Paladins tests a new card system that attracts cries of pay-to-win

    
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Our empire of bad is collapsing

Let’s review. Paladins, as it stands now, has a system wherein characters get cards that can be used to power up playable characters. You craft them or get them from loot chests. The game’s latest patch removes that restriction entirely, giving every player access to every card in the game. So far, so good. Except those cards also need to be ranked up from rank I to rank V, with rank V being the most powerful, and every card players already own will automatically be ranked at III.

How do you rank cards up? Why, by getting duplicates of the same card. Except the crafting currency is also going away, so the only way to get a rank up is by pulling the same card from (all together now) lockboxes. Needless to say, players have already cried foul on this system, claiming that it unfairly forces people into paying without actually improving the game experience. There’s a whole video down below on just how bad the math works out for players; it’s worth a watch.

Source: Patch Notes, YouTube via Kotaku
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