Star Citizen talks about future plans for player-based ship refuel and repair

    
38

As it stands now, filling up the tank and repairing the damage of your internet starship in Star Citizen is an automated matter, but the devs are reportedly working on ways to let players take up these tasks according to a recent Calling All Devs video.

Manual refueling will become a necessity in-game once the system of Pyro is added, since it’s uninhabited and therefore has minimal places to top up, so with that in mind development of this new gameplay is currently in the early phases. This new system is intrinsically linked to the Starfarer refueling ship and starts with a new UI that will let Starfarer pilots equip specific hydrogen or quantum fuel tanks and select how much fuel will go into these tanks while at a station.

Once players find someone needing some fuel via party chat, players will need to link up using existing docking features and then set up the type of fuel to transfer and set a price via a UI popup. The devs also want to insert some gameplay mechanic involving managing tank pressure, allowing skilled players the ability to transfer fuel in seconds while average players will need roughly a minute. Furthermore, there are plans for things to go wrong in the fuel transfer process if players aren’t careful, such as fuel nozzle bursts, fuel ejections into space, or even ignition.

The video then talked about repair mechanics, which is currently in its very first pass. Repairing ships involves the use of a salvage tool’s beam that strips hull material from salvageable ships, stores it in a canister, and then has a switch to spray material onto another ship’s hull to repair it. While this current gameplay mechanic is effectively a magic beam, the devs do state that they want patched material to look different from a ship’s regular hull to give it a battle-scarred appearance.

source: YouTube
Longtime MMORPG gamers will know that Star Citizen was originally Kickstarted for over $2M back in 2012 with a planned launch for 2014. As of 2021, it still lingers in an incomplete but playable alpha, having raised around $350M from gamers over years of continuing crowdfunding and sales of in-game ships and other assets. It is currently the highest-crowdfunded video game ever and has endured both indefatigable loyalty from advocates and immense skepticism from critics. A co-developed single-player title, Squadron 42, has also been repeatedly delayed.
Advertisement

No posts to display

38
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Andrew Schwartz

I can understand the excitement and willingness of people to open their wallets when this was first announced. But now it’s just ridiculous. It’s purely a scam that will never get released and people are still being fooled. Chris is a grifter that can only provide false promises to keep paying for his lifestyle.

Reader
Tee Parsley

Think more megalomania.

It just has to be perfect! And perfect varies week to week.

Reader
Hurbster

In other news, I’ve just treated myself to a Hotas setup so I can play Elite properly. Not silly money, wish I could afford one of those, but a nice one nonetheless.

Reader
Loopy

What did ya get?

Reader
Hurbster

Just a Thrustmaster HOTAS X, not expensive as they go but still enough to be paying for something like that. I’ll also give Squadrons a go as its on Gamepass.

Any recommendations for games? I do like a good space shooter.

Reader
Loopy

Congrats, that’s a decent set of sticks. I’m more into flight sims, so i don’t have much exposure to space shooters – but Elite and Squadrons are definitely up there as my top recommendations. Vendetta Online shows its age a bit, but it’s not a bad space shooter.

Reader
Patreon Donor
Life_Isnt_Just_Dank_Memes

They started selling a refueling ship in 2013. On the stream they are like, “We’re in the beginning stages of designing refueling”.

Cart before horse design is rad.

Reader
Godnaz

I listened to the half way point of the interview, it’s all vague information we’ve heard before in various forms through out the years, and I quit watching. Either this developer doesn’t seem to have the information on what’s being developed or it’s apparent that information doesn’t even exist at this point.

The 10 year anniversary of pledge money development is next year and we’re still figuring out the first few occupations out of dozens proposed. Star Citizen will ‘launch’ as an alpha still years from now.

Yep, it’s innovative gaming technology and happy it’s getting developed independently. My only issue is that, had Chris Roberts told backers the game would take many.. many years to develop, no one would have backed it. Bamboozled doesn’t quite describe the development time for backers after 9 years.

Reader
Bruno Brito

It puts things in perspective, right? There’s this debate about Chris and Microsoft, if Chris left because he was being criatively constrained, or if he was let go because all the games he made following WC were extremely expensive and didn’t turn good profits.

I’m on the second camp. Chris is a designer that requires control. He loses himself in stars and doesn’t walk on ground. And SC is proof of that. It’s clear that MS saw that he was demanding too much, responding too little and wasn’t happy anymore so they parted ways.

I’ve said this before: No company would allow such a project to go like this. People get starry-eyed by SC’s profitability and they don’t realize why established corporations don’t want to touch it with a ten-foot pole. There’s a reason.

Reader
Loopy

Agreed. No real world project manager would ever run a project like this and get support from its sponsor.

But thirsty gamers gon’ be thirsty..

Reader
Tee Parsley

Nope

Reader
ghoulas

Devs i SC are like – are we able to put everything we have together – nope – so what do we do? Add another feature we are not able to put together. Addidng such thing should be arfter release thing. I really want them to complete this game in the next decade so I can at least see if it’s worth to put my money in.

Reader
Harbinger_Kyleran

Maybe it’s just me, but none of that sound remotely fun, at least in terms of how I enjoy games.

Hopefully there’s shortcuts or good ways to skip it entirely.

