Leaderboard: Did you go back to SWTOR for Onslaught?

    
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When Star Wars The Old Republic’s Onslaught was first announced last April, people were surprisingly excited for it. Oh sure, some folks in the comments of our Daily Grind on the topic rolled their eyes and said they’d moved on, but let’s be honest, plenty of people still want to like the game, Star Wars is still huge (and getting huger by the end of the year), and a big content expansion was a long-awaited thing in SWTOR. Expansions show investment and faith in MMOs. It’s why we root for them.

But rooting for a game is one thing; it’s another to put your money down for that sub to play. Did you do it – did you go back to SWTOR for Onslaught?

Leaderboard: Did you go back to SWTOR for Onslaught?

  • Yep - I went back for this. (22%, 122 Votes)
  • Yep - in fact, I was already playing. (25%, 141 Votes)
  • Maybe - I'm busy with other games right now. (13%, 70 Votes)
  • Maybe - I'm still waiting to see reviews. (7%, 41 Votes)
  • Nope - I used to play, but I'm not going back for this. (18%, 97 Votes)
  • Nope - I used to play, but nothing could get me back. (10%, 56 Votes)
  • Nope - I've never played and probably never will. (1%, 5 Votes)
  • Something else - tell us in the comments. (1%, 6 Votes)
  • No response / view tally / twilek butts. (3%, 16 Votes)

Total Voters: 554

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Sarah Cushaway

I might go back. The community is toxic and gross, but I want to see what happens to my IA next.

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Eric Diaz

I re-subbed right before the expansion hit. Really loving it even though I didn’t like it as much last time I played it, but this time its a lot more fun for some reason.
I didn’t rejoin cause of the expansion as much as I needed something new after leaving WoW in protest of Blizzards policies.

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Natalyia

I did. I got my one-month’s sub-fee worth from the last one, in terms of fun and so I did it again. So far, it’s not disappointed.

I like the return to the Republic vs. Empire storyline. I believe that’s part of what makes StarWars “feel like” StarWars. I understand it’s not everybody’s cup of space-tea, but I’m delighted that we’ve left the construct of the “Eternal Empire” in the forgotten past where it belonged.

They seem to have figured out that adding some deft callbacks to the individual class stories adds a ton of value to the missions. I’ve played it on both a Jedi Knight and a Sith Inquisitor – and both characters had some nice moments where the story remembered that we weren’t just a generic player-character.

I haven’t done a full run-through on any “double-agent” characters as yet, but this expanstion already seems to be doing a better job of honoring that aspect of the post-KotXX story than the last one did. I’m quite looking forward to playing it again to see how they subvert the plots.

In combination with the callback moments for the classes it’s a very very welcome change from the KotXX feel, where I had to grit my teeth to replay it.

As for the non-story aspects of the update? The extra level didn’t just spread out the existing talents over five more levels, which was welcome. The gearing changes don’t much matter for me, because the story content hasn’t required optimal gear for a long, long time now.

If you’re not happy with level-scaling, or the lack of challenging story-content, or the age of the engine – Onslaught isn’t going to change your mind. There are the usual release-week bugs, but nothing game-breaking happened.

The use of solo-only Flashpoints as story beats still puzzles me. Why they feel you *must* do some of the story solo when they have the multiplayer versions of the missions made still somewhat boggles me.

You can see where the lack of staff/budget hit things, certainly. While it wasn’t as jarring to me as it was to Larry, there’s some assets re-used that ideally might have been bespoke to the new planets. And the story isn’t as unique between Empire and Republic as would likely have been the case if they’d had a bigger budget.

Mostly the seams don’t really show, though – they did a good job making things feel appropriate on both sides. One exception for me was the final Flashpoint mission. It’s too much a carbon-copy of the other faction’s mission, when it doesn’t feel like it should be for the story. It didn’t ruin things for me, but it was really obviously a copy-paste, and that’s a shame.

If you’re grumpy about SWTOR, then Onslaught isn’t going to change your mind – the game still isn’t a modern high-budget StarWars MMO, and likely isn’t ever going to be. But if you enjoyed the classic SWTOR stories – in particular, if you were OK with the state of the storytelling in Shadow of Revan (Republic/Imperial storylines with some class-specific callbacks) then the post-KotXX expansions – and Onslaught in particular – are a welcome return to that experience.

Mewmew
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Mewmew

I just started to play SWTOR. So I didn’t go to the game for anything to do with Onslaught, I was there playing the early game already. And that’s where I still am, the early game. I’ve got lots to go through before getting close to the expansion.

I haven’t even decided which character I want to play yet, but it may end up being something where I just jump around between them all to see all the personal stories in the game. Then when the stuff all starts to merge, I’ll pick one to go ahead forward with.

This is probably going to take me years to get through though. Between short amounts of gaming time and jumping back and forth between other titles it’s going to be a very long time before I hit Onslaught.

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NeoWolf

If you just focus on the Class stories and not the World quest content it won’t take you years or anywhere close, but it is worth it as the class stories are all very good and very different.

If however you want to be more of a completionist then all the world quests, flashpoints, heroics etc.. can certainly push the completion time up significantly. But if I were you i’d take your time and enjoy it all as there isn’t really anything waiting at endgame that even comes close to the enjoyment level the class stories provide. ;)

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rafael12104

Nope. Didn’t go back. I wanted too, but I’m busy with other games. I don’t mean that as a slap. I simply mean that right now I have to prioritize and SWTOR isn’t near the top of the list.

Heh. Still sounded a little harsh but it is a gamer’s first world problem.

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Randy Savage

I’m so bored with every other MMO I’ve got installed so I might come back to SWTOR just for the new storyline but I’m definitely not staying for the tone deaf doubling down on its shitty loot system.

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PanagiotisLial1

I downloaded it yesterday – generally I like this game seems to find again some footing. It may have its flaws too but its a good game overall

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Jim Bergevin Jr

Nope. The single most thing that is preventing me from returning is the forced speedleveling curve introduced in 4.0. The only thing that was ok get me to return is an option to get only the vanilla XP gains during leveling.

The best part of the game is the leveling and content up to SoR. I would happily resub on both my accounts and get a sub for my daughter’s account, while still completely ignoring any content from KotFE onwards. Give me a pre 4.0 SWTOR and you’ve automatically got three subs.

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Raimo Kangasniemi

No, used to play but have been out for years and have missed far too much content to really go back and try to catch on.

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Toy Clown

I wanted to and kind of intended to, but ArcheAge dragged me in hard and I haven’t thought about other games.

To the kind of part, I did log into SWTOR a few months ago and just couldn’t find enjoyment in playing it. I think I’ve become used to action combat modes and graphic realism. SWTOR feels sluggish to me.