Making its way to Kickstarter backers today is December blog piece from Chronicles of Elyria covering… the weather.
OK, so that sounds like small-talk on a slow train to boringsville, but stay with me: Weather is actually kind of a big deal in MMORPGs. Soulbound is playtesting the weather system and shares a ton of images that show off fog and snowfall, among other quirks in the world.
“In our last sprint, a lot of behind-the-scenes work went on that will be integrated into the build over the next sprint or two,” says the studio. “The most exciting being the prep work for getting the female character model, dryas elk, flower-cup porcupine, and ursaphant in the game. We’re all anxious to see the world populated with all the plants, animals, and people it deserves. Right now, the ratio of plants is much too high! Although, they are really pretty plants.”
The team also explains the delay behind its web store update and how players can bind their Kickstarter and game accounts to retrieve their game goodies.
Remember ARK Park, the ARK: Survival Evolved dinosaur “VR experience” that Snail Games and Studio Wildcard are working on? Snail announced today that it’s launching on three platforms — the Oculus Rift, PlayStation VR, and HTC Vive — next year. The studio’s also sorted out the who’s-who, deeming Studio Wildcard “creative consultants” on the VR; Snail’s Peacock Studio will be “directing the project.”
“ARK stalwarts will have their skill and cunning in taming primeval creatures rewarded in this new game, as they can import their own collected dinosaurs from the original survival game into a up-close and personal, full VR experience. Players begin their ARK Park adventure at a visitor center surrounded by life-sized holographic dinosaurs where they’ll learn about these creatures that they’ve only read about and seen in books and summer blockbusters. From there, players will have the option to explore multiple interactive attractions on-foot, in vehicles, or on Dino-back, including a swamp, forest, desert, snowy mountain range and more. Each attraction features stunningly rendered and realistic environments of the period inhabited by ARK creatures, which can be found and captured through use of items, weapons, and puzzle-solving.”
The new trailer’s down below.
The winter holidays are live in Black Desert as of yesterday, but what if you never actually bought the game and wish you could visit in person? Merry Christmas, says Kakao: You can come play BDO for free.
Yep, starting today and running through January 4th, Kakao is opening up seven-day free trials for Black Desert. All you’ve gotta do is sign up for an account, and your trial will begin. So maybe don’t do it right as you’re leaving on a trip. Pace yourself. If you like it, you can buy a game package and pick up with your account right where you left off.
Oh yeah, and those game packages? They’re half off through the holidays.
Source: Press release
The Elder Scrolls Online, the MMORPG once infamous for eschewing holidays, is following up its inaugural autumn bash with a winter party called the New Life Festival that begins later this week and runs through January 4th.
“The New Life Festival kicks off this Thursday, December 15 at 10:00am EST. Before you can partake in the festivities, you’ll need to track down Breda outside Windhelm for your first quest simply titled ‘The New Life Festival.’ Once you complete her requests, you’ll have the opportunity to complete up to nine different daily quests, each themed for Tamriel’s different races and located in their respective zones. These include: Castle Charm Challenge (Breton), Fish Boon Feast (Argonian), Lava Foot Stomp (Dunmer), Mud Ball Merriment (Bosmer), Signal Fire Sprint (Redguard), Snow Bear Plunge (Nord), Stonetooth Bash (Orc), The Trial of Five-Clawed Guile (Khajiit), War Orphan’s Sojourn (Altmer).”
Those Altmer sure know how to have a good time, huh?
For your trouble in these quests, you’ll rack up achievements, dyes, and New Life gift boxes stuffed with event items including a random crafting mat, a consumable memento, a Wolfsbane Incense skinchanger item, a recipe, and collectibles.
The mass-movement of MMORPGs to console platforms that’s pervaded 2016 continues today with the launch of Trove’s
PlayStation 4 and Xbox One open betas today. It’s a bit of a soft-launch, since servers won’t be wiped when the game formally launched next year.
“Trion Worlds’ Trove, the voxel MMO adventure game launching on PlayStation 4 and Xbox One in 2017, enters Open Beta today for PlayStation 4 and Xbox One. Trove invites players into a world of boundless creativity where role-playing, action-adventure and building collide. Beginning today, players can jump into Open Beta for free. Trovians who make a purchase of any kind during Open Beta will also receive free access to Disaeon the Immortal, the legendary dragon mount. All progress from Open Beta will also carry into the full game when Trove officially launches for PlayStation 4 and Xbox One in early 2017.”
Trion is touting 5,000,000 players in the voxelbox since its desktop launch in 2015. Check out the trailer below!
Christmas rolls out across Tyria today as Guild Wars 2’s Wintersday begins!
“It’s time for long winter nights, snowball fights, and exchanging gifts. Wintersday arrives on December 13! Join your friends in Divinity’s Reach for this traditional Tyrian holiday, and visit Toymaker Tixx in his impressive Infinirarium. ArenaNet developers will be celebrating the release alongside players, so look for them in game and help us spread seasonal cheer!”
Meanwhile, the PvP is getting some love tucked under the Wintersday tree in the form of season 5, which kicks off today, having seen a massive rework that affects league structure, matchmaking, rewards, and more.
Cicadas. The scent of cherry blossoms. A soft “thunk” from bamboo pipes and the swishing noise of water. Soft words broken by shouts of concentration from a nearby dojo. These are all the images that should fill your mind when you enter Ardoris in Shroud of the Avatar, but the scene in release 37 wasn’t quite there yet. So the next update goes back and adds in further polish with new assets and a better design to really immerse players in the eastern atmosphere, including a tai chi practice yard, paper lanterns, and better architectural flourishes.
