In an interview with Pantheon Senior Game Designer Corey LeFever on MMO Play, LeFever said that the dev team is “very satisfied” with the progress that the team has made over the past couple of years.
The interview serves as a decent overview of what Pantheon is about, although knowledgeable fans might find it slim pickings for new information. LeFever does discuss the open world aspect of the game as well as climates, class roles, and Pantheon’s group-centric philosophy.
“We really have put a lot of our blood, sweat, and tears into this project, and we hope that comes across when our fans see the streams and public facing updates,” LeFever said. “It’s a rare opportunity to work on a project like this in the manner that we do, and we take that seriously. As far as the next dev steps? We’re pretty focused on continuing on all fronts: systems, classes, new zones… you name it.”