The season of Making Mischief in Sea of Thieves has instead resulted in making headaches for Rare Ltd. and making players grumpy, as the Season 14 update arrived with a significant number of bugs. The situation hasn’t gotten much better since then, which has prompted production director Drew Stevens to once more sit before players in a video to explain what’s being done about it.
Stevens discusses “pretty drastic steps” being taken, starting first with a priority on stabilizing the game overall. Stevens calls out problems caused by crouching in particular, which managed to introduce an invisibility exploit and reintroduce previously removed exploits like quick-switching weapons and midair control for players shot out of a cannon.
As a result, crouching and disguises are turned off but will be brought back in a hotfix alongside fixes for “high-impact issues” after the patch passes more stringent quality control; expect this update sometime next week.
Following that, an update scheduled for November will add more fixes and reintroduce traps and hanging from ledges, as well as trial new measures both internally and with insider testers to try to prevent more problems from happening again. For now, the most recent patch relocates the Chest of Fortune to its intended location.
“We’re really unhappy about the quality of Season 14’s launch,” Stevens says during the video address. “I know I’ve spoken about it before, and I’m sure you’re sick of hearing it, but we know we need to do better here, and Season 14 has suffered from a lack of quality control.”