The Daily Grind: Should MMOs bring back the fog of war?

    
32

The other day, I was reminded by a fellow Lord of the Rings Online player of something that I had completely forgotten: That the game originally featured a fog of war on its maps, slowly filling out as you’d explore the landscape. I since had become so accustomed to seeing the full map upon entering a new zone that my mind figured it’d always been like that.

However, some games, such as Guild Wars 2, still retain the fog of war as a key part of their “mapping.” But it does seem like a feature that’s faded into disuse in most modern titles.

How do you feel about the fog of war with MMO maps? Does it encourage exploration or create navigation frustration? Is it something we should see more of in the future or less?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Previous articleThe Stream Team: Celebrating Wizard101’s 14th birthday in Krokotopia
Next articleWRUP: Cows edition

No posts to display

32 Comments
newest
oldest most liked
Inline Feedback
View all comments