WoW Factor: There’s no fixing this Battle for Azeroth story

Nothing else has worked.

Let’s be totally clear about something: There is no twist waiting for this World of Warcraft story. It doesn’t exist. There’s no way that this story moves into its next phase and suddenly all of the nonsense that was added here is made all right or acceptable or… well, let’s face it, not atrociously dumb.

I’m putting that front and center because if you’re going to talk about World of Warcraft at the moment, you’re going to talk about the latest Warbringers short and the concurrent in-game events, and that means talking about the fact that this is dumb. I’m also trying to leave people who really don’t want to be spoiled for awful storytelling not forced into it, so be fairly warned; things get spoil-y real quick down below. So if you want to read about how catastrophically stupid this is, read on. If you’d rather have any remaining faith in the expansion not being a steaming pile of wombat leavings destroyed by watching the cinematic in-game, well, maybe hold off.

First of all, let’s just review.

That is what we’re dealing with here. And it’s stupid. Literally every part of this is stupid. We’ve gone beyond an incredibly dumb plan and into the realm of just having a straight-up war crime on screen.

It’s not even a crime done for any reason. Pay careful attention to the framing and the pacing. This was not some rational and carefully considered plan; Sylvanas makes her decision to burn the tree only when she’s called out on her actions, then takes the time to force someone to watch. The framing, pacing, and everything is entirely unambiguous.

To be honest, this is even more staggering when you consider that the whole reason things are this bad is partly because we’re seeing them in this order. If Sylvanas were burning Teldrassil as retaliation – if Undercity had fallen first? It would seem more morally ambiguous. For that matter, there are dozens of ways to frame it to at least introduce some ambiguity.

“If you knew what I knew, little elf, you’d be thanking me for this.”

So let’s be clear, what’s going on here isn’t an accident or inevitable or unavoidable. The construction of Sylvanas as a petulant and transparent villain is a deliberate choice on the part of the writers. The version of this we’re seeing now is what the developers wanted, full stop.

'Your side is led by a literal war criminal.' 'Sure, but your side... said something mean once?'

“But Sylvanas has always been evil!”

The defense squad – there’s always a defense squad for WoW’s bad decisions, somehow – has been parroting this one pretty intensely over the past few days. Unfortunately, this mostly shows how little people are getting the upset. Because yes, Sylvanas has definitely always been evil… but this is also still out of character for Sylvanas.

Consider the taking of Gilneas. Yes, Sylvanas was perfectly willing to use the Blight to take out the city… after a protracted military conflict in which the Forsaken were taking significant losses. She was using it as a siege weapon to finish taking the city, based entirely on her actual end goal, which was securing her borders against an enemy based right alongside her nation. It was her final resort when her other plans had failed, and specifically meant to leave the city itself intact to be seized later.

Sylvanas is, in every prior portrayal, an exceedingly pragmatic woman. She has no interest in much beyond her current goal. Until Arthas was dead, it was destroying the Lich King; once he was gone, it was ensuring the survival of the Forsaken. It’s debatable how much that even changed when she became Warchief prior to this expansion’s storytelling; in Legion all she does as Warchief is head up a secret mission to help ensure the Forsaken can perpetuate themselves. She doesn’t even order any of the other parts of the Horde to help her.

That doesn’t mean she’s never engaged in evil acts or taken far too much glee in spreading death and decay. The problem here isn’t just that this is evil; it’s that this is evil with no purpose. It’s not shoring up her borders. It’s not taking out a personal enemy. It’s not helping the Forsaken. It’s not even helping the Horde; it’s encouraging the Alliance to counterattack. It’s evil just for the sake of evil.

My theory, honestly, is that this plot point was an original plan for Cataclysm that just got hastily thrown to Sylvanas because she’s the Warchief. And if you look at it that way, it makes perfect sense. This is exactly what Garrosh would want to do, especially since he was far more interested in getting bogged down in the struggle in Ashenvale and so forth. But simply swapping in Sylvanas because now she’s in charge doesn’t work at all. It winds up with a Sylvanas who isn’t acting anything like herself, and in the process drags the entire Horde into being a bunch of unambiguously evil monsters.

