After holding out on the issue for far longer than necessary, WoW Classic is finally bringing cross-realm play to its PvP arenas and battlegrounds.
Blizzard started testing the functionality this week, saying, “We’ve implemented a system to allow you to group with players on other realms, and queue into arena matches and battlegrounds together. We feel that this is a sensible change considering that arenas have been cross-server since their inception in 2007, and battlegrounds have been cross-realm since shortly after they were introduced back in original World of Warcraft.”
And speaking of PvP, retail WoW is preparing some improvements to its rated solo shuffle system. The update in 10.0.5 will factor in players who leave before all six rounds are finished and make matchmaking values more visible on the scoreboard. The studio said that it’s also going to try to incentivize healers to queue up for matches.
Moving on to crafting, Blizzard posted a reaction to the rather new crafting order system, saying that it was “by no means perfect” but has “been successful in providing a new way to for crafters and customers to interact.”
Dragonflight is making a whole raft of class tuning changes today, so you’d be wise to read up on how these might affect your character.