Chronicles of Elyria boss outlines four-tier release for Kingdoms of Elyria standalone game

Like a trifle made of dev promises instead of delicious fruit and whipped cream

    
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Now that we all know that Kingdoms of Elyria – the recently announced standalone game that runs parallel to the development and release of the MMO Chronicles of Elyria – is a thing, how is that thing going to come out? According to a dev blog from Soulbound CEO Jeromy Walsh, it’s arriving over the course of four different release stages.

The first release will be called KoE: Settlements and will focus primarily on the colony building sim mechanics that have been talked about for several months. The initial release won’t feature any interaction with neighboring settlements or the county a settlement resides in, but it still promises gameplay mechanics like economy balancing, structure building, hunting and gathering management, and managing citizen needs. KoE: Settlements is due to release later this year.

Once this base game is laid out, the next release, KoE: Domains, introduces more strategy elements thanks to interactions with neighboring settlements via trade agreements, alliance forming, or non-aggression pacts. This release is planned to arrive sometime in 2022.

After that, there’s KoE: Online, which will introduce large-scale multiplayer to the Domains formula, promising the ability to build up a hamlet alongside as many as 5,000 other players. Finally, KoE: Legacies will “[take] the online experience in KoE: Online and [tie] it more closely to Chronicles of Elyria” by way of four backer-specific servers based on the original four servers of CoE.

KoE: Settlements will release over the course of eight development milestones and will be available to backers in three different alpha stages and one beta stage. The first two milestones of development — and subsequently the first alpha test — will be sometime in April of this year. Furthermore, Walsh insists that development of KoE will not harm CoE, writing, “Kingdoms and CoE share a singular development roadmap, and development on the former directly ‘moves the needle’ on the latter.”

As we’ve previously noted, original Elyria backers are still pursuing a class-action lawsuit against both the studio and payment processor Xsolla, arguing that they are entitled to refunds following last spring’s announcement that development on the game had ended. Though Soulbound now says development has resumed, the lead plaintiffs have stated they believe their lawsuit will “likely get [them] access to a lot more behind the scenes information about the true status of the game.”

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Raleigh-St-Clair
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Raleigh-St-Clair

The guy lives in a fantasy land. Pure and simple. Spent years (and millions of backers dollars), writing ridiculously long, fantasy-laden, spiels of words… yet when push came to shove, they’d made nothing of note. After YEARS. And now that he has lawyers knocking on the door, he’s at least stopped the fantasy-style writing of his updates, but still writes about a pure fantasy. Like any of this can happen without money, and without a cashed-up studio behind him. Put another way, he couldn’t achieve anything after years WITH a studio, so how’s he going to do this? Simple logic says he can’t.

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Ben Stone

Shouldn’t KoE:Settlements refer to refunding of the backers?

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Harbinger_Kyleran

COE, the gift..err game..err joke that keeps on giving.

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Dro Gul

“Walsh insists that development of KoE will not harm CoE”.
He is correct. You cannot harm that which is already dead.

Yangers
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Kickstarter Donor
Yangers

And the scam rolls on……

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Kickstarter Donor
Java Jawa

So what I’m reading is more likely seedling additional funding for this second title that will be staged across 4+ years which in turn is the basis of the sub-systems that were already crowdfunded for for the original title.

That seems incredibly shady imo, but it’s not the first title to do so. Probably more likely than not as to avoid legal problems bases upon providing a minimal viable product that was originally already paid for.

Camelot Unchained and Ashes of Creation have both done something similar in nature of I’m not mistaken.

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JBNL

SC slides into the chat.