GDC 2018: Hands-on with Elder Scrolls Online’s Summerset and a chat with ZeniMax’s Rich Lambert
Elder Scrolls Online: Summerset was announced during GDC 2018, which may or may not have surprised you, depending on how many spoilers you'd already...
GDC 2018: ARK Park’s Snail Games on VR, science, and the future of the franchise
As you may recall, I was given just a little time to hit up Snail Games' ARK Park a few days before I left for GDC...
GDC 2018: Exploring SpatialOS with Improbable CCO Bill Roper
SpatialOS: You've probably been seeing this name pop up more and more in the MMO sphere. Worlds Adrift, Mavericks, Fractured, Seed, MetaWorld, and Identity are just some of the titles we've...
GDC 2018: Yokozuna, big game data, and the future of MMO monetization
GDC isn't E3. It isn't PAX. It's not even what I think stereotypical gamers can appreciate. But I think the Massively OP crowd is...
GDC 2018: Ultima Online post-mortem with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel
Plenty of panels at GDC are recorded and uploaded to the internet weeks after the event, including this one. It's not quite the same...
GDC 2018: A look at Funcom’s Mutant Year Zero Road to Eden
I didn't play it, but I can't be the only one who thought of the original tabletop when Funcom announced Mutant Year Zero: Road...
GDC 2018: Making sense of battle royale MMO Mavericks with Automaton Games
So as you may know, I'm an MMORPG guy - not really a battle royale guy. There are some cool ideas for people who like...
GDC 2018: Funcom’s Tor Egil Andersen on Conan Exiles’ early access, launch, and beyond
My initial impressions of Conan Exiles, written just about a year ago, weren't exactly glowing. While I know not every game I play needs to appeal...
GDC 2018: The Legends of Aria devs talk closed beta, gankbox PvP, and the MMORPG genre
One thing I love about GDC compared to other conventions I cover is how many actual developers I get to talk to, especially without...
GDC 2018: Hands-on with Trion’s ‘reimagined’ Defiance 2050
Before my GDC interview with Producer Matt “Destromathe” Pettit last week, I was really frustrated with the news about Defiance 2050. I wasn't a huge fan...
A sneak peek of South Africa in Secret World Legends’ Season 2
The things I do for you! You know that story is everything to me, and in order to bring you more information, I allowed...
GDC 2018: In the crow’s nest with Ship of Heroes’ CEO Casey McGeever
Let me be upfront: I've never gotten into a superhero MMO. I love comics; outside of work, it's probably the only fiction I willingly...
Shroud of the Avatar: Partying with Portalarium, countering pay-to-win, and the state of the game
The day is finally arriving: Shroud of the Avatar is formally launching next week. It's been a long journey. The path to this new old-school...
Bless Online interview: On soft launch, monetization, classes – and no lockboxes
Earlier today, we posted up Bless Online's new trailer and big news: That's it's launching on Steam early access as a buy-to-play title this coming...
GDC 2018: Rend is looking to ‘WoW’ the survival genre
I'm already old and bitter when it comes to survival games. I've killed zombies, dinosaurs, infected bears, maybe even infected dinosaurs, and people. Lots of...
GDC 2018: Hearthstone’s Witchwood goes monster hunting
Massively OP is at GDC 2018 this year, and like Hearthstone, we're kicking things off with a bang: with monster hunting! No, not the dino-esque...
Preview: Trove’s Heroes expansion is super – and launching on March 27
If you were ever of the opinion that one thing the voxel world Trove needed was a superhero, then you are getting your wish!...
Guild Wars 2: The first forum chat covers boss difficulty, instance chaining, and season rewards
ArenaNet is trying something new for Guild Wars 2 this season: In addition to its episodic AMAs on Reddit, it's opened up a temporary...
Interview: ArcheAge 4.5 Legends Return launches April 5th with dragon taming and fresh start servers
If I were to tell you that ArcheAge's next big update is launching next month, you'd tell me that it's too soon. And we'd...
Guild Chat Special Edition: Interviewing Guild Wars 2 guild POOF
Welcome along to Guild Chat, the column through which we examine all things guild-related and solve problems faced by fellow members of the Massively...