Check out a short documentary on designing armor in Star Wars: The Old Republic

Gotta protect that shoulder.
There’s a certain look required to make Star Wars: The Old Republic characters come to life. It has to be memorable, yes, but it also has to make sense in the context of the universe (an NPC can’t strut around in bunny ears and a polyester lounge lizard suit) while also not looking like it comes directly from the movies taking place 3000-odd-years later. For those curious about how this is assembled, Swtorista has put together a short documentary on the process of designing armor for the game.

While the documentary is only 12 minutes long, it covers aspects like designing for NPCs to reflect their values (complete with feedback and interactions with the writing team) as well as drawing inspiration from outside sources and collecting feedback. It’s not as simple as just pulling together pieces from an existing template, either; there are always new elements to consider and an overall aesthetic to keep congruous. Check out the whole thing just below for a look at what goes into keeping your Jedi in setting-appropriate gear instead of hot pink overalls.

Source: YouTube; thanks to Swtorista for the tip!

No posts to display

newest oldest most liked
Subscribe to:
Rolan Storm

Hero Engine can’t implement this brilliant design of theirs. To be honest concept art looks great, in-game armor is… well, fine I guess.

Loyal Patron
Patreon Donor
Kickstarter Donor

Oh, good, I wanted to know how butt-capes became a galactic fashion standard.


I like big butt-capes and I can not lie.

Patreon Donor
Loyal Patron

Nice to know people behind the designs and to hear them talk about their work, world building in video games is one of the coolest jobs IMO, i like how designers point out few details in the design and the meaning behind them, something i should look for more now :-)


Any other genre and this game would be dead in the water, old news, a punch line. Mmos are so thin that this garbage still hangs around like limp bizkit albums did in the 90s.

Literally the star wars game nobody asked for and sadly the last bastion of the EU that disney hasn’t struck down.


I wish they would let the person who redesigned Acina, do that to 75% of the gear in the game.