The latest Camelot Unchained update is all about the C.U.B.E. — that is, the Camelot Unchained Building Environment. The player building tool has just hit a huge milestone. “Since we began tracking the game, our Backers (not us, just our Backers) have laid down over one billion blocks!” says CSE studio boss Mark Jacobs. “That’s a pretty impressive number of blocks, considering the size of our Unchained Community.” Round structures are on the way too; Jacobs says to stay turned through summer for even more tweaks to the tool.
He also name-drops the Oculus Rift: “We are not planning on working on a Rift version of Camelot Unchained at the present time,” he says. “However, we are certainly interested in seeing how it works with C.U.B.E.”
There’s a bit of news about new terrain art, new islands, new weapons, some 3-D models, new interns, and a student group that toured the studio and managed to emerge mostly uncorrupted. Check it all out on the official blog.