Greed Monger creator says its failure ‘plagues’ him, offers recompense to backers
The long defunct MMO’s former owner, Jason Appleton, posted a lengthy mea culpa to the community over how everything went down and taking responsibility for it. “My failure with this game has plagued me now for years,” he wrote. “I truly had a dream and invited you all along for the ride with me, and I failed you.”
Appleton went beyond a mere apology, as he indicated that he was going to make some manner of financial amends with the backers of this project. He encouraged these players to sign up to a certain digital wallet, into which Appleton would deposit some cryptocurrency for them to sell when they so desired. Fans have until September 30th to link the wallet with their backer information.
“All I ask is that if things go very well for you, that you forgive my failure with Greed Monger,” he said.
Greed Monger was a fantasy sandbox that raised over $90,000 on Kickstarter in 2012. It started to run into some very public problems as a rift grew between Appleton and the game’s lead programmer, James Proctor. Both men quit and came back to the project at separate times, but ultimately the game was canceled in 2015 only to be temporarily revived in 2016 and then canned a second time.