Guild Wars 2 patches in first-person view and map exploration changes

    
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After a one-week delay, Guild Wars 2 has delivered a much-anticipated first-person view to the waiting eyes of players.

Today’s patch is a hodge-podge of general improvements starting with additional camera options, including a field of view slider, a zoom sensitivity slider, a collision sensitivity slider, and the aforementioned ability to zoom into first-person mode.

Players now have access to the beta version of the streaming client, won’t have to go into WvW zones to finish world completion, and can hover over the map to see flashing icons indicating incomplete objectives. Finally, there’s been a change to the stability boon to make it an intensity stack type.

[Source: Patch notes]
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