Year in Review – March 2020 (editorials) By Bree Royce - October 13, 2020 3:28 PM 0 Not So Massively: First impressions of Wolcen, a familiar but fun ARPG Wisdom of Nym: Final Fantasy XIV patch 5.2 in review – the story The Daily Grind: What one thing in an MMO do you wish devs would delete instead of fix? Choose My Adventure: Black Desert should have gotten MMO of the Year Tamriel Infinium: The lore behind The Elder Scrolls Online’s Falmer Perfect Ten: Pet peeves of doing MMO journalism Vague Patch Notes: Why PvP is a cheap way to fill out a game’s content compared to PvE Wandering Wraeclast: Musings on Path of Exile’s Metamorph Massively Overthinking: How could MMOs combat endgame rushing? WoW Factor: The World of Warcraft expansion tour – Cataclysm Warframe of Mind: Celebrating seven years with free styles, weapons, and a contest Jukebox Heroes: Star Stable’s secretly amazing soundtrack The Daily Grind: What’s the best type of MMO class for hiding scrubs? LOTRO Legendarium: Five ideas for special servers in Lord of the Rings Online Fight or Kite: Shining a light on Pearl Abyss’ Shadow Arena Wisdom of Nym: Hints for our next destination in Final Fantasy XIV based on the past and what we’re ignoring Choose My Adventure: An impressive and empowering first few steps in Albion Online Perfect Ten: Son of conversations with anthropomorphic MMO studios Desert Arena: First impressions of Shadow Arena, the Diet Black Desert of battle royales Wisdom of Nym: Greedily anticipating Final Fantasy XI’s new scenario WoW Factor: The World of Warcraft expansion tour – Mists of Pandaria Not So Massively: Delving into builds and endgame in Wolcen Lords of Mayhem Wisdom of Nym: Impressions of the second set of Ishgard Restoration in Final Fantasy XIV The Daily Grind: What MMO are you playing instead of going out right now? Flameseeker Chronicles: First impressions of Guild Wars 2’s Visions of the Past Steel and Fire Choose My Adventure: The end of the breadcrumb trail in Albion Online Perfect Ten: Original MMOs that never came to be Desert Oasis: How Pearl Abyss can guarantee Shadow Arena succeeds Working As Intended: Deep-diving Star Wars Galaxies’ endgame crafting Vague Patch Notes: Complaining about MMOs you don’t play WoW Factor: The World of Warcraft expansion tour – Warlords of Draenor The Game Archaeologist: Shenmue Online Into the Super-verse: Getting started with Champions Online in 2020 Wisdom of Nym: Expected expansion features still unseen in Final Fantasy XIV The Survivalist: Last Oasis virtual dev tour highlights nomadic life and offline safety Fight or Kite: Hackmud is more than a MUD – it’s a living cyberpunk world Choose My Adventure: In which Albion Online decides to beat me up Massively on the Go: Why MMO players will love Animal Crossing New Horizons First impressions of the elusive Phantasy Star Online 2 Vague Patch Notes: Ambition is not delivery in MMOs Perfect Ten: The stages of the MMO life cycle WoW Factor: The World of Warcraft expansion tour – Legion LOTRO Legendarium: Lord of the Rings Online’s Hytbold experiment The Daily Grind: Are you angry about the collapse of Chronicles of Elyria? MassivelyOP’s first look at Elder Scrolls Online’s Greymoor chapter and Antiquities system Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property MMO Cartographer: Boldly going into Star Trek Online Flameseeker Chronicles: Speculating on Guild Wars 2’s Cantha expansion features Massively on the Go: How Pokemon Go is improving without all the ‘go’ EverQuesting: Looking back at EverQuest’s 21st year
Wisdom of Nym: Hints for our next destination in Final Fantasy XIV based on the past and what we’re ignoring