Studio known primarily for Star Citizen.
cloud imperium
Star Citizen sees roughly $55M in crowdfunding to date this year as it nears $600M in total
Today in "Math News That Will Make Your Head Hurt," we're taking a look at some of the latest data points out of Star...
Star Citizen shows off the development tool it uses to build underground facilities
Have you ever had some random kid charge up to you and excitedly show off the toy that she just got? That's kind of...
Star Citizen recaps July work on ships, rat behavior, gameplay features, and skill progression experiments
The month of August begins, and that means Star Citizen is filing its July update report to keep players abreast of what work has...
Star Citizen shares a prototype of its upcoming full ship salvage gameplay
Prototyping gameplay elements is pretty important work, but it's also very often work that's not seen by anyone outside of the studio. However, the...
Star Citizen kitbashes a hovertank together and talks about vehicle creation in livestream
We'll start with a bit of a vocabulary lesson just in case that headline confuses you: Kitbashing is a term usually used in tabletop...
Massively Overthinking: The MMOs that are worth their dreadful early gameplay
I think many of us are primed to roll our eyes at anyone who says "oh man, just keep playing, it gets better later...
Turbulent officially becomes a part of Cloud Imperium Games after years of partnership
Long-time followers of Star Citizen are likely familiar with the name of Turbulent: The company was named as a partner for developer Cloud Imperium...
Star Citizen player gets a partial refund from CIG in spite of the studio’s legal arguments to the contrary
Getting a refund out of Star Citizen can often seem like pulling teeth, yet one player who goes by the name of BlueBackground is...
Massively Overthinking: The MMOs we wanted a decade ago
Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...
Star Citizen shows off alpha 3.20’s replacement for Port Olisar as first waves of CitizenCon ticket sales go live
Star Citizen's alpha 3.20 release is going to ask backers to wave goodbye to Port Olisar, the MMO game's first space station, as it...
Star Citizen player event talks ship plans, building mechanics, player housing, and lowered priority for Theaters of War
This past weekend saw fans of Star Citizen converge in Shanghai and Hong Kong, China, for some Bar Citizen community events. Normally this wouldn't...
Star Citizen runs down some of its upcoming new mission types and changes to ship trespassing
There was a time when most of the mission-based gameplay out of Star Citizen was focused on players answering others' beacons, but that was...
MMOs You’ve Never Heard of: Solarpunk, Hyperspace, and Dawnlands
Welcome back to another run-through of some new-to-us MMOs and MMO-adjacent titles that we (and presumably you) have never heard of. If you have,...
Massively OP Podcast Episode 426: Axing Anarchy’s ARK and doubling down on Diablo IV
Justin, Bree, and Carlo discuss LOTRO's summer content, the end of Anarchy Online's volunteer program, Black Desert's Land of the Morning Light, and Star Citizen's crowdfunding, plus adventures in Diablo IV, LOTRO, and SWTOR, with mailbag questions on playing MMOs as a family.
Star Citizen checks in with progress on the San’Tok.yai and Hull-C as the Alien Week sales drive begins
It's time for another event in Star Citizen, only this one is less about letting people try the game for free and more about...
Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?
The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...
Star Citizen is creeping up on $600M in crowdfunding, outstripping many AAA titles’ budgets
It's time for our semi-annual (semi-monthly? semi-regular?) look at the funding page for Star Citizen, and once more we're seeing the cost of keeping...
Star Citizen shares alpha 3.20’s plans for Arena Commander’s FPS gameplay and experimental modes
Last week, Star Citizen shared a video detailing its plans for Arena Commander updates coming to alpha 3.20, with a focus on ship-to-ship combat...
Star Citizen recounts May’s dev progress on vehicles, Pyro, and new missions as its Pride Month contest returns
Cloud Imperium Games has once more put together its monthly development report for Star Citizen, which once again recounts May's granular development steps and...
The Daily Grind: What are your top three most anticipated MMOs?
Blue Protocol. Throne and Liberty. Wayfinder. Ashes of Creation. Pantheon. Star Citizen. Palia. Ship of Heroes. Corepunk. Soulframe. Dune Awakening. Nightingale. Tarisland.
I could keep...