Choose My Adventure: Taking the steering wheel of Star Citizen

    
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Star Citizen’s recent free fly event, and in particular the time I spent with MJ and friends riding an extremely swanky ship, has gotten me to dive further into Star Citizen than I ever have previously. During the free week-long rental of various spaceships, I was merely content with enjoying the ambiance of carefully crafted ships that felt like they were built by an obsessive model maker, but now it’s time to actually dig into Star Citizen with this edition of Choose My Adventure.

I’m not lying when I say I haven’t actually played the game. I think my last dive into Star Citizen was during the 1.0 patch series or so, when all you could do was wander around the Self-Land hangar and admire the ship you have with your starter pack. As of this writing, the 3.3 patch has added some more content to dig into — emphasis on some — and I’d like to root around a little bit of everything over the next month. Still, where to start first is where I need your help. First, though, a bit of information on what I have available to me.

Right now I have two ships available to me: the MISC Freelancer and the Aegis Avenger Titan. These ships stood out to me the most during the free fly events, and since I was pretty tired of the dumpy little Aurora MR that came with my starter package, I decided to trade up and improve my hangar options. Just this one time, though.

The Freelancer stands out to me as a great space truck; a sort of Winnebago that’s capable of interstellar flight. It has this workhorse aesthetic that I adore quite a bit and steers like a bus, but in a pleasant sort of way. It feels substantial. Of course, that also means it’s not exactly the most amazing combat ship, but its weapons complement seems like a reasonable array of things to defend myself with.

The Titan, meanwhile, is what I understand to be a great all-arounder. This feels like the kind of starter spacecraft that the Aurora MR wishes it were, with nimble maneuvering, a satisfying bundle of weapons, what appears to be a decent amount of defense, and space enough to at least carry a few things. Plus it has a sleeker and more satisfying shape than the Aurora, which I often referred to as a shuttlecock with a space engine.

Finally, there’s one other option I have floating in my mind and would love some help with: the MISC Prospector, which is effectively a mining ship as its name suggests. I watched one of MOP’s readers Scopique broadcasting some mining on livestream with this particular ship, and mining looked like a huge amount of fun to me. Tedious, but an entertaining tedium like crotchet or cross-stitching, if that makes any sense.

Of course, there’s always pilot’s choice, which basically means I make up my own darn mind and choose the ship I want to pilot, whether it’s for the sake of changing things up or to best suit the parameters of the mission.

So that leads into our first poll: which cockpit seat should I plop myself in to?

Which spaceship in Star Citizen should I use?

  • MISC Freelancer. Space truckin' ahoy! (25%, 75 Votes)
  • Aegis Avenger Titan. Keep it simple and safe. (31%, 92 Votes)
  • MISC Prospector. There's gold in them thar hills probably. (30%, 90 Votes)
  • I can't decide: pilot's choice. (14%, 43 Votes)

Total Voters: 300

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Next is what to do with myself while in-game. The oft-repeated refrain is that Star Citizen just doesn’t have anything to do, and that’s not quite the case. There are things to do, just admittedly not a lot of it or not much of consequence to the machinations of the game’s wider universe. Still, as I mentioned previously, it has been a while since I hopped into the game, and there was even less to do before, so this will all still end up being new territory.

There’s the persistent universe, which has missions you can take up, exploration you can do, and mining to be had. There’s the Arena Commander module, which basically has you entering a dogfight with the ships available and seeing how many waves can be taken out. Then there’s the Star Marine portion, which is essentially the FPS game.

I haven’t really done any of these activities, so I’m wide open to your suggestions. Bear in mind, though, if the mining choice wins out, I am going to have to get a mining ship or find out how to mine otherwise, which I’m pretty sure requires a mining ship.

What should I do while in Star Citizen?

  • Exploration. Go jumping around from point to point and see what's out there. (42%, 126 Votes)
  • Mission running. Take on ALL the contracts! (30%, 90 Votes)
  • Star Marine. Let's see what this whole FPS thing is all about. (4%, 12 Votes)
  • Arena Commander. I want to see how you do against waves of enemy ships. (3%, 10 Votes)
  • Mining. Crunch on those rocks! (20%, 61 Votes)

Total Voters: 299

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All polls will close at 1:00 p.m. on Friday, December 7th, so be sure to get your votes cast and help me traverse the ‘verse. I’ll be sure to report in next week with what I experienced in my opening chosen adventure with more polls. Naturally.

Welcome to Choose My Adventure, the column in which you join Chris each week as he journeys through mystical lands on fantastic adventures – and you get to decide his fate. Which is good because he can often be a pretty indecisive person unless he’s ordering a burger.

