While one of the bigger hooks for Dual Universe has always been about building stuff, making a space station has been a little more challenging. With the launch of alpha 2.1, however, that construction project has gotten much easier thanks to the advent of the Space Core Unit.
Space Core Units are much like normal Core Units in that they allow players to start making constructs, except these can be placed freely in the vacuum of space instead of having to be on a surface. What’s more, Space Core Units can be aligned in such a way to make continuous paths to walk on or even align themselves to facilitate massive constructs, and they even generate their own gravity to make traversal through space buildings easier.
Of course, building in space will come with its own challenges, not the least of which is what happens to your ship when you decide to spacewalk and start building the interstellar diner of your dreams. To make sure player ships don’t go careening into a nearby planet thanks to its local gravity, Dual Universe has the Emergency Control Unit to keep a ship stabilized and the Anti-Grav Unit that projects a massive field that nullifies local gravity.
Alpha 2.1 has also made some improvements to collision detection, added the ability to “physicalize” several constructs at the same time like piloting a smaller ship out of a larger ship while the larger ship continues its trajectory, and improved piloting overall.
You can get a look at some of the things possible with the new Space Core Unit in the trailer below.