Camelot Unchained shows off terrain, new animation vid
Is it Friday already? It feels like it because Mark Jacobs has checked in with a Camelot Unchained afternoon update. Today, he reports on...
Crowfall sees crowd control as an important but tricky mechanic
Crowd control is a delicate and contentious topic for MMO designers, especially ones who are making PvP games. And while the Crowfall team isn't...
Revival opens up houses for owners to wander
Ready to wander around your house in Revival? The first version of the game's client is now available to virtual homeowners, allowing players to...
Psychochild on what it’s like to make a crowdfunded MMO
Camelot Unchained senior engineer Brian "Psychochild" Green has published a blog post examining his experiences on CityState's crowdfunded RvR title. While he doesn't offer...
Das Tal preps stress test boss battle
An upcoming public test for Das Tal promises to provide a bit of a surprise for players.
The team announced that it's preparing a new...
Get a recap of Star Citizen’s development journey to date
Star Citizen's development is already the stuff of legends and bardic tales, and it isn't even close to being completed yet.
If your memory of...
Land of Britain vows to fashion a completely dynamic game world
Stack this on top of grand promises made in MMO history: The upcoming tri-faction Land of Britain is going to attempt to pull off...
Cloud Imperium comments on IllFonic’s Star Citizen involvement
Yesterday IllFonic confirmed that it had laid off six staff members from its Denver-based studio that is working on both Revival and the FPS...
Eternal Crusade loses creative director, plans closed alpha sooner than expected
Eternal Crusade has reported that another one of its team has fallen on the field of development battle, as Creative Director David Ghozland announced...
Blade & Soul founder packs are now available for planned Q1 2016 launch
I was very excited to sit down during Gamescom with Nicolas Coutant, producer at NCSOFT West, about the upcoming US and Europe release of...
I need Shroud of the Avatar’s airship house
Shroud of the Avatar posted another meaty newsletter update over the weekend. Update of the Avatar #138 features more on the architecture of the...
This is how you leave Black Desert feedback
If you've ever thought about leaving useful beta feedback for the developers of an MMO that you care about, Black Desert fan Kinto has...
Be a monkey in SkySaga and fulfill your dreams
Don't be ashamed of that time when you were chastised for "monkeying around." Instead, own it by playing as a hyper simian in SkySaga.
When...
Check out Otherland’s housing in its features video
Last week, Drago Entertainment emerged from its zone of quiet development to remind everyone that Otherland still exists and in fact is releasing on...
The Daily Grind: Have you played Pathfinder Online?
I've been looking into Pathfinder here lately, though I haven't taken the early access plunge yet. Goblinworks has a 15-day free trial listed on...
Make My MMO: August 15, 2015
This week in MMO crowdfunding news, Project Gorgon topped another couple of stretch goals. The funky fantasy sandbox thing with cows stands at just...
Camelot Unchained’s Jacobs on animations, the game engine, and more
Did you miss Camelot Unchained's evening update last night? I did, but fortunately this isn't radio and we can all go read it together....
Betawatch: August 14th, 2015
We all thought that Otherland was dead due to something as silly as a very long silence and the complete failure of its development...
Otherland enters early access on Steam on August 26th
It was announced years ago, has jumped developers and publishers, and by and large seems like the sort of thing that was never going...
Descent: Underground opens up to pre-alpha testing
Last week, Descent: Underground made its debut at the Rooster Teeth Expo in Austin, Texas. Pretty neat for fans of the game who could...