He might be busy creating a brand-new virtual world, but legendary game designer Raph Koster always has time to chat about his beloved Star Wars Galaxies. In a series of tweets this past Friday, Koster posted several behind-the-scenes pictures of SWG in development, including an X-Wing from when the game was primarily space-based, procedural generation of planets, and a few familiar faces next to a sandcrawler.
Koster said that “all of [these] are from 2000 to 2001, LOOOONG before ship.” Check them out and get a blast from the extreme past:
Early terrain proc gen experiments pic.twitter.com/UA44izOhO2
— Raph Koster (@raphkoster) June 26, 2020
This was the shot when I knew our proc gen was going to work. pic.twitter.com/07STVkKoIJ
— Raph Koster (@raphkoster) June 26, 2020
Then the E3 demo. Pretty sure this became a magazine screenshot. pic.twitter.com/jvtDdW1Vc6
— Raph Koster (@raphkoster) June 26, 2020