Players in WoW Classic have defeated Onyxia without wearing anything at all

    
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Who says you can’t make your own fun in a themepark? That’s just what one raid group did in WoW Classic, electing to take on Onyxia with a fully naked team.

Obviously “naked” here means that nobody was wearing any gear, trinkets, rings, or weapons. As one would also likely expect, the raid group was made up primarily of casters save for some paladins for buffs and tanking purposes, but even they were naked as well, effectively punching a dragon so hard it got mad. There’s even a response from one of the raid members on the Reddit thread that explains just how a tank without any gear could hold aggro.

It’s almost 13 minutes of pure naked aggression and it’s embedded below for your viewing pleasure. And don’t worry, it’s SFW.

source: Reddit via Wowhead

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Carebear

This has been said a lot but people still dont want to understand. Vanilla classes got boosted a lot up until 1.12 patch and also there were nerfes for bosses. Those who fought Onyxia back then they didnt do it with 1.12 classes. Consider also all the flasks and world buffs they got to do this..

Also all of the people who laugh about this and say vanilla is easy because they saw a video on youtube, I am sure they cannot kill Onyxia even if they are in naxrammas gear.

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Bruno Brito

This has been said a lot but people still dont want to understand. Vanilla classes got boosted a lot up until 1.12 patch and also there were nerfes for bosses.

We understand that. Still not hard.

Those who fought Onyxia back then they didnt do it with 1.12 classes. Consider also all the flasks and world buffs they got to do this..

Which is mainly game knowledge. Nowadays everyone knows about using worldbuffs and alchemy flasks. Again: We all understand that. Popping a flask and getting worldbuffs is still not hard.

Also all of the people who laugh about this and say vanilla is easy because they saw a video on youtube, I am sure they cannot kill Onyxia even if they are in naxrammas gear.

I think whatever you’re sure of, doesn’t change the results.

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Leiloni

They have tons of flask buffs, world buffs, short term consumable buffs, etc. which is actually quite a ton of stats for a fight that came out at launch (so is designed to be easy already). Calling this a “naked” fight is not entirely accurate with that many extra stats.

That being said, Onyxia is also the first raid boss fight so not particularly hard. As long as you have the buggy strat down right, those extra stats are really all you need. When I was still playing WoW Classic after it first came out, my guild was already doing this with less than a full raid and we’d be done in a few minutes, tops.

Strykerx88
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Strykerx88

Calling it a “naked” fight is entirely accurate because the characters are all naked.

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Bruno Brito

The characters are naked. If the game is powercrept to oblivion, it’s still a naked run.

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Dankey Kang

I remember our MT tanking Onyxia back in 2007 with a wedding dress on and a grey bone in the mainhand. Provided you had ten people who knew what they were doing it was an easy boss in all fairness.

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Paragon Lost

Can’t watch it, the idiot factor of those who have to leap around nonstop like a kid on too much candy always annoys me to distraction.

xpsync
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xpsync

Never been a fan of that myself. An occasional couple jumps to let everyone know you’re having fun. that’s cool, the nonstop isn’t, it’s annoying af.

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Malcolm Swoboda

I’m sorry. I don’t do it nearly as often anymore, but several years ago when I started actively mmoing, it was purely to keep my hand busy on the keyboard because it was agitated I wasn’t doing something else (leave your dirty jokes alone, I’m serious!). Bunny hopping wasn’t about other people, nor how I looked on the screen, but something to stimulate me while basically nothing else is happening – I’d be especially triggered by the travel times between points where it is travel and nothing but travel.

Personally I think its something that should still exist but have stamina cooldown, same with rolling and flying.

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Leiloni

Sounds like ADD to be honest. :\

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Malcolm Swoboda

I had a longer response typed up but I’ll change it to: you know what? Maybe. Actually maybe, when I introspect. If it is, its only most evident in some gaming behaviors that I’ve trained into myself since early on. For the jumping though, I just always like to press the space bar. I could and should just as well have a stress ball to squeeze instead. Some of it is that I just dislike the image of a bunch of MMO PC characters standing static for minutes on end, more than I do the image of them bustling around like their heads are chopped off.

Gipfeli
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Gipfeli

throw more dots !!

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Richard de Leon III

MINUS 50DKP!!!

John Artemus
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John Artemus

Vanilla was only difficult because it was new. WoW brought in a ton of new players to the MMO space. Like me. I remember folks who came over from EQ and SWG talking about how easy the game was.

