dark and light

Official Site: Dark and Light
Studio: Snail Games
Launch Date: June 6 2006; relaunching in 2016
Genre: Fantasy Sandpark
Business Model: B2P
Platform: PC

Dark and Light adds lava shoe sprinting and mobile fortress artillery

Last week’s Dark and Light patch made the game function better than ever before, with a noticeable decrease in the loading times and several optimizations designed to improve performance.

But if you’re looking for sexy features, how about the ability to sprint while wearing lava shoes? Sure, your feet may be burning off at the calves, but you’re going to look pretty awesome zooming along and hurting anyone you run into. The patch also added mobile fortress artillary as way to put the hurt on large creatures and other mobile fortresses.

The team did note that the patch added many new bugs and issues, which it is working to eliminate in the near future.


Dark and Light pushes the Air Temple PvE update to the end of March

Dark and Light players are probably still irritated over last week’s patch delay and rollback – Snail hears you. “February was a hectic month, and there were a lot of different aspects of Dark and Light that we wanted to work on,” the team says in its community letter this week. “We delayed patches and content so that we could address further issues and improve content.”

The good news is that it’s released its promised March timeline with a patch every week starting March 8th. The first three tackle bugs, optimization, and quality-of-life upgrades, while the last patch of the month includes the Air Temple.

“As you can see, the new PvE experience has been pushed to the end of this month. […] We have a new community event planned for the week before and leading up to the patch on 3/29, and we’ll have more information on that event in the near future.”

That does mean a delay until April for the dev kit currently in testing.

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Dark and Light is unveiling a new update timeline in March

Last week’s patch for Dark and Light was delayed, following the patch from the week before also being delayed. What’s going on? According to the game’s latest community newsletter, it’s simply a matter of having a whole lot of systems being developed and the team trying hard to avoid any big issues with the deployment of content. The good news for players is that they can expect an updated development roadmap later this month, so that should help create a more accurate timeline for updates.

As for what’s actually coming in those updates, the development team is looking forward to dropping the Air Temple as a new PvE experience for players. There are also plans for a community development kit sometime in March, allowing players to create more customized content as they’d prefer. Both of these updates should be out in March, so players won’t have to wait much longer before they can explore some new content. (Assuming it’s not delayed again.)


The MOP Up: Black Desert’s Ninja arrives in Southeast Asia (February 11, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Vendetta OnlineWorlds AdriftMonster Hunter WorldHellionRustSkyforgeBlade and SoulPortal KnightsFinal Fantasy XIDreadnoughtPUBGHyper UniverseCrossoutBlack DesertDark and LightH1Z1DauntlessRobocraftFortniteWar of RightsCosmos InvictusUltima Online, and Vendetta Online, all waiting for you after the break!

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Dark and Light apologizes for a mobile fortress rollback and cancels a stream to work on it

Bad news for the Dark and Light fans who were eagerly working on their mobile fortresses, as the game’s developers had to push out a rollback and that meant players lost a whole lot of progress. An apology was offered to the players, but apologies don’t let you fly a doom fortress through the sky while laughing at the people stuck on the ground, does it?

The bright side (to an extent) is that the developers also cancelled the game’s Friday stream so that everyone could be troubleshooting the game to avoid something like tis happening again, so it does appear to be getting taken seriously. That also doesn’t fix lost progress, but it is edifying. Another development stream is planned for this week to discuss the upcoming air cave, so at least you can rest assured that there will still be places to explore when your mobile fortress is finally complete.


Dark and Light patches in the new mobile fortress for all your supervillain lair needs

Good news, friends! Are you tired of dealing with all of the hassles of a fortress down on land, like the constant sieges and not being a moving target floating high above the world? Now you won’t have to, as the latest Dark and Light patch introduces the mobile fortress that allows you to hover in the sky and rain doom upon the people below. Or at least hover in the sky. You have to fit all of the doom cannons yourself, so that’s a slower project.

