EVE Online pirate pillages $60K worth of items from a shutdown Citadel

    
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Last week we reported on a new kind of thievery happening in EVE Online thanks to a recent update which causes unpowered Citadels to go abandoned and make whatever goodies stored inside free for the taking. Already many piratical players have taken advantage, but one Capsuleer by the name of Sulley found the motherlode.

During a pillaging spree that affected 32 different stations across high-sec space, Sulley found a Raitaru engineering complex owned by a group of players called Future Tech Industries that was stuffed with four billion ISK’s worth of items — a real-world cash value of around $60,000 USD. “It still shocks me how much value was in a single structure,” Sulley is quoted as saying. “It’s surreal.”

Basically: Pay your electricity bill, Citadel owners.

source: PC Gamer
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Dug From The Earth

I never quite understood the comparisons of in game stuff to real life money.

I mean, are these things in EvE things you purchase with real money? Can you take the in game stuff and sell it (legit) for real money? If either of these are the case, then saying that in game items lost equal real money lost, makes sense. However, if this isnt how it is, then it seems very misleading to make that comparison.

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memitim

You can’t (legit) sell it for real money but if you were crazy and also crazy rich you could buy that much ISK for real money money via game-time trading.

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Paul

Numbers a bit wrong – 4 bill isn’t much in Eve but the dollar value is in the ballpark for 4 trillion

notimpotent
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notimpotent

Yea I was wondering about that. I haven’t played in a few years, but I had over 30bn isk from market trading. It definitely is not worth $450000…

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memitim

It was 4 trillion, the article is incorrect.

Techno Wizard
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Techno Wizard

Abandoned Citadels = all you can eat buffet and don’t forget the space ketchup!

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FormlessOne

Neat! CCP’s not just discouraging new players – why, they’re penalizing established players for not playing enough, too. Top five predatory corporations will continue to feed, and the rest can just lump it, I guess.

EmberStar
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EmberStar

So… exactly what EVE is “all about” based on everything I’ve read. Not only do the devs encourage stuff like this (and the Goonswarm launching suicide attacks into high security space for the lulz and whatever else) they actually code in features to make it possible and profitable.

Personally EVE sounds like the exact opposite of anything I’d do for fun. But hey, what do I know? Some people eat things like Ghost Peppers and Carolina Reaper peppers for fun – both so spicy that I’m pretty sure they can’t use them to make *pepper spray* because it would potentially kill people. Someone, somewhere, will enjoy anything you can imagine. And probably quite a few things you’d rather not imagine.

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Kanbe

I haven’t played much in a few years but EVE is supposed to be more risk/reward based on the players choice. IE a player chooses go to into more dangerous space and thus gets a bigger reward if they survive. This update though doesn’t fit the bill and I saw Brendan’s latest article was saying the same thing. This update goes too far and really just punishes players for being inactive (which then leads to a decreased chance of them becoming active again if you ask me).

Syndicated01
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Syndicated01

I just wish there was actual fun game-play in there. There’s so many good ideas in the game, and the way the whole game world works, it’s awesome, until you undock and try to play the game.

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memitim

It takes some getting into that’s for sure, the PVE is undoubtedly the worst in the entire industry and you are pretty much forced to do at least some, leading most people to believe the game consists of little more than clicking orbit and turning on your guns…there is unparalleled depth here (in the PVP, the PVE is just pretty much just turning on your guns…) but it doesn’t reveal itself till VERY late on by which time most people have (understandably) long since given up.

A rework of the skill point system, or just flat out giving new players 30m SP, and a total rework of all the games PVE/money making systems would likely go a long way towards increasing the games popularity but the insane levels of depth mean this will always remain a niche title.

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memitim

Your stuff is still safe in an NPC station and these things are probably starting to cause a strain on the server with the ridiculous amount of them in hi-sec, they certainly cause a strain on my eyes so it’s nice there’s some incentive to clean them up.

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Bruno Brito

Look, i think no one in their right mind should play games like these, but i have to be blunt: Whoever is still with EVE after all this time, knows EXACTLY what the game is all about.