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rosieposie

The appeal of difficulty and challenge is often exaggerated. Just because something is easy doesn’t mean it’s automatically not fun for everyone.

Techno Wizard
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Techno Wizard

“I’m pretty sure that didn’t happen in Vanilla.”

Still, WoW Classic is much more entertaining than BFA, which is ironic. I wonder if Classic is deliberately dumbed down to make Shadowlands look more appealing? Hmm.

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Dug From The Earth

“Vanilla WoW was difficult”

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Fisty

Im sure it took them a few attempts to get it right, not to mention many years.

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Dug From The Earth

More than a few, im sure.

But the mere fact it was possible is what discredits the idea that Vanilla was seemingly this very difficult mmorpg.

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Bruno Brito

Yep.

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Schmidt.Capela

AFAIK the only actual difficulty in vanilla raids was the herding cats factor.

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Bruno Brito

Exactly. It was a drama-filled ordeal, and everyone was dumb and bad at everything, so it gave everybody the impression it was hard.

It wasn’t. The player-base were just massively incompetent ( which is true to this day ).

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Utakata

But it appears many folks joined Classic not because of the difficulty though…rather the quality, I dare to say.

xpsync
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xpsync

Community is the attraction, same as SWG:L

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Dug From The Earth

Many of the arguements for a “vanilla wow” version of the game was that players missed the challenge and difficulty of original wow, compared to the super easy mode of the modern game. IE: soloing everything in the world.

Laughably, when blizzard started beta testing their vanilla wow servers, players thought something was buggy with elite mobs because they were able to solo them and remember them being much harder to do so. Blizzard confirmed that they were indeed the right difficulty… it was just that players now knew how to play the game properly.

IE: it was difficult because people didnt know how to play well.

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Bruno Brito

Yes, but the quality point also stands. I don’t have much of a issue with Retail existing, i just think they went too far on the community shattering. Vanilla doesn’t have that problem.

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Dug From The Earth

i think it really is dependent on the person and situation.

I struggled to find anyone to play with during my 6 weeks of solid, daily play time for Classic about a month after it released. The player numbers were there, but many were still of the mindset of “Dont team up”.

My wife on the other hand, got to 60, joined a raiding guild, got harassed, shat upon, and exiled from the group after they had MC on farm status. It was a truly horrible experience for her.

While the same thing happens (probably more so) in retail, classic is just as pron to douche bags and players who make “community” feel pretty awful.

xpsync
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xpsync

Grats to your wife on 60! tbh i’ve still not hit 60, although i was totally set on dinging 60 (and someday probably) but i came to realize that’s not why i’m there, similar to swg back in the day, i never wanted to become a jedi, was happy being a moisture farmer on Tatooine, just being there was all i wanted and enjoyed.

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Dankey Kang

It was difficult because most people hadn’t done it before, kinda like how learning to ride a bike is difficult until you get it then it’s easy

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Dug From The Earth

And that is the core of the misconception.

IMO, something that is truely challenging, remains so, even after its “no longer new to you”. Sure, you make less ignorant mistakes, and your skill may improve over time, but the challenge can still remain.

If WoW’s main element of challenge comes from “Ive never done this before”, then in reality, its not a difficult game.

This sort of “difficulty” would only apply to the learning curve. Pretty much everything in WoW, after you learn how to do them, are not difficulty in the least.

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Malcolm Swoboda

It is difficult at first, then not difficult at all.

Considering that most players get in the first category, as they are casuals, then there is always difficult content ahead of them. But since the top endgame falls upon routine and scripted mechanics etc, the difficulty falls off considerably.

There are other games that are more consistently difficult, or have scripting that is deliberately easier to follow along.

xpsync
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xpsync

It’s hilarious actually. I mean coming from EQ2 to this back in the day, yeah total fisher price game, then EQ2 turned their game into a laughable joke, and today classic is the shit, i f’ing love it. It’s among a very small selection of mmorpg’s we have left outside emu’s. lmao oh how the genre deteriorated for fast play peeps.

I listen to a bunch of podcasts and wow pod’s as well, and i love how retail peeps literally are 100% clued out to what makes classic so f’ing good, they are completely oblivious, there’s this “?” moment, and yeah they just don’t get it at all, almost like they are shocked to hear the guest on the cast say that they are 100% classic player.

To nutshell it classic is all about community, an mmorpg, retail is all about me me me.

I’m playing both so not totally coming down on retail, it’s great at single player play, classic is an amazing community, quite similiar to SWG:L