Fairytale Distillery’s Alexander Zacherl says the team working on Das Tal has just finished up a two-week sprint working on a new world editor and new combat abilities for the sandbox. “All of [the abilities]Â were designed to give more ‘interesting choices’ to players,” he explains, and when he says “all,” he means all 29 of them live in the latest patch, running from bow and scythe skills to totems and armor abilities.
“We’ve also made a couple seemingly small changes to existing abilities that will drastically change the current meta game,” Zacherl explains. “With the introduction of a cooldown on spammable abilities and an increase in base health fights will now take a good bit longer and spiking tactics will be harder to pull off (but not impossible for good players and teams). We’ve also fixed a couple of easily exploitable abilities that were just a bit too OP (I’m looking at you, Freedom and Stasis!).”
A brand-new European server was also brought on line today, taking the place of the US server Harvest. You can check out the whole update on the official site.