Worlds Adrift preps next alpha round with biome, lighting, and respawn tweaks

    
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Hey, Landmark fans. Missing your game? Wondering where you’ll go next? How about Worlds Adrift? It’s a purty buildy sandboxy toy heading into its Alpha 6.1 playtest, which is testing out the new interior lighting system, new respawn rules, a revamp of the game’s major biomes, new acrobatic skills, new ship parts and cores, and — this is the cool one — object lifecycles.

“Loose objects players leave behind will start to deteriorate and sink into the ground,” explains Bossa Studios. “As the tempestuous death clouds strike the islands with lightning bolts from below, exciting the atlas buried within and creating mini-earthquakes, some of these objects will become completely buried. At the same time, other forgotten relics of the past will be brought to the surface.”

Signups for the test run until March 1st, and you can already go build islands for free on Steam.

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