MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

One Shots: When magick met wizardry

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When magic meets magic, does it shake hands? Give each other a hearty fist bump and catch up on old times? Or does it...
Like it needs the help.

The Daily Grind: Is launching a modern MMO without a group finder a bad idea?

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The developers of Saga of Lucimia have declared that they do not want a group finder in their game, because shouting and manually forming...

E3 2016: Taking a look at Bitcoin-inspired MOTCG Deckbound

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Multiplayer online TCG Deckbound is one of those rare gems that shines its brightest at an event like E3 rather than most of the other big conventions....

The Stream Team: An anniversary stroll in the Star Wars Galaxies Emu

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The infamous Star Wars Galaxies launched 13 years ago tomorrow. As the game that tossed MassivelyOP's MJ down the rabbit hole of MMOs and...

The Game Archaeologist talks to the Asheron’s Call super-fan

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A little while back, I received a rather passionate email from Massively OP reader Diego regarding Asheron's Call. He had quite a lot to...

Marvel Heroes pulls out all of the stops in its third anniversary finale

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Hopefully you haven't missed out on Marvel Heroes' incredible third anniversary event that's been raging across the game all month. In addition to giving...
These are the bone woods.

WRUP: Save money with this one incredibly horrifying trick edition

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When you need to alleviate your woes of money, either because you find your electric bill is too high or you owe good money...

The Daily Grind: Which MMO has killed you the most?

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There's a small story behind that screenshot up there. I was playing Star Trek Online, and during a boss fight I was stricken by...
Wow, look; nothing.

Betawatch: Shroud of the Avatar prepares launch without launching (June 24, 2016)

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It's important to note that Shroud of the Avatar is not actually going to launch on July 28th. It's just not going to wipe...
A dragon's dog, Ma.

Dragon’s Dogma Online is launching its season 2 update on June 30th

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You can buy Dragon's Dogma on Steam right now for on sale (as with most things on Steam right now), so it's entirely plausible...
Work it over.

Pantheon highlights non-instanced dungeon group gameplay

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Pantheon: Rise of the Fallen's livestream Thursday night took a deep look into the gameplay possible in the pre-alpha client. Visionary Realms' Brad "Aradune" McQuaid...

Procedural sandbox Forsaken Legends sells prelaunch access

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It's the weekend and you deserve a treat. How about word of a new fantasy MMORPG that you could play right now, albeit in...

EverQuest II is getting two new servers and a $400 guildhall

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Following in its older sibling's footsteps and making good on its May promises, EverQuest II has finalized its plans to introduce two new server...

Exclusive: Riders of Icarus demos its most entertaining mounts

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Riders of Icarus is zooming on to its July 6th open beta (and yes, founder's packs are available). In the lead up to that...

Lord of the Rings Online explains how it’s building its first raid in nearly three years

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Well here's a nice Friday surprise: A Lord of the Rings Online dev diary, all official-like! Turbine Content Designer Ryan “Pinion” Penk previews the raid...

Ask Mo: Was Star Wars Galaxies really that great?

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This round of Ask Mo features a question from BalsBigBrother that I've shamelessly poached from the Massively OP Podcast mailbag. The truth is, we've...

Star Citizen’s Around the Verse teases 2.5 and character concepting

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In this week’s 99th episode of Around the Verse, Star Citizen’s Sandi Gardiner and Ben Lesnick tease the in-development 2.5 patch. (Episode 100 next...

Revelation Online’s wardens fight on the front line against evil

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Revelation Online is an incoming import that's still working to build up awareness in the west. The game not only has to make the...

How starving in Crowfall can turn you into a ‘chicken’

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Food in MMORPGs usually exists to provide luxury buffs for characters heading into raids, but for Crowfall it will be present to keep players...
Unreliable!

Camelot Unchained is implementing grouping and working on buildings

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A weekly progress dispatch from Camelot Unchained is as reliable as clockwork of late. In this particular case, it's a bit earlier than normal...