The latest dispatch on the game’s progress also shows off the new obsidian bundles available in the game’s store for players who like that architectural style as well as a tour of a player-run town. You can check out some screenshots of the revised Ardoris as well as the upcoming Blood Bay just below; the former lacks the noises of open PvP rampaging up and down the coastline, but if you want to make clanging noises with your mouth while you look at them, we won’t stop you.
Back in October, MOP posted a rundown of upcoming indie MMOs. Among those listed was El Somni Quas, an Ultima Online-like game that looked as though it had died in development. Well good news, then, as the developers reached out to say that they are not ready to go on the cart just yet: El Somni Quas is very much alive and progressing forward in its construction.
Most of the game’s updates and information is being posted to Facebook these days, with concepts, screenshots, and videos of new locales going up. “Resting is for weak,” the team said back in November. “We are still working.”
Some of the projects that the devs have been working on lately include Vespum (a Roman coliseum-like gladiator pit), Sparrow Port, and the Rangers Guild. Check out the screenshots and video below for all the proof that this MMO isn’t vaporware just yet!
I don’t want any of us to be fooled by this picture. Shifty-eyed evil comes in many forms, the most deceptive of which is overwhelming cuteness. You may think that Becca here is nothing but sunshine and squishy hugs, but look at the horns! She is up to something, and that something will end all life as we know it.
“I came down with the Cold From Hell recently and needed some uplifting adorableness in my life to sustain me through the sleep deprivation and tissue piles,” Becca said. “After seeing screens from Twin Saga on MOP I decided to give it a spin. Cute is the best medicine! Look at my devilishly adorable character atop her capybara mount which has a BABY capybara on its head!”
DO NOT BE FOOLED. AVERT YOUR GAZE NOW.
There’s a galaxy out there to explore, kid, so why confine yourself to just one planet?
The space survival sandbox Osiris: New Dawn isn’t about to limit itself to a single locale. On December 15th, the game will allow players to blast off to the frozen moon of Aziel. The team wasn’t saying much about what will be found there, but by the sound of it, this won’t be a tropical resort.
The December 15th update will also include new weapons, an in-game 3-D printer (in case you can’t afford one in real life), a drivable mech, minable asteroids, and a way to level up. “A new skill and proficiency system will be introduced allowing you to level up your character, earning points to spend specializing in skills to suit your specific play style!” the team said.
The Ashes of Creation team has released a new video to cap off the week, this first one literally a first look at the Unreal Engine-based MMORPG’s enviroments — five of them at least by our count.
We spoke to Intrepid Studios Lead Designer Jeffrey Bard following the early reveal of the game this week. The team is made up of a number of former SOE and Daybreak MMORPG veterans, having been founded in 2015 to begin production of the game in 2016. “It’s definitely, 100% an MMORPG,” he told us. “We think that a massively multiplayer RPG should be MASSIVE.” The game is predicated on a “self-sustaining cycle of player activity” that’s “sandboxy in nature” with “a lot of curated PvE content.” Ideally, the team is hoping to have a playable alpha out next year, with a final launch at least a few years out, and yes, there will be a Kickstarter, but it will be a sub-based title.
There’s also a fresh FAQ up that addresses a few questions about races (eight of ’em), non-faction design, archetypes (eight of those too, but also more — you’ll see), the node system, the housing and farming systems, PvP, PvE, graphics, and how you can make money off the game. Here’s the PvP bit:
Announced just two months ago, CCP Games’ Gunjack 2: End of Shift has officially launched today for the Google Daydream, on which platform it is an exclusive. The sequel to last year’s standalone title EVE Gunjack is set in the EVE Online universe but is a VR-based shooter built by CCP’s Shanghai studio.
“Everyone fights in New Eden. Some fight for power. Others for money. But out on the fringes of known space, most fight simply to see another day. Far from the comforts of civilization, the vast mining rig, Kubera, is home. As a turret operator charged with defense of the rig and a formidable arsenal at their disposal, players must protect the Kubera and its precious cargo from bandits trying to blow the rig apart.
“Gunjack 2: End of Shift seamlessly integrates intuitive motion controls with intense, full-immersion action to become the ultimate mobile virtual reality experience. Players use the Daydream controller to aim and shoot down swarms of enemies, strategically deploy special weapons, and activate an energy shield to survive the most dangerous situations. The game will also feature procedural daily missions, ensuring endless replayability. Cinematic storytelling is also central to Gunjack 2, cut-scenes featuring the mining rig’s crew immerse the player in the life of danger for those in the Outer Ring of New Eden.”
The game’s a mere $12.99, though of course you’re gonna need a Daydream to make it go.
beta doors swing open today — but not quite all the way
open. Anyone with Windows 10 or an Xbox One can slip through the opening and play the new free-to-play MOBA as of today. However, it appears if you have an older version of Windows, you can’t fit through that door; you can’t log in even if you had closed beta access before.
Everyone, however, can purchase the new founder’s packs for the game. The pack, retailing for $39.99, grants all 16 original heroes as well as four yet-to-be-released ones (for a total of 20), two limited edition skins (one for Tyto the Swift and one for Charnok), and two exclusive profile icons for founders. Take a peek at the packs in the open beta launch trailer below. If this bundle doesn’t entice you, Motiga emphasizes that you can still unlock all the heroes and creatures through in-game currencies earned by completing matches and fulfilling Fortune Cards.