This isn’t morally grey. These actions (which, again, were deliberate) are the actions of clear and destructive evil, without any subtlety. It moves Sylvanas from being an obviously evil woman who is still a good leader and a loyal ally to undermining her existing character and ruining everything.

Yeah, no, you guys aren't the victims any more.

No twists in the wings

The other big thing that’s been put forth is that maybe there’s a big twist, that when you know everything it’ll all make sense. Even Chris Metzen got in on this, and let me offer in response to that a hearty “sod off, and that’s dumb.”

Let’s make something clear. If a story keeps requiring the writers to tell you “keep going, it’ll make sense later, you haven’t seen the whole thing,” what you have there is a bad story. Beyond even that, this is the same defense that was used leading up to this story, an assurance that once you saw why Teldrassil burned you’d see that it all made sense and was super cool.

Did that happen? No. The exact opposite did; people saw that it was still really dumb and called it out on that. So believing it this time is essentially saying “sure, the last time you said this would all pay off it didn’t do so at all, but I bet this time it’s totally on the level.”

Doesn’t really work, does it?

But even beyond that, there’s the simple reality that there is no twist that could justify this. There’s no way, from a storytelling perspective, that we could get a new bit of story that would “fix” this and make it something other than intensely stupid.

Very fine people on both sides, sure, that's a great color on you.If we find out that Sylvanas is somehow under the control of the Old Gods with absolutely no prior warning or indication, it’s going to feel like a cop-out. It’s going to seem like the writers got backed into a corner and had to explain things away without having to kill Sylvanas, and it’s going to feel cheap and rather unsatisfying.

What if Sylvanas had some other motivation we found out about later? Like, she had to do this so that the Old Gods would know she was on to them or something? Equally unsatisfying. She still did something atrociously evil, but now she gets to bypass all of the consequences for those actions. It’s not supported by the framing of events, either, and it’s the same sort of trick that they tried (and failed) to pull off with Illidan in Legion.

And if we get to kill Sylvanas? Well, then she’s just being placed in the same position as Garrosh, doing a story arc we’ve already seen before, except falling victim to the universal law of diminishing returns (if something is cool the first time, it’s only going to be half as cool every subsequent time).

Or, of course, there’s the possibility that absolutely nothing will be done. Which leaves Horde players feeling like they’ve gone from a faction that can be evil to one that is definitely evil, Alliance players feeling as if they’re constant punching bags for the writers to victimize, and absolutely no one happy with the storytelling.

I’ve always felt like WoW requires you to take some bits from the story and polish them off while leaving the rest alone. It seems like that’s just the sort of methodology that the game encourages; you try to take what’s good and that’s got to be enough. But I find myself struggling to see what in the world we’re supposed to get out of this, and seeing the writers argue that we just need to see where it’s going ring particularly false.

We’ve seen where this is going. It’s here. And it’s stupid.

War never changes, but World of Warcraft does, with a decade of history and a huge footprint in the MMORPG industry. Join Eliot Lefebvre each week for a new installment of WoW Factor as he examines the enormous MMO, how it interacts with the larger world of online gaming, and what’s new in the worlds of Azeroth and Draenor.

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I have only just resubbed to WoW and from what I have seen of the post-Legion, pre-BfA story line is Sylvanas going completely bat s**t crazy and people calling for Saurfang to step up and lead the horde to be more honourable again.

My guess is that she will be the main raid boss at the end of the expansion.

Kind of makes me wish I would a Horde player to see how it plays out.


Sylvanas is really Onyxia in disguise…
I mean, it worked on the Alliance side didn’t it?! Totally called it.

