Star Citizen’s CitizenCon didn’t help make as much money as last year, but damn it made a lot

    
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So, how much money did Star Citizen make last week as a result of its CitizenCon push and concomitant ship sale? A lot. Eurogamer’s napkin math put the one-day CitizenCon haul at $379,254, with nearly as much the next day. Usually, the game hovers “only” in the 20,000 or so range on the daily. VG247 counted out a total of $1.3M over the course of just that one week. It brings the game up to nearly $200M total.

Worth noting is that last year’s CitizenCon saw a one-day peak of $896,567 funds brought in, with the day before and after bringing in over $400K apiece, more than this year’s peak. (We wonder if that’s not a result of the concurrent ship sale being a bit more exclusive this year.)

Meanwhile, more goodies have continued trickling out post CitizenCon. If you weren’t impressed with the borky face-over-IP system shown on the big screen at the event, you might be slightly more impressed by the video recorded by YouTuber Robbaz. If not, you’ll probably still crack up as he puts the system through its paces to see just how goofy it is right now (but also how much potential it has!). A madman on the quest for space crocs… at least until the next CTD.

YouTuber The Extra Mile has up a video of the graphics quality and framerate of alpha 3.3, which went live for all backers last week.

But this is the stuff that gets my attention: Here’s how far Lorville’s come over the last year.

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