dark and light

Official Site: Dark and Light
Studio: Snail Games
Launch Date: June 6 2006; relaunching in 2016
Genre: Fantasy Sandpark
Business Model: B2P
Platform: PC

Steam Workshop modding is live in Dark and Light today

Modders, start your engines: The Dark and Light dev kit is officially available as of today, meaning that modding and uploading those goodies to the Steam Workshop for the early access title is now happening. It’s apparently a little bit behind schedule, but it’s already attracting some player love; I spy nine mods already as I type this, including tweaks for workbenches, magic, weapons, gardening, lamps, and creature textures. The improved building mod might be the most useful so far!

“Aspiring programmers and modders will have the full power of the Unreal Engine’s modding tools to introduce new content and unlock extensive game functionality for an open environment. Blueprints for gameplay mechanics such as spells and AI behavior trees will be accessible, alongside source art. Snail Games hopes players will put their own stamp on the world of Archos, by importing custom artwork to transform the game world visually, experiment with the entire ecosystem and devise their own game modes.”

As far as official content goes, the game’s most recent update tinkered with optimization upgrades and smashed bugs.

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The MOP Up: Hyper Universe is heading to Xbox One (May 27, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Mu IgnitionThe Black DeathCitadelWorld of SpeedArmored WarfarePortal KnightsCrossoutDestiny 2Reign of GuildsSkyforgeHyper UniverseRF OnlineDark and Light, all waiting for you after the break!

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The MOP Up: Old School RuneScape puts the finishing touches on Theater of Blood (May 20, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from HellionReign of GuildsSkyforgeOld School RuneScapeWar of RightsLineage MHeroes and GeneralsAurcus OnlineARK ParkDark and LightWild TerraCitadel: Forged With Fire, and Hearthstone, all waiting for you after the break!

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Dark and Light makes staff heads far more durable in its latest patch

Staff heads! They head your staff in Dark and Light! And the newest patch has lots of changes directly dealing with staff heads. Do you want staff heads to be easier to craft? That’s in there! Do you want them to be dropped by certain monsters in higher quality? That’s in there! Do you want them to be more durable so you can cast more spells? Yes, that’s in there! It’s all the things you could want from staff heads!

But wait, there’s more! The patch also includes performance improvements to make spells less demanding on your computer, so using those turbo-charged staff heads will no longer produce a smell of burning plastic whilst your GPU gently weeps and loudly overheats! It also throws in a variety of bug fixes absolutely free of charge! And it’s all live today! What an offer, are we right?

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Dark and Light buffs ranged attacks to counter accidental nerf

The eternal struggle between online game developers and combat balance continues, with the focus this week going over to Dark and Light. Turns out that the last time the team balanced the game, they accidentally nerfed ranged fighters. Time for more balance!

“Previous patches buffed character hp and melee attacks, which ended up indirectly nerfing ranged combat and spell casting,” the team explained. “We want there to be more options for each Adventurer, so they can choose which combat style is right for them. In order to do this, we’ve adjusted the balance for ranged weapons and spells.”

As ranged fighters have some fun with their new buffs, beginning players in Dark and Light will find it an easier go now that the team has culled aggressive carnivores that were patrolling outside of the starting cities.

Source: Patch notes

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Dark and Light is devoting April to bug fixes

In the game development sphere, developers take part in two separate but equally important tasks: The development of features to add content to the game, and the correction of bugs resulting from those features. (Insert a Law & Order sound effect here.) Dark and Light has decided that it’s time to devote more resources to the latter for this month, and thus April will be a month of bug fixes. No real content, just bug fixes.

Of course, this also comes right after the game’s last update included a fair bit of new content, so it’s not as if players are necessarily starving for things to be done. But that patch had to be delayed multiple times due to critical bugs, so now the developers are spending a month just tracking down and fixing problems. Which might not be as immediately exciting as new content, but it does make existing content more fun because it’s not buggy. Swings and roundabouts.

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Dark and Light offers a video tour of the Mistvane Shrine

It’s funny how something as little as a name change can make a big difference. Dark and Light has been talking a lot about the Air temple, which is a rather generic name; however, the new video tour of the same region has dubbed it the Mistvane Shrine. That’s the sort of place that seems like it has a proper name, and it only slightly sounds like a high-end vape store using the Papyrus font on business cards.

