Nexon had a record-high 2018, but it’s got only mobile titles coming westward in 2019

    
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If you were hoping for some eye bleach after the financial reports from Blizzard and NCsoft yesterday, then I’m sorry – Nexon is not going to be your tincture of choice, in spite of the fact that the company had a record-high year, with record revenues and incomes that offset a weaker fourth quarter. That’s because the story has much the same result for western MMO gamers as NCsoft’s: While more than three-quarters of Nexon’s 2018 revenue came from PC games, it’s not actually planning to launch any new PC MMOs outside of the Korean market this year.

Nexon says that MapleStory and MapleStory M in particular performed well in Korea, as did Dungeon & Fighter in China (for scale: It makes almost twice as much in China as it does in Korea and twice as much in Korea as in the rest of the world).

Among the PC games Nexon is working on is Project BBQ, though we don’t know whether it’ll ever come here. The company does say it’s “preparing multiple mobile games for 2019” for the North American and European market, including Durango and Final Fantasy XI R.

MMO players will recall that Nexon’s ownership is currently attempting to sell almost the entirety of the company for its supposed value of $8B US. The South Korean company is traded on the Tokyo Stock Exchange, where its stock had a solid year, especially compared to US game companies, and is up on the news.

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Chosenxeno .

All these companies are going to where the dummies are. No one who plays Mobile MORPGs can do end game. Too expensive.

Mewmew
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Mewmew

If Nexon doesn’t want to bring Project BBQ over to the West, I hope they let someone else do it. *Somebody* would definitely want to if they’d allow it.

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rafael12104

Hmm. Maybe we, the MOP crowd, are missing something. Are future generations going to mobile gaming primarily? Exclusively? Heh. I don’t know.

But I’m banking on the old pendulum swing. You guys know the one because we get run over by it from time to time. The mobile market will continue to be over saturated so that real profit will come elsewhere.

All I know is that when I’m finally in an old folks home, you best not bring me a mobile game when you visit! And get off my computer!!!

xpsync
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xpsync

Posted image does not show.

xpsync
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xpsync
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rafael12104

OH awesome! Lol. I need to make one now.

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rafael12104

.

getoffmypc.jpg
xpsync
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xpsync

Thx man!

How you get it to load on your mop profile?
i get *.jpg Sorry, you are not allowed to upload files.

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rafael12104

I downloaded it to my system and then just linked it.

xpsync
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xpsync

Hmm… same but different result. Weird oh well, thx looks better when you can actually see it and not a link.

and don’t worry i’m in truck ready to hightail to get supplies (food drinks) once you clear the pesky vermin. You know so we can game at least a week straight.

Mewmew
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Mewmew

Most of the MOP crowd is missing what mobile is yes, but PC isn’t going anywhere either. Usually when I’m on a site like this, I have to defend mobile, and when I’m around mobile sites and people I have to defend PC.

The truth is neither is going anywhere, both have ways of making a nice profit (mobile is usually a bit more sketchy and cheesy in their profit making but not always).

A lot of mobile games are evening out so that the gacha aspect isn’t so bad, but a lot still go full into it. PC companies see the billions being made and often want to dip their toes into that money pot as well but normally get slammed when they try to go too far that way.

It’s funny how much some of these games make and how little goes back into them considering. All that money basically is to line the pockets of the top brass.

You can make far more money in mobile with much less effort *if* it takes off and is a hit. The world is starting to rebel at lock boxes a bit though, thankfully.

Still there is stuff on PC that just doesn’t play well on mobile, both because it’s better with a keyboard and mouse and because of the battery drain etc. Simply put neither is going anywhere, the more serious and deeper stuff is still going to be on PC for a very long time to come.

While mobile is getting pretty advanced, PC advances right along as well and keeps its lead. The beauty and complexity you can get in PC games just doesn’t translate into mobile as of now. And when mobile advances enough so it does run the games we play on PC today, PC will have advanced even more that whole time to a new level too running even more fantastic stuff.

There is nothing to worry about from either camp, both will still be around for probably as long as all of us are alive :D

xpsync
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xpsync

True, consoles are still around even though they don’t control much better than phones. The PC is so superior to any platform. But now games are heading toward even more simplification, and that’s why we get upset.

EA’s cloud gaming service have already admitted they are aiming to make games even more simplified, and that’s why we get upset. It’s coming down to watching it play itself, zero challenge.

What’s funny is all the complaining years ago about how MMO’s had a subscription fee, they did away with it only to have everything under the sun come with a subscription later on and i guess peeps are fine with that; EA quote “people are more receptive to subscriptions”

EA wants you to be able to game anywhere you can run netflix, and you know every other conglomerate game company will be looking at this direction too. So yea you can still play on the pc, it’ll just be the same crap you can play on an oscilloscope.

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PanagiotisLial1

Mobile mmo gaming rise may eventually mean almost the end of PC MMORPGs in the future. I dont like it but its possible in the future our options will be limited only to already existent PC MMOs

xpsync
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xpsync

It’s not a good trend, at all.

Problem is they can make pos games which entertain peeps for a few minutes at a time when they are bored, they are not what we would classify “gamers” just regular peeps whom need to kill boredom.

They’ll throw a few bucks at it cause why not, times that by millions voila, making way more money than a game which takes years to make with massive upfront costs.

So you can spend a couple months throwing together a pos game with low upfront costs with potential to make millions, didn’t work, try again it’s only been a few months.
OR
You can invest several hundred million, take up to 5 years, trends change in that time, and hope it works out.
OR
You can fire up an emulated SWG and not worry about it and enjoy gaming again.

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PanagiotisLial1

Yes its also quite cheap to make, both in amount and quality of graphs they need to buy and from personel they need to hire. So its low cost-high profit “cheat” for them

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Robert Mann

Na. They said the same about computers vs. consoles in the 80s. Computers were going to end the home console, because you could not buy them at a decent cost…

Where there will continue to be the status quo so long as people buy the trash that is so common, and allow the terrible monetization practices to thrive, that does not mean the end of the PC MMO, nor PC gaming whatsoever.

Instead, expect to see consoles and PC continue to do their thing, while mobile continues to do it’s thing. Simply put, there’s too many disadvantages to mobile until they can rectify some big things (controls and costs being the big two I believe) to have any chance of destroying the market.

The truth is, though, that most companies will chase the easy money, just as xpsync noted. No matter the platform. And the truth is also that there will always be those foolish enough to jump into that trash.

xpsync
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xpsync

Agree, it’s just easy money atm, once it’s overly saturated and you can’t stand out from the crowd, it’ll balance back out.

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Robert Mann

That, and actual well done titles continue to consistently show their value. Regardless of platform.

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PanagiotisLial1

I think things will change mainly when cost for development on phones will start to close to costs for development on PC. The way it is now they dont even need many “clients – gamers” to make a mobile game profitable. That will happens when phones advance further and graphical requirements will cost them far more than now