World of Warcraft offers better eye glows and new ray-traced shadows in Shadowlands

    
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Who taught you math?!

If there are two things that are going to define World of Warcraft: Shadowlands, it will be shadows and glowing eyes. Lots of people have glowing eyes in WoW, after all, and shadows are… right there in the name! Yes? No? Well, regardless, the latest build has another improved eye glow effect for Human and Forsaken Death Knights, so even if you don’t totally buy the importance it’s still getting better.

But what about shadows? The game has that covered too with the new ray-traced shadow option found in the game’s current alpha client. While this will put more of a demand on your system (obviously), it should lead to much nicer and more realistic shadows. Unfortunately, at this point it’s just an option you can play around with rather than being something actually in the game, so players will have to wait a bit longer to see how much nicer this option makes the game look, but it’s clear that the option will be available as testing rolls onward.

Source: Wowhead (1, 2)

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driveled
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driveled

I’m not sure why anyone would bother making a comparison video over such a minor difference.

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Matthew Yetter

Honestly, I don’t find the eye glow effect to be any better in Shadowlands. It basically looks like exactly the same effect — just enlarged and made brighter in order to be more obtrusive. The retail version is more subtle.

Snax
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Snax

It’s so much the same, you need to do a closeup to see the slight difference. And with everyone playing WoW and most other MMOs zoomed out, those little details feel needless. And shadows only looked nice in old Azeroth where things didn’t have much detail back in 2004, especially in places like The Barrens and Durotar which had one of the most simplistic ground textures and shadows would stand out more – in the new expansions of the game, everything is so detailed that you can’t really see the shadows, due to too much clutter – therefore again, needless changes.

Random MMO fan
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Random MMO fan

Impressive how Blizzard continues to update their engine with newest features, especially the one like this which does not really improve performance for everyone. I wish more developers would do that, especially in a games with less cartooney graphics. Also makes me wish Blizzard would make another MMORPG with more realistic art style.

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Dug From The Earth

Wish I had an RTX enabled video card for the new raytraced shadows.

Random MMO fan
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Random MMO fan

This will most likely work even with earlier GPUs, you will just have reduced performance compared to RTX cards.
https://www.tomshardware.com/reviews/nvidia-pascal-ray_tracing-tested,6085-2.html

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Dug From The Earth

from the wowhead page linked in the article above:

“It is important to highlight that this option will likely not be available to players without RTX-enabled Nvidia Graphics Cards”

Random MMO fan
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Random MMO fan

They do not know on which cards this will be available, only Blizzard knows. And most likely it will work on both latest RTX cards with Turing GPU and also GTX 10 series cards with older Pascal GPU just like it is in all current games which use Nvidia’s ray tracing effects.