Nexon posted a strong first quarter in 2018, with its earnings call reporting that the game publisher raked in $827M in revenue (a 21% year-over-year increase). The company did most of its business on PC (84%), although mobile (16%) continues to be a significant factor in its success.
Most of Nexon’s focus continues to remain in the east, as both China (67%) and Korea (22%) pull in a vast majority of its earnings. The company singled out the the performance of Dungeon and Fighter, MapleStory, and Durango: Wild Lands for praise.
Coming down the pipeline in North America this year and beyond is MapleStory 2, Durango, MapleStory M, and Final Fantasy XI Mobile. Speaking of the mobile version of FFXI, purported screens were leaked on Reddit that showed this still-beautiful game in action.
We spent most of this week watching the slow-motion (and not-so-slow-motion) implosion of a well-known company, so it’s easy for big beta news to have been put on the sidelines. For example, did you notice that World of Warcraft: Battle for Azeroth is in beta testing now? Any other week that would be up for headlines! It kind of got tossed to the back burner this week.
There was other news, too, including lots of launch dates. Don’t believe me? Well, just check this out:
- We can start with Durango: Wild Lands as it approaches launch on mobile. If you felt like there were not enough dinosaurs on your mobile device, that comes out next month.
- Open beta is arriving for Legends of Aria in June, or at least that’s the plan. No precise date just yet, but it does mean that May will be pretty busy.
- Going for broke, Wild West Online is just straight-up launching on May 10th. No backsies, no ascending stages of testing, just launch. That is… gutsy. That’s some guts.
- Bless Online is not launching next month in full, but it will be on Steam, and it has given potential players a good idea of the big changes coming for that arrival.
- Last and most definitely least, H1Z1 is actually coming to the PlayStation 4. With no crafting system at all. Super. Darn it, Daybreak worked its way in here after all.
Ah, well, let’s not dwell on all of that. Let’s move on to the list of games in testing! Some of them in testing forever, some of them never to move on! Some of them to never move on officially, but with working cash shops that make a mockery of the term “open beta!” Let us know if you see any of those down there, we appreciate it.
Amid all of the spring MMO releases that are cropping up, be careful not to overlook what could be one of the hottest of them all. Nexon is preparing to launch Durango: Wild Lands next month, and it could well prove to be one of the strongest mobile MMOs yet.
Durango: Wild Lands is a dinosaur-themed sandbox that is parts ARK and Monster Hunter. It plops players down onto an island covered with prehistoric beasts and challenges them to survive and thrive in both cooperation and competition with other players.
While the launch is confirmed for Android devices, there has been no word yet as to a release date for the iOS version. It launched in Korea back in January, and you can read up on it from our E3 hands-on of last year.
Can giant, money-obsessed game corporations have a heart? Well, no, they’re corporations, not people, but they can act in a way from time to time that mimics the warmer side of human emotions.
In the case of Nexon this month, the publisher and studio has decided to grant autonomy to seven of its subsidiary studios in order to cultivate creative freedom and overall product growth. After all, why acquire these outlets if you’re going to try to force them into the same mold as their new parent?
These seven studios now have independence from the main office and are being encouraged to come up with their own work philosophy and even compete with their fellow Nexon acquisitions. The studios granted this freedom are: devCAT (Mabinogi, Vindictus), What! Studio (Durango), Studio One, Thingsoft (Peria Chronicles), Nexon GT (Atlantica Online), Nexon Red, and Boolean Games.
You may have thought the multiplayer online dinosaur genre is already tapped out, what with the likes of ARK Survival Evolved and ARK Park and Durango, but that’s not going to stop a classic from giving it a Pokemon Go-inspired effort.
Yep, Jurassic World Alive, built by studio Ludia, is a mobile MMOARG that tasks Android and iOS players with catching ’em all collecting and murdering dinos, snagging DNA samples, and then tinkering in lab mode to create new species – because what could possibly go wrong? There’s also a PvP arena mode where you make your dinos fight.
Registration on both platforms is up and running on the official site; you can check out the trailer down below.
If you’ve forgotten about Peria Chronicles, you can get a refresher in the game’s trailer from last year down below. And that’s more news than you’ll get about the game from Nexon at this year’s G-Star conference, as Peria Chronicles is conspicuously absent. For those of you who have been following the game, that’s going to be worrisome. Is it still coming? Is the game on track?
Steparu reports that the reason for the game’s absence is entirely down to a question of how long it takes to prepare a demo. The developers want to start moving into beta testing and the like this winter, which necessitates focusing less on making a demo and more on getting the game into a better state. Plausible? Sure, why not. But then, Nexon isn’t bringing a bunch of its in-progress games to the con; Astellia Online, Mabinogi Fantasy Life Mobile, Tree of Savior Mobile Remake, Elsword M Shadow of Luna, Durango Wild Lands, and the Final Fantasy XI Rebooot will all apparently be no-shows.
