World Zombination likes to call itself that and boasts of online elements such as guilds, raids, PvP, and support for up to a thousand on-screen units. World Zombination is coming to mobile (iOS and Android) and PC platforms on Thursday, February 19th. You can watch the trailer after the break.
If you’re looking for a quick, simple, and charmingly adorable MOBA experience, then we might have the fluffy pick for you. It’s called Treasure Arena, and it marries four-player arena action with retro-style sprite graphics.
The goal of the game is simple: Grab weapons, kill enemies, avoid death, and collect the most coins to win. This author played a few quick rounds and found himself charmed by the SNES graphics, peppy soundtrack, and ability for a knight to blow goblins’ heads off with a shotgun.
You can play Treasure Arena in your browser or pick it up on the Chrome Store.
[Source: Treasure Arena
What is it about outer space that elicits the cutthroat nature of sci-fi MMOs? Well, get ready to go on that adventure again, as Nebula Online is running a crowdfunding campaign to build an “old-school hardcore sci-fi” MMO that corrects the mistakes of games such as, oh, EVE Online.
“Some people may think that it is just bad copy of EVE Online. But we can say to you — it’s not,” the team posted last month. “This game was made to correct all mistakes and collect best things to make the perfect MMO.”
Nebula Online is looking for $130,000 CAD in donations to build its three-faction game with features such as landing and battling on planets. The game will hold fast to a buy-to-play model (with no cash shop) and is looking at an alpha test later this year. The team is also pushing a Steam Greenlight campaign and has released a trailer that you can watch after the jump.
This has already been such a weird day for MMOs, so why not this? Atari announced that it’s reviving one of its most famous classic franchises, Asteroids, as a massively multiplayer title developed by Salty Studios.
The new game is Asteroids: Outpost, and according to the official site it’s “an open-world sandbox survival game.” However, instead of building up wooden forts to hold against zombies and creepers, players will be constructing high-tech fortresses on giant space rocks in the solar system.
Players will work with and against each other to explore asteroids, mine precious ores, shoot down incoming rocks, and build bases. Asteroids was originally an arcade game created in 1979 that put players in the role of a spaceship shooting endless waves of the titular entities.
[Source: Atari announcement