All green crafted items are being removed, with all items being of at least blue quality or higher; reverse engineering will no longer give a random chance of better items, instead offering an upgraded version of the item you disassemble. Additionally, all crafted armor will be made Adaptive rather than having fixed armor weights. Biochem stimulants will no longer be reusable, armor upgrades and augments are being changed, and several other mechanical alterations are being put into the game. Check out the full explanation for an overview of the shifts, and get ready to experience more streamlined and comprehensible crafting mechanics.
Source: Official Site