Hyperspace Beacon: What you need to know about SWTOR’s Outfit Designer
Update 3.2 for Star Wars: The Old Republic is, in a lot of ways, my update. From the beginning of the game, I wanted to visit...
The Daily Grind: Is there an MMO mob type that totally icks you out?
For some people, it's spiders. For others, it's bats or snakes. (For Justin, it's elves.)Â And for me, it's roaches.
I've been incredibly lucky, honestly, that...
Sword and Bored: Newbie zone
Mo loads into the game, unwittingly joining his first open PvP server and meeting new "friends."
Wisdom of Nym: Exit Final Fantasy XI
It's all over for Final Fantasy XI. Or it will be, anyhow.
It was hard to imagine that the big Final Fantasy XI conference was...
The Daily Grind: What’s your favorite game to decompress with?
Moving is absolutely awful, as we all know, and I would be very happy to never move ever again. Once my computer was all...
EVE Evolved: CCP’s Andie Nordgren on new structures and sovereignty
I've been pretty critical of EVE Online's upcoming sovereignty and nullsec revamp, calling the constellation-wide battle fake and its use of reinforcement timers unnecessary....
The Daily Grind: Did you play Cabal Online?
I've got a question. It's not a burning question, mind you, but it's one I've been meaning to ask for a few days now....
LOTRO Legendarium: Ranking my favorite foes
It goes without saying that after eight years of continual development and expansion, Lord of the Rings Online's Middle-earth holds quite the assortment of...
The Daily Grind: How important are different body types in MMO character creation?
I know it's a pain for the art team to have to figure out how to get gear and weapons to fit different shapes,...
WoW Factor: The design slide from start to present
After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful lot...
The Daily Grind: Does story matter in MMORPGs?
We're breaking out the Daily Grind questions offered up by some of our Kickstarter donors today with one by Kharl, who wanted to talk...
Massively Overthinking: Making MMOs ‘sticky’ without vertical progression
Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks,
If you were asked to design an MMORPG without vertical progression...
EverQuesting: Celebrating EQ’s 16th year
Happy birthday, sweet sixteen! That's the song going through the air this week as EverQuest celebrates its latest claim to fame: membership in an...
Perfect Ten: Combat-free MMOs
If there's one thing that always, always goes with MMOs, it's combat. I mean, we can't be a hero without killing something, right? We...
The Daily Grind: What’s your favorite Elder Scrolls Online race?
I'm looking forward to some Elder Scrolls Online this month, but I may not use my max-level character. His guild is gone, and frankly...
Choose My Adventure: Path of Marvel
In last week's Choose My Adventure, we learned a few magic spells and set off to conquer a tiny portion of Diablo III's hellish...
Leaderboard: Are you playing Elder Scrolls Online this week?
Last week I patched up Elder Scrolls Online. Remember? We chatted about how the game's launcher is an expletive that rhymes with kitty. Over...
Working As Intended: Six things I expect from serious MMO PvP
With PvP-encrusted MMORPGs like Camelot Unchained, Crowfall, and even Revival on the genre's horizon, I have a glimmer of hope that the future of MMO...
The Daily Grind: Were you playing MMOs 16 years ago?
This week, EverQuest is celebrating its 16th anniversary. That's right: It was all the way back on March 16th, 1999, that the seminal title...
Jukebox Heroes: EverQuest Online Adventures
From birth until its ignoble death, EverQuest Online Adventures always lived in the shadow of the EverQuest franchise's wing. As a chunky-looking subscription game on...