Those big space battles will be taking place in plain old two-dimensional displays, of course, as the developer recently shut down its VR division (and apparently gutted EVE’s community team – we’ll have a detailed report on that soon). This prompted several developers to chime in and assert that the VR game industry isn’t dead, although the cutting loose of CCP’s heavy investment in the field certainly doesn’t indicate a robust installed base or healthy growth. The developers chiming in do admit that it’s not a field in which there’s lots of money to be made at the moment, although all things considered that alone doesn’t seem to have made the decision for CCP.
Source: Official Site, GameIndustry.biz