“There is a lot of love that went into building the landscapes of Eriador, Rhovanion and beyond — but the cracks in the plaster of our earliest regions are showing,” Elliott wrote. “To ramp back into building worlds, I was asked to take a critical look at Breeland and other areas to see what updated design principles and assets could be incorporated into our oldest of homes.”
As part of this project, he has overseen work on Breeland and given it a high-level polish pass that includes better graphics and “a few small surprises” for players to discover. Work will progress to Ered Luin and other parts of the original landscape as time permits
Source: Official forums. Thanks GumpsGang!