Star Citizen gets a monthly report, Star Marine status update

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Hot on the heels of last week's Star Marine delay update comes a new monthly report from Star Citizen chairman Chris Roberts. As per usual, the report is a lengthy look inside each of Cloud Imperium's worldwide studios as they work to fit all of the different pieces of Star Citizen's sprawling space sandbox gameplay into a cohesive whole. New this...

MMO Mechanics: Four inspiring indie developments worth watching

The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in the larger gaming industry and particularly in relation to online gaming. With such an extensive back catalogue of games in the genre, it's not surprising to see so many recycled mechanics being employed in new...

One Shots: Impossible architecture

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When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just what looks interesting and believable. I always check out the structures that developers come up with because there are always artistic architectural details that often go unnoticed. Reader Zepheera saw something special in this Dungeons and...
Kind of taking a drubbing here, Tyria. I'm sorry.

The Daily Grind: What’s the worst MMO grind you’ve experienced?

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There was a certain level band in World of Warcraft where my wife and I just resigned ourselves to a lack of useful quests and would just grind elementals in the Blasted Lands whilst listening to comedy routines. (This was before it was almost impossible to finish a zone before leveling past it.) Levels 47-50 in Final Fantasy XIV...
Make My MMO

Make My MMO: July 4, 2015

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This week in MMO crowdfunding, Pathfinder Online introduced mules. No, not your dual-boxed healer or the crafter avatar that you force your kid to level up when he's done cutting your grass, but actual mules that carry goods and make sad mule faces. Pathfinder's mules are both designed to help traders move large quantities of goods and to attract gankbox bandits...

The Game Archaeologist: The 4th Coming

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Over the years that I've been writing The Game Archaeologist, I've received more than a few requests to cover a game that was completely unknown to me: The 4th Coming. It sounded like one of the lesser MUDs, so I stuck it in the backlog to investigate at some point. Now that I've finally come around to looking into this...

Pathfinder adds mules, cautions against attacking them

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Goblinworks has added mules to Pathfinder Online, according to a new dev blog by designer Lee Hammock. Mules are intended to make long-range travel easier for traders and to spur economic interaction. They're also intended to be targets for bandits and, interestingly, are "not something every gatherer out in the wood brings along with them every time they go...

The Stream Team: July 4th fireworks in World of Warships open beta

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What's more patriotic than shooting off heavy artillery from a US warship on July 4th? After all, the national anthem is all about the rockets' red glare and bombs bursting in air. That's precisely why Massively OP's MJ is diving into World of Warships for the holiday... that, and the chance to sink someone's battleship! Join live at 2:00 p.m....

The Stream Team: Interior expedition of ARK: Survival Evolved

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Last time, Massively OP's MJ delved deep into an ARK cave and faced the dangers of giant spiders and scorpions. This time, she's going to venture further into the interior of the island to explore uncharted land. Rumor has it there are many new and exciting creatures to see! Tune in live at 12:00 p.m. to see how long...
asplode

WRUP: Cool guys don’t look at fireworks edition

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As we all know, cool guys don't look at explosions (they blow things up and just walk away). This is true as few things in life are. We also are all aware that fireworks are just particularly small and colorful explosions which are at least ostensibly under the control of operators. Thus, we can conclude that it's more cool...