Official Site:Â Star Citizen
Studio:Â Cloud Imperium Games Corporation/Roberts Space Industries
Launch Date: N/A
Genre:Â Sci-fi Sandbox
Business Model:Â B2P (Cash Shop)
Platform: PC
star citizen
Star Citizen devs offer alpha 3.10 postmortem, consider nerfs and ‘power triangle’ tweaks
It appears that 3.10 is truly in the rearview mirror of Star Citizen, but that doesn't mean that the team at CIG hasn't learned...
Star Citizen’s Chris Roberts says the game’s economy simulation tech is still a ways off
Star Citizen's Chris Roberts, bleary-eyed and exhausted from the self-reported "running a company of 630 people spread around the globe, while directing two projects...
Make My MMO: TitanReach and Ilysia head to Kickstarter
This week in MMO crowdfunding, Titan Reach kicked off its Kickstarter, seeking $428,000 US to fund a modern take on an "old-school" MMO set...
The Daily Grind: What upcoming MMOs have fallen off your radar?
The joke around the Massively OP office is now that Chris is covering Star Citizen news with his angle of expertise, the rest of...
Inside Star Citizen shows off an improved personal inventory, planet painting, and homestead concepts
This week, Star Citizen is all about mucking with its inventory as the latest video digest opened with a look at an improved personal...
Massively OP Podcast Episode 288: ArcheAge again
Justin, Bree, and Mia discuss ArcheAge 2, TERA, LOTRO, Wizard101, Corepunk, Raph Koster's new MMO, and Star Citizen, with adventures in WoW Classic, SWTOR, Black Desert, Echo of Soul, SWG Legends, and LOTRO, plus a mailbag discussion on the Final Fantasy XI mobile remake.
Chris Roberts says Star Citizen is ‘not a pipe dream’ in spite of taking longer than planned
It's been some time since we've heard a peep from Star Citizen's Chris Roberts -- the 10 for the Chairman video series has ended,...
Inside Star Citizen offers up a closer look at Origin 100 ships and the Building Blocks UI
There's certainly something to be said for arriving in a big, chunky spaceship, but sometimes you just need something a little smaller and more...
Star Citizen is holding another free fly event starting today
If you've been following the Twitter account of Star Citizen, you've likely been privy to this whole Ship Showdown thing that the devs at...
Star Citizen sheds some light on how it sheds some lights in-game
You can spend all the time in the world creating neat locations for your internet spaceship sandbox, but none of that work will matter...
Star Citizen debuts a grenade launcher coming to alpha 3.11
Why throw grenades like a simpleton when you can fire one from a specially designed firearm? That's just what Star Citizen players will get...
Casual space sandbox CSC aka Crypto Space Commander launches on Steam with a dash of Star Trek
If you yearn for the stars yet are put off by the complexity and coldness of games like Star Citizen and EVE Online, you...
Squadron 42 heads back to the mocap studio, fleshes out aliens, and fills out narrative lulls
August was busy not just for the devs of Star Citizen but also for the team working on the single-player Squadron 42, at least...
Star Citizen’s August development report marks progress on ships, Pyro planets, and cargo hauling changes
With September just starting, it's about time for CIG to offer its usual monthly look back at development progress made for Star Citizen this...
Star Citizen devs outline future steps toward more persistence and meshing servers
Calling Star Citizen an MMO is probably charitable in the eyes of some (or even calling it a game, there now you can't make...
Make My MMO: Dual Universe’s beta – its ‘fully playable version’ – is up and away
This week in MMO crowdfunding, Dual Universe hit true beta, dropping its NDA and swelling its ranks far past the 20,000 testers who were...
Star Citizen shows off gas cloud generators and knocks players and NPCs around
CIG is playing around with the forces of nature in the latest episode of Star Citizen's weekly video digest. The video first opens up...
Massively Overthinking: The MMOs we intentionally avoid
A few weeks back, I read a Twitter thread about people who avoid specific games and types of games, and the folks chiming in...
Star Citizen Live discusses future updates, weapons, and features for FPS gameplay
What's next for shooting people with your handheld weaponry in Star Citizen? That was the subject of the latest weekly developer roundtable which brought...
Star Citizen video and AMA discuss environmental art, rocks, and throwing all the things
Star Citizen's been back in the headlines this week for all the wrong reasons - weird Squadron 42 communication mishaps, pixelships, and huge piles...