Regardless of the name, this is a new PvE area for players to explore, and the video will give you an idea of the twists and turns within the structure. Skip on down below to see the whole thing, complete with a look at some of the many battles you’ll be fighting there. It turns out that whatever you call a floating sky temple, the inhabitants are not entirely fond of visitors.

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The MOP Up: Final Fantasy XIV gets primal (March 25, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Destiny 2ScumPokemon Go, OrbusVRDauntlessHeroes of the Storm, SkyforgeElswordOld School RuneScapeMapleStory BlitzDestiny 2The Elder Scrolls LegendsProsperous UniverseFinal Fantasy XIVMU LegendWakfu, and Dark and Light, all waiting for you after the break!

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Dark and Light adds lava shoe sprinting and mobile fortress artillery

Last week’s Dark and Light patch made the game function better than ever before, with a noticeable decrease in the loading times and several optimizations designed to improve performance.

But if you’re looking for sexy features, how about the ability to sprint while wearing lava shoes? Sure, your feet may be burning off at the calves, but you’re going to look pretty awesome zooming along and hurting anyone you run into. The patch also added mobile fortress artillary as way to put the hurt on large creatures and other mobile fortresses.

The team did note that the patch added many new bugs and issues, which it is working to eliminate in the near future.

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Dark and Light pushes the Air Temple PvE update to the end of March

Dark and Light players are probably still irritated over last week’s patch delay and rollback – Snail hears you. “February was a hectic month, and there were a lot of different aspects of Dark and Light that we wanted to work on,” the team says in its community letter this week. “We delayed patches and content so that we could address further issues and improve content.”

The good news is that it’s released its promised March timeline with a patch every week starting March 8th. The first three tackle bugs, optimization, and quality-of-life upgrades, while the last patch of the month includes the Air Temple.

“As you can see, the new PvE experience has been pushed to the end of this month. […] We have a new community event planned for the week before and leading up to the patch on 3/29, and we’ll have more information on that event in the near future.”

That does mean a delay until April for the dev kit currently in testing.

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Dark and Light is unveiling a new update timeline in March

Last week’s patch for Dark and Light was delayed, following the patch from the week before also being delayed. What’s going on? According to the game’s latest community newsletter, it’s simply a matter of having a whole lot of systems being developed and the team trying hard to avoid any big issues with the deployment of content. The good news for players is that they can expect an updated development roadmap later this month, so that should help create a more accurate timeline for updates.

As for what’s actually coming in those updates, the development team is looking forward to dropping the Air Temple as a new PvE experience for players. There are also plans for a community development kit sometime in March, allowing players to create more customized content as they’d prefer. Both of these updates should be out in March, so players won’t have to wait much longer before they can explore some new content. (Assuming it’s not delayed again.)

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The MOP Up: Black Desert’s Ninja arrives in Southeast Asia (February 11, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Vendetta OnlineWorlds AdriftMonster Hunter WorldHellionRustSkyforgeBlade and SoulPortal KnightsFinal Fantasy XIDreadnoughtPUBGHyper UniverseCrossoutBlack DesertDark and LightH1Z1DauntlessRobocraftFortniteWar of RightsCosmos InvictusUltima Online, and Vendetta Online, all waiting for you after the break!

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Dark and Light apologizes for a mobile fortress rollback and cancels a stream to work on it

Bad news for the Dark and Light fans who were eagerly working on their mobile fortresses, as the game’s developers had to push out a rollback and that meant players lost a whole lot of progress. An apology was offered to the players, but apologies don’t let you fly a doom fortress through the sky while laughing at the people stuck on the ground, does it?

The bright side (to an extent) is that the developers also cancelled the game’s Friday stream so that everyone could be troubleshooting the game to avoid something like tis happening again, so it does appear to be getting taken seriously. That also doesn’t fix lost progress, but it is edifying. Another development stream is planned for this week to discuss the upcoming air cave, so at least you can rest assured that there will still be places to explore when your mobile fortress is finally complete.

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