Of course, as you’re slowly outfitting your mobile fortress, you can entertain yourself with balance adjustments to Blackice Peaks and the Scalding Abyss. That includes both adjustments to creature health and some of the crafting items you can get within the regions, both of which should open the experiences up to more players. Check out the full patch notes for all of the minor fixes added along the way, and get ready to float above the land in your supervillain fortress only to be very perturbed by all the other floating supervillain fortresses in your way.


Dark & Light address holiday bugs and teases 2018 content

If there’s one thing you can complain about when it comes to Dark & Light, it’s not failure to patch. The game patches a lot. And yes, there were still some unpatched bugs lingering over the game’s holiday season, but the latest dispatch from the community team specifically apologizes for those issues (problems like knowledge nodes failing to fully level up and Frost Wyrms lacking their breath attack). The developers are trying to find the issues and fix them.

The developers also have lots of plans about what will be added fresh to the game in 2018, although the update is rather mum on what those additions will be. It is clear that the feedback from the community about new spells has been taken into account and passed along to development, so you can expect to see some of those offerings available. Beyond that? You’ll just have to wait and see. Hopefully it’ll be cool.


Dark and Light cleans up its slums for its next update

Dark and Light has a slum problem that needs fixing. No, it’s not the existence of slums, which apparently lend some atmosphere and authenticity to the fantasy sandbox, but it’s the poor optimization that players encounter while hanging out in Talos, Estel, and Ironfast.

Fortunately, an upcoming patch will address performance issues by reducing some of the resources that devs originally planted in these areas. Besides, they’re slums, how much resources should they realistically have?

The planned update, which should be coming soon, will also make changes to magic storage bins, rental sign storage, and shut down libraries and hotels in cities until the developers can devote some time and effort to fully finishing them.

Source: Patch notes


The MOP Up: Multiverse makes a comeback (December 31, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Record of Lodoss War OnlineAge of WushuFortniteEVE OnlineARMSPath of ExileDark and Light, and PlayerUnknown’s Battlegrounds, all waiting for you after the break!

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MMO Year in Review: July was the high mark of the year for MMORPGs (July 2017)

We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

July was a month of MMORPG launches, as Riders of IcarusAlbion Online, and Gigantic formally launched; Dark and Light hit early access; and other MMOs, including SWTOR, Guild Wars 2, and Neverwinter, rolled out major updates.

But it was also a period of delays, as Star Citizen collected thousands of comments over its repeated delays of its 3.0 alpha and both ARK: Survival Evolved and Lord of the Rings Online’s Mordor rescheduled launches for August. We also said farewell to Firefall after its long limbo, and don’t forget the Pokemon Go live event trainwreck!

Read on for the whole list!

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Perfect Ten: 20 multiplayer games to watch in 2018

A couple of weeks ago I covered 20(ish) MMORPGs that we are looking forward to seeing develop, test, and launch in 2018. But as you well may know, Massively OP covers a small university’s worth of “not-so-massively” multiplayer games that have some crossover into the MMO space. We do this because it gives some people much-needed gripe fuel and also because a lot of our readership is also interested in these games.

There is a lot of movement in the multiplayer game space, especially as the larger video game market continues to adapt and hew to MMO design. It’s a blended mess as we continually try to sort these games out into their proper categories, but while we do that, you can enjoy this list of 20 multiplayer games that you should be tracking in 2018. From survival sandboxes to pirate simulators to sequels, here we go!

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Dark and Light outlines painting your house and pets

We pray that none of your childhood pets had to endure the terror of a child with a paintbrush because all it takes is a child haphazardly deciding that the kitty could be green to start a fun adventure that leaves everyone in the house traumatized. On the other hand, in Dark and Light‘s new painting system, that would be perfectly fine because you can paint animals. It seems mostly meant for warpaint and things of that nature, but we suppose there’s nothing explicitly preventing you from turning your kitty bright green.

Of course, the limits of the available dyes might prevent you from doing that. For that matter, you might not have the requisite skill to assemble a paint wand, or you might have used up all of your dye painting your house. Check out the video tutorial just below to see how the whole system works. And if you have children, please make sure they don’t get near the cat with paint.

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