WildStar is finishing its switch to ProtoBucks instead of NCoins

    
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YOU WERE THE CHOSEN ONE!

The conversion to a proprietary currency for WildStar microtransactions is almost complete. While WildStar has been using NCoins (NCsoft’s microtransaction currency), it introduced ProtoBucks some time ago. When patch 1.7.2 releases, players will no longer be able to convert NCoins to ProtoBucks, meaning that NCoins will no longer be usable within the game in any fashion. The change appears to be chiefly aimed at allowing the game to hold promotions and sales for its own currency without affecting the overall exchange rate for NCoins, although if you want to speculate about deeper meanings, who are we to stop you?

Patch 1.7.2 is also introducing community plots, and the map for these plots has been posted by an enterprising Reddit user. If you’ve got a cluster of friends playing the game and you all want to live together, it’s well worth checking out the sort of landscape you’ll be dealing with.

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Melissa McDonald

Soon to be replaced by Gems and Ultrabucks

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Mr_Planthead

What no one told you is that now in order to gain protobucks you’ll collect fidgetyspindles and turn them in at the wazzleflop vendor for fudgenickels which you can then convert into spudgenuggets through the faction vendor which will then let you exchange them for protobucks at 3.6 fudgenickels to the buck.

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Dystopiq

So Ncsoft e-currency integration has been removed. Methinks they’re selling Carbine off

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Nordavind

Do it like Funcom does: Funcom Points as the global currency and then specific currencies for each game, each worth the same and can be mixed and matched but not exchanged.

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luxundae

*wanders in off the street*

I, knowing nothing of Wildstar, approve of this change. “ProtoBucks” has a cooler ring to it than “NCoins.” Well done!

*wanders back outside*

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flying_dutchman

I feel bad for wildstar. It’s not nearly as bad as it’s population would indicate.

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Greaterdivinity

Same, but at the same time I can’t bring myself to stick around too long whenever I decide to play again. I enjoy the game, but I’m totally part of the “problem” (folks who enjoy it but don’t play due to low pop…which causes it to remain low pop -_-)

camren_rooke
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camren_rooke

They don’t want me to play. I took an extended break from City of Heroes and had just been back a month when the notice came out it was shutting down.

It could happen again! Do you want to take that kind of a risk on me playing your game?

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dinwitt

https://forums.wildstar-online.com/forums/index.php?/topic/155716-172-game-update-ptr-preview/

On the 1.7.2 PTR we’re giving players an opportunity to preview the upcoming Communities feature and test its functionality! To be clear, this feature is currently slated for release in a future game update, but we’re activating it for a limited time on the 1.7.2 PTR to get as much testing as possible and ensure that you all are happy with Communities by the time this much-anticipated feature is released.

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Jeremy Barnes

just let it die, ncsoft.

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dthblayde

Why? If people are still playing and the devs are still adding content..

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Legend Of Vinny T

Because “people still playing” and “devs still adding content” has never, ever stopped NCSoft before.

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TheDonDude

So?

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dthblayde

Again. So? By quitting under the threat of “NCSoft could shut it down!” only accelerates the self fulfilling prophecy of the game being shut down. Look at TSW. Since SWL was announced, and it was stated that all future development would be on SWL…. I logged into TSW the other night, to find I was one of maybe 4-5 people in London. Tops. Why? “They’re not going to support the game anymore, so why should I play?”

Same thing here.