Kickstarter Donor

This is the first expansion without Metzen and it shows, for the first time I am not enjoying the story or expansion intro quests, it feels half baked and full of holes, sorry but I have played since vanilla and this is really blizzard not at its best in storytelling, something is missing here.

I am hoping this is just a big bump in the road and it improves through the expansion, but I agree with you here Eliot.

Cruciator Îî

I find this ungenerous assessment of the very best narrative Blizzard has ever offered in the 13 years since I started playing WoW to be thoroughly disappointing (as I have those many others that echo its sentiment).

Rather than hash out a long-winded argument in the comments section about why I find it so (I’ve done so at length on the official forums) let me simply offer my own very small fan fiction that attempts to briefly capture the paradoxical mystical meaning of meaningless/purposeless/nihilistic evil, which not even Garrosh (who was at least motivated by power and racial dominance) represented as well as Sylvanas now does (also posted to the official story forums):

Oh, the places they’ll go…

The life of every Kaldorei child burned alive this eve was our sacrifice to the Heart of Shadow, in defiance of and in service to the Light— for the Void is the hollow Heart of the Holy.

Yet, even more profound than those elven bodies consumed by our flames—even more profound than the ashes of the World Tree itself—is the soul of each and every honor-bound Orc, Tauren and Troll whose spirit was broken by her participation in our new war, having torn through Ashenvale and Darkshore with a ferocity not shown since the Orc’s demonically inspired invasion of this misbegotten world.

Our Dark Lady was careful to ensure that Teldrassil burned by their hands, making them ours. By her hand we have violated their sense of meaning and purpose so severely, defiled their honor and spirit so profoundly, that their hearts and souls will be made as undead as ours. To have ravaged this land and its noble people so savagely, without discernible purpose or benefit to the Horde—without any reasonable sense of honor—the once equally noble tribes of the Horde will be without means of justifying their actions—of living with them—even to themselves.

And as the trauma of what they have been party to—what they have done with their own hands—comes to a crossroads with surviving the fierce vengeance of the Alliance, they will have no stories to tell themselves, no words, nor priests, nor chiefs to which to turn to give meaning to their struggle to save their now perpetually jeopardized lives…besides our Banshee Queen.

And then…oh, and then…the things their hands will do…

Cyclone Jack
Kickstarter Donor
Cyclone Jack

Two things. First, are there any remaining uncorrupted World Trees left? Last I recall, most were corrupted by the Emerald Nightmare. If this was the last, then perhaps this leads into the Emerald Nightmare. Is the Nightmare even still a thing? (last I played was 1st month or two of Cata)

Second, where is the marshmallow vendor? Nothing quite like roasting some marshmallows over a fire. Maybe make some smores. ;)


I’ve only dipped my toes into the last few WOW expansions. Typically just to see a little of the story and play a new class. Then I am gone again. it doesn’t hold me like it used to. These recent revelations and story bits have left me laughing out loud (seriously they are that bad). I have zero interest in participating in this expansion and I have turned into one of those awful gawkers that just watches the fiery wreck from the sidelines. Terrible.

John Kiser

I’m of the thought that Sylvanas will end up having to answer to the rest of the horde for her actions at some point during BFA.

Kevin McCaughey

I don’t care what the lore is, I just look for the yellow explanation mark and kill stuff marked on the map. Over and over and over again.

Randy Savage

Meanwhile Shandris Feathermoon, General of the Sentinel Army, commands the war effort for all of Kalimdor from her stronghold in Feralas which just happens to be right freakin’ next to Silithus.

Why would the Night Elves bother to bring Azerite shipments all the way north to Darnassus, which is just a glorified treehouse with no real military force stationed there, when it would be much easier to strike out from Feathermoon Stronghold in Feralas and take the Azerite shipments around the southern tip of Kalimdor, which is the much quicker route to Stormwind?

Every aspect of the story so far reeks of a forced narrative just to create a faction war for the sake of gameplay because Blizz didn’t want to make a “big bad guy” themed expansion right after having one with Legion. Let’s face it: the story has always been an afterthought with the Warcraft IP going all the way back to the first RTS game. The fact that people are caring this much now shows that Blizz must’ve really mucked it up, even by their standards.