Reader
Loyal Patron
Patreon Donor
mike foster

Jonah Hill Ok GIF - Find & Share on GIPHY

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Got my 2nd Pfizer shot today, also have had two booster shots for Shingles in the past six months, something you should get if your older and had Chickenpox in your youth. Also had a prostate cancer scare last year, lucky for me the PSA test was nil and the darn thing was just inflamed. Cost me over $20k to correct what was causing that issue. (mutter something about motorcycle addiction and aging)

Long winded complaining sort of way around here to say I’ll be freaking dead before this becomes a released out of alpha, out of beta, released mmo. Seriously get your act together and release a functional product that you add things to in a normal freaking expansion sort of way before I damn well die.

Edit: Bet I end up with at least two Pandemic booster shots in the future and still this bloody mmo won’t be released.

Reader
Bruno Brito

Cost me over $20k to correct what was causing that issue.

Next time we’re safe for travel, i invite you to come here. You’ll get that shit solved for F R E E .

Reader
Tee Parsley

Thing is, you don’t have to get things working or fix functional flaws in a Dream. And they are selling dreams. The clunky reality won’t sell nearly as well as the beautiful illusion. So it doesn’t matter what hypothotizing add ons they present. Those actually fuel the dream….

Bree Royce
Staff
Bree Royce

Sorry Tee. The ‘thot’ in the middle of hypothotizing tripped the alarm.

Reader
Kickstarter Donor
Greaterdivinity

Man, the filter thinks we’re all trying to sneak in all kinds of nonsense amongst our silly typos : P

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Bree’s trying to keep us repressed!! 🤣

gold yacht repression.png
Bree Royce
Staff
Bree Royce

I swear it’s almost always some benign use too. Like, every time you guys type magazine, it trips. Nobody ever actually says maga anymore, so I could probably delete that. :P

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Hehe, it’s like smartphone auto correction, it’s gonna be problematic. I never mean “duck” smartphone, never!

Reader
Tee Parsley

Dang, old and out of it memeographically. Don’t even get the reference. Had to look it up.

Bree Royce
Staff
Bree Royce

Now I’m extra sorry!

Reader
Jon Wax

No. Dreams is a thing that media molecule has been fing up for nigh 10 years now. Similar decision making, different company

Reader
Tee Parsley

Second try, as a test….

CIG sells dreams. Actual releases would face the cold, hard world of reality. Dreams sell better.

Reader
Kickstarter Donor
Greaterdivinity

They might have HALF the ships they’ve sold functioning and ready to go by that time. Though not the salvage ships yet, they’ll still need to get around to designing salvage for those to be fully functional. In the meantime you can fly them around and get blown outta the sky though. What a time to be alive.

Glad to hear it was only a scare though! Quite an expensive care, but definitely worth it compared to the alternative.

Reader
Ardra Diva

seems like endless feature creep to me. they’re more concerned with the physics of liquids in your coffee cup than focusing on a truly playable game that people want to play. Maybe they could consider putting some of those millions into an uninstaller that actually removes the program from your hard drive instead of leaving the folder and taking up gigs of space… but hey, I’m just crazy like that.

Turing fail
Reader
Turing fail

They will charge for the uninstaller.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Lol, yup. SC malware. Like the old Apple QuickTime video player, that damn thing was a PITA to get rid of.

Reader
Andrew Schwartz

I would call it feature creep if the game was close to release and new features kept causing delays. But the game’s not even a few years away from release. Vapor ware scam is what I call it.

Reader
Kickstarter Donor
Greaterdivinity

gameplay mechanic involving managing tank pressure, allowing skilled players the ability to transfer fuel in seconds while average players will need roughly a minute. Furthermore, there are plans for things to go wrong in the fuel transfer process if players aren’t careful, such as fuel nozzle bursts, fuel ejections into space, or even ignition.

Seriously, I have massive concerns that this kind of insanely detailed and expansion simulation of literally everything is like…remotely practical. It seems like everything would be so closely tied together and prone to one small issue casing massive problems across multiple systems.

Like, the more and more I hear about how granular they want to get with, “We’re basically building a literal IRL universe where you can even poop and wipe your butt and we simulate the flow of sewage and the full processing, and you’ll need to dump it at a space port where we’ll simulate that full process as well because OF COURSE!” the more I wonder if these systems will ever work together in a cohesive environment rather when the game is “content complete”.

Fisty
Reader
Fisty

Would be pretty cool if they get right in 30 years. I wont see it, but someone elses kids might have a pretty cool place to escape our inevitable dystopia.

Reader
Kickstarter Donor
Greaterdivinity

The level of simulation we’re talking about is impressive. I’m a technical idiot, but I can’t imagine modern PC’s would be able to simulate all this at once, and it would likely (?) require servers to handle a lot of this and communicate it back to the client.

Like, the more I look at the scope of everything in terms of how detailed AND massive they want the game I’m just sitting here like…what, by the time this is done we’ll have consumer level quantum computers. And we’ll probably need them to run this game too >.>

Edit: What’s to make you think you won’t escape our IRL dystopia in SC? I mean, we’ve seen the functional slave-ring that popped up in Elite already, and SC seems to be just brimming with opportunities for jerks and pirates to ruin your day all in the name of, “It’s just a game, bro.”

Fisty
Reader
Fisty

Yeah, yer right. Even video games wont save us.

Reader
Jon Wax

FLEX SEAL!!!

Works in space!!

Turing fail
Reader
Turing fail

“We’re basically building a literal IRL universe where you can even poop and wipe your butt …”

Of course this will entail toilet paper shortages and resulting surge-pricing in the cash shop.

Reader
Jim Bergevin Jr

And just wait for the chaos that will ensue when the players who run the toilet paper manufacturing industries in the game shut down production to hold the universe hostage until their demands are met.