The Daily Grind: Is it ever too late to start playing an MMORPG?

    
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I’ll go first: Nope, it’s not. Unless the game is sunsetting tomorrow, it’s never too late. It’s a video game, folks. You sit on your butt and play it. If that thing holding you back is just fear of not being competitive, banish that thought.

But this is a question we hear endlessly, isn’t? And a sentiment we see expressed over and over. It’s even one I’ve expressed! And yet this summer I returned to Lord of the Rings Online after an embarrassingly long time. I was worried I’d never be able to get back into it, but in reality I moved back in super seamlessly. And since my husband’s old characters are trapped on dead servers, he had to outright reroll – and he eased back in too. (We might not be staying, but it’s not for lack of trying – that’s another story altogether.)

Do you think it is ever too late to start playing an MMORPG? Where’s your line for deciding it’s ripe or overripe for a return? Is it age or content or leveling or powercreep or something else?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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MilitiaMasterV
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MilitiaMasterV

Depends if the content of the game allows for soloing or not. If you’re going to miss story content because of lack of players, then I’d argue, yeah, it’s pretty much too late. When I played SWTOR from launch to 6 months in..and all the player-base dropped off the cliff, and I couldn’t find people for any of the story-group areas, I couldn’t see what I had missed out on…so I didn’t know what was going on in later bits. I did go back later when they merged into mega-server tech, but it just wasn’t the same, and I mostly ran around solo again and didn’t really touch those group story areas…(Never finished any of the full class storylines even…though I did push the Sniper one through the first chapter or whatever…)

I did re-install LOTRO recently because you folks had that article about giving out freebies…but I just logged in, put it in, and logged out. I tried to get back into LOTRO about a year back, but mechanically I can’t stand certain things about that game nowadays (And I was irked that they put in such a great account wide page of stuff, but then made it so you have to earn it for each character…like what?)…so I ended up wandering away again. Plus, all of my characters I played got gimped by something they did regarding armor not being able to be worn past a level or something, so logging in forced my armor off…and running around armor-less is kind of not easy…so yeah, one could argue that makes it ‘too late’ too?

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treehuggerhannah

I don’t think there’s a point where it’s too late, but I think there are factors that can make it more daunting.

If a game has had a gazillion expansions and has tons of side-stories, and doesn’t make it clear what the natural progression path is intended to be, it can be hard to get into if you care about the story.

If there isn’t much of a population in the lower level zones and your friends don’t play, but group content is required, it can be hard to progress.

Neither of these situations are impossible, and the game may still be worth playing, but it’s when I hesitate a bit.

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dawgeth

Personally, as someone who plays MMOs alone .. I don’t think so. I do have FOMO and sometimes get a bit discouraged that I’ve missed something cool that happened in the games past or .. “Man, I wish I’d played this sooner so I could’ve experienced this for the first time with everyone else” .. but if the story is solid, and I’m wanting to waste a night after the kids go to bed? Ill fire up anything!

Zsokorad
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Zsokorad

It’s too late to play Rift. The golden age of Telara is long, long gone.

Covynant001
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Covynant001

As long as the game is still growing, or at least maintaining a steady stream of new players I’d say it’s still not too late, even if the game has been out for many years.

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Mark

I wouldn’t say the hesitation is necessarily fear of not being competitive. Because I don’t try to compete in MMOs.

For me, it’s the salience of pointlessness – normally, MMOs are around for a while, so the fact it is all inevitably pointless progressing because it will all one day end – is far away.

It’s also the fear of not being able to complete content (or not being to do so in a reasonable amount of time). Games without evergreen content or who purge old content (WoW, main offender) are what I’m talking about. Being unable to complete story or achieves due to old raids being dead is an example of this. Main reason FFXIV is my main game.

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Anstalt

It totally depends on your reason for playing a game. I play for fun and community, so I require the game to be good for exploring, difficult / challenging, and full of a great community.

That means for me, the best time to play is at launch. By the time the first expansion has hit, chances are the game has already begun to be dumbed down and solofication will have set in. From my point of view and for my playstyle, MMOs always get worse over time.

So, for that reason, I’ll only ever play an MMO from launch. If the game has failed to attract me by launch, it’ll never attract me, because it will always get worse over time.

But, thats just my playstyle.

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Kero Kero

When you miss the whole “age of exploration” for a game and its a solved puzzle, meh.

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Oleg Chebeneev

Sometimes MMO becomes so deserted that there is noone to play with and nothing to do. Ive seen some empty worlds. And my journey there was short lived.

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Bruno Brito

It’s too late to play Wildstar, boss.