The studio admitted that the idea of porting the action MMO to consoles took a while to gain traction in both the developer and publisher. The older consoles didn’t have enough hardware to run it properly, for starters, and handling the free-to-play model would have been more difficult a few years ago because of where Microsoft and Sony were at. Finally, Bluehole said that Korea’s relative inexperience with developing for consoles made it difficult to form a team to create the port.
En Masse said that specific beta and release dates for the console edition will be forthcoming.
Source: YouTube, press release