If you happen to live in Southeast Asia, you might have an opportunity to play dino wrangler this weekend that the rest of the world will not. That’s because Nexon is running a closed beta test in the region for its newly retitled Durango: Wild Lands.
Gamers in the Philippines, Indonesia, and Malaysia can download and try out the game on Android devices. There are a lot of changes that have been patched into this build, including the addition of camps, island classifications, courier warp holes, 15 new creatures, 24 new weapons, a level cap increase to 60, clan competition, and the ability to claim a swath of land on which to plant an enclave.
Even if you can’t play the closed beta, nothing’s stopping you from checking out Durango’s prologue and gameplay below!
With Pokemon Go trying to avoid explicitly calling itself an MMO, Massively OP once again has room for a top contender in the realm of mobile MMOs. There’s just one problem: We’ve got mostly Western readers for a genre that seems to appeal much more to the East. I was given the opportunity to see top global mobile MMO Lineage 2 Revolution and up and coming dino-sandbox Durango at E3 2017. I can see the appeal of both games, but also some limitations. Let’s dig into both.
Earlier this week, Nexon posted a Durango teaser trailer, announcing a Q4 2017 worldwide mobile launch for the game. If your eyeballs rolled over the word mobile, maybe reconsider: Nexon is calling this game a “fully featured MMO experience,” an “open-world sandbox massively multiplayer online role-playing game (MMORPG) set in a primitive alternate universe inhabited by dinosaurs,” with exploration, city building, PvP, survival, crafting, villages, procedurally generated world building, a living environment and ecosystem, dino taming, guilds, and on and on.
“Durango utilizes a revolutionary procedurally generated world building system that populates the massive open world with an infinite number of locations to discover and explore. Players will be able to colonize a vast number of stable continents or uncover and travel to unstable islands filled with resources, dinosaurs and secrets to uncover across a range of ecosystems and biomes that will surface and disappear into the sea at a moment’s notice.”
Nexon wasn’t finished with its reveals Monday, however: Today it’s got another trailer, longer than the first, so feast your eyes below before those dinos feast on you.
I’ve been to Colorado’s Durango many times, and I can assure you that there are no dinosaurs there. Nexon’s Durango, however, is overrun with the beasts, which means you should go in armed when the game launches at the end of 2017.
Yep, this morning Nexon announced a Q4 2017 worldwide mobile launch for the game, which it’s calling an “open-world sandbox massively multiplayer online role-playing game (MMORPG) set in a primitive alternate universe inhabited by dinosaurs.”
“Durango is the next evolution of fully-featured MMO experiences on mobile giving players full freedom to pursue various game pillars, all while meshing unique exploration and city building experiences with real-time collaborative and head-to-head battles against enemy clans and colossal dinosaurs. […] In these uncharted lands, players will band together to survive against carnivorous dinosaurs and flourish in this new world ripe for exploration. Adventurers will learn to use the land to their advantage and craft weapons, armor and tools in order to develop villages that can grow from crude gatherings to massive fortresses. Durango utilizes a revolutionary procedurally generated world building system that populates the massive open world with an infinite number of locations to discover and explore. Players will be able to colonize a vast number of stable continents or uncover and travel to unstable islands filled with resources, dinosaurs and secrets to uncover across a range of ecosystems and biomes that will surface and disappear into the sea at a moment’s notice.”
Welcome to The Survivalist! Ya’ll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn’t as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction.
I’m not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has many elements of MMOs but on smaller — and oft times privately managed — scale. As the weeks and months wear on, The Survivalist is going to explore all the nooks and crannies of the survival sandbox genre (and likely die many, many times in the process!), but today, we’re going to look at what players can jump into to test their survival skills. So here’s a guide to many options in the newest genre to take over our gaming sphere.
Mobile dino MMO Durango wrapped up its first closed beta test back on January 16th, and the game has many stories to tell from it. As is now tradition in the video game industry, it is doing this via infographics.
Over 340,800 players participated in the limited beta (a third of those from Korea), averaging 8 hours and 40 minutes of playtime apiece. During the month-long beta test, 13,000 clans were formed, 98,000 islands were created, 6.3 million buildings and structures were erected, and 20.9 million dishes of food were cooked.
Check out some of the stats in infographic form below.
This past year, we couldn’t seem to go a week without bumping into news of some new mobile MMO or a tablet spin-off of some existing franchise. It seems as though the mobile market is still blowing up, and MMORPG developers are looking for a way to take advantage of the popularity and market penetration that these devices offer.
What does this mean? It means that in 2017, we have a whole lot of games heading our way. With any luck, some of them might unseat the low-quality half-breeds that seem to make up a bulk of the existing mobile MMO library and set a higher standard for fun and engagement.
Let’s take a look at about two dozen mobile MMOs we could be getting in 2017 — and which ones might be the new contenders for our undivided attention. Unless we mention otherwise, these titles will be coming out for both iOS and Android platforms.