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mike foster

this makes me happy

stuartgt
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stuartgt

since I was pretty tired of the dumpy little Aurora MR that came with my starter package, I decided to trade up and improve my hangar options.
[Freelancer, Avenger Titan, Prospector]

$110, $50, and $155 respectively.

Do you often spend $300 on DLC for a game in Alpha development and years away from full release? Is this a statement on the grind required to earn the ships in-game now, and Paying (2Win?) is the only realistic option available to you?

Thanks for your answers, testing-time, and commentary regarding this game :)

deekay_000
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deekay_000

made this gif from a space battle over grim hex blockading the illegal widow trade from yela

comment image

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Natalyia

Star Citizen is alpha. Really alpha, not marketing “we’re shipping this next month” alpha. :) If your goal is to hop on and go “Hey, let’s try X and see what happens” there’s fun to be had. If you’re expecting a game with “meaningful progress” and smoothly functioning gameplay loops, you’re gonna be very frustrated.

That being said, currently mining seems to work, as do investigation missions, and “ECN alerts” (go to an NPC ship’s aid, and surprise! pirates!). Any mission where you have to deliver something to someone is pretty hit-or-miss. The NPC you’re supposed to give it to often won’t bother to respond to you.

Running cargo works until you crash (literally or programatically) with all your assets in the now-gone ship. (this has never happened to me.) Don’t tie up all your savings in one cargo run.

There’s also an FPS combat mission I’ve not tried, but apparently works (I suspect I will die a lot…) All the missions, though, will take you someplace you likely haven’t been before, so they’re worth doing just to go sight-see.

I see alerts for races (ground, hover and ship) pop up occasionally, but haven’t tried those.

The game resets you back to your starting money every patch, and you can’t lose your ships so there’s no real risk in trying things out just to see what’ll happen.

I did manage to earn enough last week to buy one of the dune-buggy-like Cyclone ground vehicles, and a rail-gun. So there’s stuff to buy, it’s just not likely you’re gonna earn your way to a giant assault-ship.

See you around the ‘verse :)

GladiusYela.jpg
deekay_000
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deekay_000

just wanna note that 3.3.7 which was deployed today promises an overall bug fix and polish pass on mission related content and system like npc ai both spce and ground(fps).

been hearing good things today in game but as always there will be often game breaking bugs.

-sovapid-
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-sovapid-

Um, like this from the patch notes?:

“Many delivery missions will not update or will have markers spawn in bad locations.:

deekay_000
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deekay_000

yes that is one type of mission. there are a number of types of missions.

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Hikari Kenzaki

I picked the Prospector and Mining so I can use you for resou… support you. :)

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fast cart

Something from the Star Citizen subreddit. Hope it helps…

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cmdr_cotic
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cmdr_cotic

I saw the goons had done their own take on this and I must admit it did make me laugh

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Joe Blobers

Cmdr, next time the guy who did this edit could makes it even shorter with one single answer: Crowdfunded model.

Overall I will take so called Goons reaction with a big pinch of salt.. because most of those “Goons” reference are mostly about the general “Negative-nancy” few fellows are trying to surround SC with, not the Goons from EVE.

cmdr_cotic
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cmdr_cotic

Ok Joe

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dsmart

Are you seriously raging over a meme?

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Joe Blobers

DS, did you bought the compilation of assets on Humble Bundle to finish your 16th iteration of the same game?

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Ironwu

I checked back through the columns as I did not remember ever voting for this as a CMA selection. I was correct, there was no poll.

Since you decided on your own to do this without the customary input, I think you should just go ahead and do whatever you want to do now.

I know I certainly would not have chosen this to spend time on.

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dsmart

Yeah, I was wondering about that as well.

Also, I don’t know why he is doing this after the 8 day free-fly has ended and all the free ships have been removed. Which means that unless he wants to spend $155 on a Prospector, he’s not going to be doing any mining whatsoever.

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Ironwu

Maybe he has ‘bought in’ on SC. Which makes this CMA a pretty crappy deal for the readers, at least for me as I don’t have the sort of cast to waste that these mission types he is talking abut require.

Or perhaps this whole exercise was done back when it was Free-Fly and that is why there is no ‘Choose’ in this at all?

Who knows. I would certainly like to know what the deal is.

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dsmart

Well he’s not talking; so we just keep guessing.

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Joe Blobers

DS… No need to spend a single dollar to test Mining… Prospector can be buy/rent with aUEC (in game credits).

Here are two screenshot .. not only Prospector is available right now but also much bigger ships, again as per screenshot taken in Lorevill taken minutes ago in PU 3.3.7… with +30 fps despite having a 5 years old Rig (I5 + Gtx 1070).