Ever since I booted Vanilla WoW for the first time back in the day and was about to create my character, I lookes through the available races.

I saw the Alliance side – Generic humans, Night Elves(kinda exotic when you’re used to “just elves”), Generic dwarves and Comic Relief gnomes… what else could gnomes be for?

Then the Horde – green orcs… typical RPG, blue trolls, bipedal cows and… ugh… undead corpses/zombies?… WTF?! Disgusting…

Yeah, those were my thought about playable undead in WoW at the time (I still find them disgusting and repulsive and if it were up to me, I will wipe them out from the face of the planet).

So with that I concluded that the Horde being comprised of ugly beasts and disgusting abominations were obviously the bad guys.

And the Alliance being comprised of humans and other, good, normal and not ugly races, were obviously the good guys.

How more obvious can it get? Not only that, but in games and other instances, blue is considered good and red bad, so Alliance being blue means they are good and horde being red means they are bad.

If that’s not the case why didn’t Blizzard made the Horde yellow and Alliance green? Obviously they won’t make them black vs white, but so many opposing color combinations exist, why would they pick red and blue unless their original concept was that the Horde are the evil and the Alliance are the righteulous?

Obviously with timd this concept has been diluted to the point where both sides have to join forces to fight a common enemy. And after so many years people end up believing that neither side is good or evil. If that’s so and we ignore briefly the fact that WoW is garbage comalpared to what it was in Vanilla and Blizzard are only milking it for money and have no intention of finishing the story…

how do you expect the story of Warcraft to end?
Alliance and Horde unite and defeat the demobs and old gods and live happily ever after?
The old gods/Burning Legion finally defeat the inhabitants of Azeroth abd destroy it for their agendas?
Another cataclysm compeletly kills the inhabitants of Azeroth and nobody is left?
Alliance/Horde defeat the other faction and destroy them/ assimilate them into theirs?
They sign a peace treaty where Horde gets Kalimdor and Alliance gets Eastern Kingdoms?

Nah, too good to be true, WoW’s story will never finish, but if it were to finish, my take is Alliance being the good guys and Horde the bad, Alliance fight the Horde and keep stricking mortal blows and the Horde is being lead by delusional dictators like Sylvanas and Garrosh who cause the rest of the Horde heavy casualties and eventually those members of the Horde who have little sense in them contact the Alliance and offer their help in defeating those despotic leaders and thus eding the war between both and the remnants of the Horde being left to leave in peace as free people not bound by any political power as well as the Alliance effectivey disbanded since they have nobody to fight anymore and everyone is only focused on rebuilding the world – clearing the plague lands, reclaiming Stratholme, clearing Felwood and Duskwood from what is plaguing them, etc.

TL;DR Horde are evil, Alliance are good, WoW story ends with good Horde helping the Alliance defeat the evil Horde leaders, both factions are disbanded after and everyone lives in peace.

Bruno Brito

I got it: You’re the kind of person to base every assumption by appearances.

clearing the plague lands, reclaiming Stratholme, clearing Felwood and Duskwood from what is plaguing them, etc.

Considering a huge portion of the advances in these regions are from the Cenarion Circle, that embrace Taurens, your concept of Horde = bad doesn’t hold up.

Specially when Warcraft is a war that shouldn’t be taken at face value. That’s why people are pissed with this turn of events, because this isn’t morally grey. It isn’t even moral.


Hate to break it to you but wars can’t constantly be morally grey between the Horde and Alliance. At some point they can’t keep finding disagreements worth fighting over, with one side being misunderstood by the other. THAT makes for garbage tier storytelling just to fit an MMO’s mechanics.

If it was an evil leader on the side of the Alliance no one would bat an eyelash and go “suck it up now you know how the Horde felt with Garrosh.”