Ashes of Creation preps for September’s Alpha 1, shows off its action combat

    
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Need a good dose of Ashes of Creation news to spice up your week? Intrepid Studios popped its head back up to talk up the game, starting with the revelations that Ashes is going to make an appearance at Gamescom next week and kick off its Alpha 1 testing next month.

The Alpha 1 test will span seven months and cover 100-player open world battlegrounds, 200-player castles and sieges, and the city horde mode, which challenges players to work together to protect a town from rampaging NPC invaders. At some point down the road during this test, name reservations will open up for backers.

Lead Developer Steven Sharif also popped onto Discord to share some other tidbits about the game features and systems. If you wanted to know if crossbows will have scopes (they will), if there would be quest dailies (there will not), and what surprises weapons will hold (some have skills!), then you’ll want to peruse this list.

Intrepid whetted fans’ appetites for this upcoming MMO with an action combat gameplay trailer. Where is this trailer? Where might you find it? Don’t fret, it’s been waiting for you below… waiting for you all your life.

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sigtyr

PvP, PvP and action combat. Might be a brutal wake up call for many backers.

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Dean Greenhoe

Disappointed. If the UI was included so I could at least make some heads or tails out of what was going on then I may have had a better impression. Still have hopes for the future.

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Crowe

Hmmm. That looked far more actiony than I expected. Like way over the top. (not what I was hoping for unfortunately)

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Nick Smith

Oooh looks fun!

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Solaris

The wand combat gives me goosebumps. Can’t wait for Alpha 1!

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Rhime

Avada Kedavra!

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Joe Seabreeze

Pretty much the only mmo I’ve cared about in years. Looks like it’s coming along nicely. I’d say a little less spam and roll type combat and more focused exchanges (slow it down a tad and give it a bit more realism).

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Sana Tan

That sounds good to me, I don’t like absurdly fast paced combat, specially cause lag.

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Carebear

seems more like ESO than BDO… Yes I know its alpha, but usually Physics, movement, animations are hard to change a lot… we dont talk about graphics here or systems optimization…

I dont think the combat will be at BDO levels, but if they are less greedy than BDO, and dont force pvp on our throats, then I can see it having a good playerbase..

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Sorenthaz

Looks pretty good for what is essentially the first phase of a combat pass. Kind of looks like it’s similar to BDO’s combat based off of that video. Phase two though will be adding in action/tab skills and make the combat more hybrid-esque.

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Arktouros

Yea looks more like ESO/Darkfall than BDO for sure. I half expected them all to be bunny hopping around with how much crazy strafling they were doing.

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Arktouros

The big difference is the in combat between this and BDO is movement.

Most of the movement in combat in BDO comes from using abilities. For example a move that simultaneously attacks while moving you forward or to the side. Attack and move in same ability. This gives BDO’s combat it’s flow to it which is why people usually rave about the combat system there’s a lot of movement/counter play going on in combat rather than one big spammy mess.

A lot of the combat here seems to be mostly auto attacks and strafing while weaving in various abilities which is more similar to ESO or Darkfall. ESO especially is very spammy where you’re mindlessly throwing out auto attacks while trying to land big moves.

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Sorenthaz

GW2 also came off that way from what I remember, at least back some time ago when I actually played/paid attention to it.

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Michael18

I wasn’t aware that the combat leans so far toward the action side. Did they change this recently?

If PVE is also that hectic, I can’t imagine playing this for very long.

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Sorenthaz

This is basically the first stage of combat testing. Their second stage of alpha testing (estimated to be like April/May/June) is going to incorporate more traditional tab targeting elements and it’ll be more of a hybrid.

Phase Two of Alpha One, which will be accessible near the beginning of 2nd Quarter 2019, will feature our Hybrid Combat testing of Action/Tab skills that players will be able to customize through their class skill tree.

Phase one is focused primarily on the action combat and PvP/Horde modes.

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Michael18

ah, sounds good. THanks for the info!

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Sana Tan

Wow, I want. :D