Proving you blatantly lied once more as you can’t pretend not knowing it as you literally live on CR’s back to dissect every single change happening in SC.. with your well know unbiased “opinion” of course :)

Also that information have been spread widely several times since weeks.

Squadron 42 - Star Citizen Screenshot 2018.12.06 - 09.29.59.28 small.jpg
Squadron 42 - Star Citizen Screenshot 2018.12.06 - 09.28.30.84 small.jpg
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primal

i wouldnt bother dude. Smart will get his comeuppence if his game ever launches. his only saving grace with it right now hes switching to an engine by people that actually know how to make game engines… epic, instead of the dumpster fire engine he created. he’ll still be using assets that looked good 20 years ago though

and your screenshots dont have the framerate on them

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Joe Blobers

The funnier Primal is that I don’t even bother :)

I was just pinpointing to Readers passing by, in case they don’t know him… yet, the fact he switched to “collapse 90 days for sure“… in 2016 to “fps decrease when more assets on screen” (lol) and know to blatant lie, everybody can prove in seconds by just login in 3.3.7

Here another screenshot with fps: 31.6 (max graphics settings, V-sync:Off). I managed consistent +50 fps out of city.

Squadron 42 - Star Citizen Screenshot 2018.12.06 - 14.03.12.97 small.jpg
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Schlag Sweetleaf

Good luck to you Chris:)

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ichi sakari

Greetings from The Humungus!
The Lord Humungus!
The Warrior of the Wasteland!
The Ayatollah of Rock and Rolla!

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Dug From The Earth

does the current alpha improve the games performance?

3.2 barely ran at 30fps, often dropping much lower.

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fast cart

3.3 introduced Object Container Streaming and folks have been commenting all over on improved game play. Loreville, a landing zone on the new planet called Hurston, still has mediocre FPS though.

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ichi sakari

3.3.6 ran very well, but that may have been because CIG disabled some stuff (NPCs mostly) for the Free-Fly, 3.3.7PTU has that stuff turned back on and the frames have dropped. If Chris plays 3.3.6 (the current live build) the FPS should be good

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dsmart

LOL!! No. It does improve in certain areas, but it’s so aggressive in some aspects that it just unloads assets seemingly on a whim.

The biggest issue is that once things are back in rendering scope, the fps tanks again. I mean, this is a fact. So don’t listen to these guys.

Lorville is a lost cause. No wonder they walled it off. But it makes for some nice screen shots and 15 fps videos of zero gameplay.

But hey, look on the bright side, as I wrote in my latest year six blog, we’re entering year seven, and they’ve raised $209M without ever having to deliver a game – of any kind. Ever.

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Joe Blobers

Quote DS: “the fps tanks again. I mean, this is a fact”

So you discover that in game, depending on assets surrounding a player, fps can drop? Thanks DS, this is an information that nobody would have ever known without your expertise.

You failed to mention that before patch 3.3, fps were around 5 to 10 fps for average rig, with stuttering affecting fluidity several times per minutes.

Thanks for pointing out that CIG did in fact double and even triple fps in one single patch. And because of the current Alpha status of SC, more performance improvement are planned all along 2019. Visible when expanding the Star Citizen Roadmap.

Definitively worst reading for any gamers. By the way the one not delivering a game of any kind is you DS.

You like facts? Here are some:

What DS wrote in 2012 about his last attempt LOD (know by gamers under the nickname of Last outrageous Disaster):

Quote DS: “We’ll be making money in month two, [Sony] will be crying in month six.

Result in 2016 : > On Steam since 2012… selling 90$ package… and remove from Steam with zero refund (you know because Steam policy… not his fault, it is never DS fault.. he was probably forced to go to Steam).
After 4 years on Steam the average players per day was 2 (yes two… 1+1)… an MMO superior to Planetscape 2 and SC together, as per his claim….. :)

I can’t resist to add a picture… Beware this is also how the 3D model is in “game”… the funnier is that SQ42 and SC (2 triple-A with no competitors) will be out before he even “finish”… :)

DS you are the one scamming gamers from decades… not CR. This is factual or if you prefer, call it an opinion :)

Line Of Defense .jpg
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TheDonDude

Go for a Prospector so you can try out Mining. The Avenger Titan and Freelancer overlap a fair bit in what they’re capable of.

Beyond that, flying around randomly and marveling at the graphics is the main thing to do, as missions are super borked right now.

deekay_000
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deekay_000

missions have had bugfix and etc etc pass as of today’s 3.3.7 patch actually! been hearing good things.

besides that most of the merc missions were completeable prior to this.

but there’s no missions in the hurston system still