Sword Coast Legends adds fire, death, and deception just in time for the holidays

    
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Most updates to a game around this time of year follow a rather predictable course, and we all know it. There’s some snow, there’s some presents, there’s putting hats on snowmen. It’s predictable. So praise is due to Sword Coast Legends not just for having a whole lot of new features in its second free community pack for players and content creators, but also for not having it all be holiday-themed. Frankly, it’s more themed around fire, destruction, and agony.

See, one of the marquee additions with this community pack is the Drow sub-race, which of course means subterranean evil and the blessings of the spider queen Lolth. Creators can also now add environmental effects like fire to maps, thus doubling down on the destruction. There are also new hardcore options that make stabilizing far more difficult in combat. Sure, there are also plenty of other improvements, like a new village map and quest engine improvements, but it’s still a boldly destructive update for the time of year. You can check out a full rundown of the features in the video just below.

Source: Twitter, YouTube
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deekay_zero
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deekay_zero

Serrenity deekay_zero my nwn bards were op af imo. tho i took first level as fighter with each of them.

deekay_zero
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deekay_zero

dorn2 deekay_zero me and my friends had fun with it. other people seem to be having fun with it. the reviews on steam are mixed and the reviews which don’t like it are pretty clear why they don’t like it as i outlined above.
for a true and proper dnd experience there’s roll20, but your mileage is going to vary on that as well and that certainly isn’t nwn3 or d3 either as the negative reviews on steam seem to complain about.

dorn2
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dorn2

deekay_zero 
The reality is people don’t like the adaptation.  It isn’t fun.  If people say “It isn’t fun” though then some snarky ass jumps out and says “that’s subjective”.

7BitBrian
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7BitBrian

Akami Huxys Can’t say I agree with this line of though. Dragon Age: Origins had shortcomings and still has to this day, and it’s one of the best games I have ever played. Should I still wait on buying it? Neverwinter Nights had shortcomings, and still does to this day(also a great timeless game that’s very comparable to SCL). Should we also wait on buying it?

This game is largely exactly what it was advertised to be. It’s still being developed, and will continue to have more development and story added to it for some time. I find it well worth the purchase.

7BitBrian
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7BitBrian

Serrenity deekay_zero It’s on the list, I agree with everything said above, but the thing that makes me like and support this game the most is that they will continue to develop it, adding more options, more features, more story, more everything.

I love how open and honest the devs are on this game. It’s exactly what it it said it would be, and it’s going to be even more as they continue to add to it and develop(all the while keeping us in the loop).

7BitBrian
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7BitBrian

Qarran “what should have been in the game in the first place…” is all subjective and varies from person to person anyways.

TBH the game isn’t as bad as people make it out to be, the single player was fun, and multiplayer is acceptable and improving. They always planned to continue to develop this game and I am happy to see them follow through with that and continue to do so.

The problem I have with people phrasing it like “they are adding things that should have been in to complete the game” is it makes it sound like they are just doing those things, and once they’re done with this subjective invisible list that they are done. But they’re not, they have plans to continue to add more and more to this game, more story, more functionality, more everything.

Personally, I’m happy with what I purchased and look forward to the future content and updates they release.

schlag sweetleaf
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schlag sweetleaf
DugFromTheEarth
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DugFromTheEarth

instanced loot is one of the best additions

The games controls are still like an elephant walking on its knees.

Game still overworks your system a lot more than it needs to. Prime example of why Unity shouldnt be used if you dont know what the hell you are doing.

Still think this game has another 3+ months of updates before its worth revisiting.

Rozyn
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Rozyn

I haven’t touched this since the pre-launch weekend thing. Now I’m just occasionally watching the news seeing if it’s actually in a launch state yet. I’m glad they at least realized their game wasn’t up to snuff and are actively working to improve it. It’s not a bad game, it’s just not a game I have any reason to set aside time to play. Yet. It’s getting there though.

Qarran
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Qarran

Well, I’m going to try it over the Christmas break.  Yeah sure, there are some issues that remain to be worked out including the often spoken about DM functionality.  But, they are trying.  More than trying.  They are improving the game steadily with relevant patches adding what should have been in the game in the first place.
Now, I could go on and on about the bad decision to release the game in the state that it was.  But, that’s old hat and old news and, unfortunately, nothing new.  But now, that I see they are making progress and that they aren’t hiding any of these features behind a paywall, I’m in.  It doesn’t hurt that I’m nostalgic for this type of game, of course.